quakeforge/tools/Forge/Bundles/MapEdit/GNUmakefile
Bill Currie d3a12ee727 Finally, everything does compile.
However, it still won't work (no gorm, commented code, ...).

Borrow an old implementation of the Storage class until I figure out just
what it's being used for.
2010-11-28 15:31:31 +09:00

27 lines
715 B
Makefile

include $(GNUSTEP_MAKEFILES)/common.make
BUNDLE_NAME= MapEdit
BUNDLE_EXTENSION= .forgeb
#
# We don't install this bundle, it goes inside the app.
#
BUNDLE_INSTALL_DIR= none
MapEdit_STANDARD_INSTALL= no
MapEdit_RESOURCE_FILES= \
MapEdit.gorm
MapEdit_OBJC_FILES= \
CameraView.m Clipper.m Dict.m DictList.m Entity.m EntityClass.m InspectorControl.m KeypairView.m Map.m PopScrollView.m Preferences.m Project.m QuakeEd.m QuakeEd_main.m SetBrush.m Storage.m TexturePalette.m TextureView.m Things.m XYView.m ZScrollView.m ZView.m render.m
MapEdit_HEADERS= \
EntityClass.h
MapEdit_PRINCIPAL_CLASS= \
MapEdit
-include GNUmakefile.preamble
include $(GNUSTEP_MAKEFILES)/bundle.make
-include GNUmakefile.postamble