quakeforge/qw/source/cl_chat.c
Bill Currie ace8d9ebc5 Implement dynamic IMTs.
Now the user can create and destroy IMTs at will, though currently
destroying IMTs is currently all or nothing (imt_drop_all).

An IMT is created via imt_create which takes the keydest name (key_game
etc), the name of the IMT (must be unique for all IMTs) and optionally the
name of the IMT to which the key binding search will fall back if there is
no binding in the current IMT, but must be already defined and on the same
keydest. This means that IMTs now have user determined fallback paths. The
requirements for the fallback IMT prevent loops and other weird behaviour.

Actual key binding via in_bind is unaffected. This is why the IMT name must
be unique across all IMTs.

The "imt" command works with the key_game keydest, but imt_keydest is
provided for specifying the active IMT for a specific keydest.

At startup, default IMTs are setup to emulate the previous static IMTs so
old configs will continue to work (mostly). New config files will be
written with commands to drop all of the current IMTs and build new ones,
with the bindings and active IMT set as well.
2013-01-16 19:48:54 +09:00

269 lines
6.3 KiB
C

/*
cl_ignore.c
Client-side ignore list management
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/cbuf.h"
#include "QF/cmd.h"
#include "QF/dstring.h"
#include "QF/info.h"
#include "QF/keys.h"
#include "QF/llist.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "client.h"
#include "cl_chat.h"
llist_t *ignore_list, *dead_ignore_list;
static void
CL_Ignore_Free (void *ele, void *unused)
{
ignore_t *ig = (ignore_t *) ele;
if (ig->lastname)
free ((void *)ig->lastname);
free (ig);
}
static qboolean
CL_Ignore_Compare (const void *ele, const void *cmp, void *unused)
{
return *(int *)cmp == ((ignore_t *) ele)->uid;
}
static qboolean
isc_iterator (ignore_t *ig, llist_node_t *node)
{
if (cl.players[ig->slot].userid != ig->uid) // We got out of sync somehow
llist_remove (node);
return true;
}
static void
CL_Ignore_Sanity_Check (void)
{
llist_iterate (ignore_list, LLIST_ICAST (isc_iterator));
}
static qboolean live_iterator (ignore_t *ig, llist_node_t *node)
{
Sys_Printf ("%5i - %s\n", ig->uid, Info_ValueForKey (cl.players[ig->slot].userinfo, "name"));
return true;
}
static qboolean dead_iterator (ignore_t *ig, llist_node_t *node)
{
Sys_Printf ("%s\n", ig->lastname);
return true;
}
static void
CL_Ignore_f (void)
{
CL_Ignore_Sanity_Check ();
if (Cmd_Argc () == 1) {
Sys_Printf (
"Users ignored by user id\n"
"------------------------\n"
);
llist_iterate (ignore_list, LLIST_ICAST (live_iterator));
Sys_Printf (
"\n"
"Users ignored by name (not currently connected)\n"
"-----------------------------------------------\n"
);
llist_iterate (dead_ignore_list, LLIST_ICAST (dead_iterator));
} else if (Cmd_Argc () == 2) {
int i, uid = atoi (Cmd_Argv (1));
for (i = 0; i < MAX_CLIENTS; i++) {
if (cl.players[i].userid == uid) {
ignore_t *new = calloc (1, sizeof (ignore_t));
new->slot = i;
new->uid = uid;
llist_append (ignore_list, new);
Sys_Printf ("User %i (%s) is now ignored.\n", uid, Info_ValueForKey (cl.players[i].userinfo, "name"));
return;
}
}
Sys_Printf ("No user %i present on the server.\n", uid);
} else
Sys_Printf ("Usage: ignore [userid]\n");
}
static void
CL_Unignore_f (void)
{
int uid;
llist_node_t *node;
CL_Ignore_Sanity_Check ();
if (Cmd_Argc() != 2)
Sys_Printf ("usage: unignore userid\n");
else {
uid = atoi (Cmd_Argv (1));
if ((node = llist_findnode (ignore_list, &uid))) {
Sys_Printf ("User %i (%s) is no longer ignored.\n", uid, Info_ValueForKey (cl.players[LLIST_DATA (node, ignore_t)->slot].userinfo, "name"));
CL_Ignore_Free (llist_remove (node), 0);
return;
}
Sys_Printf ("User %i does not exist or is not presently ignored.\n", uid);
}
}
/*
HACK HACK HACK (phrosty)
replaced GCC-specific nested functions with this.
come back and make this cleaner later.
*/
static const char *g_cam_str;
static dstring_t *g_cam_test;
static qboolean g_cam_allowed;
static qboolean cam_iterator (ignore_t *ig, llist_node_t *node)
{
if (cl.players[ig->slot].userid != ig->uid) { // We got out of sync somehow
llist_remove (node);
return true;
}
dsprintf (g_cam_test, "%s: ", Info_ValueForKey (cl.players[ig->slot].userinfo, "name"));
if (!strncmp (g_cam_test->str, g_cam_str, sizeof (g_cam_test->str))) {
return g_cam_allowed = false;
} else
return true;
}
qboolean
CL_Chat_Allow_Message (const char *str)
{
g_cam_str = str;
g_cam_test = dstring_newstr ();
g_cam_allowed = true;
llist_iterate (ignore_list, LLIST_ICAST (cam_iterator));
return g_cam_allowed;
}
void
CL_Chat_User_Disconnected (int uid)
{
ignore_t *ig;
CL_Ignore_Sanity_Check ();
if ((ig = llist_remove (llist_findnode (ignore_list, &uid)))) {
if (ig->lastname)
free ((void *)ig->lastname);
ig->lastname = strdup (Info_ValueForKey (cl.players[ig->slot].userinfo, "name"));
llist_append (dead_ignore_list, ig);
Sys_Printf ("Ignored user %i (%s) left the server. Now ignoring by name...\n", ig->uid, ig->lastname);
}
}
static const char *g_ccn_name;
static ignore_t *g_ccn_found;
static qboolean ccn_iterator (ignore_t *ig, llist_node_t *node)
{
if (!strcmp (ig->lastname, g_ccn_name)) {
g_ccn_found = ig;
return false;
} else
return true;
}
void
CL_Chat_Check_Name (const char *name, int slot)
{
g_ccn_name = name;
g_ccn_found = 0;
llist_iterate (dead_ignore_list, LLIST_ICAST (ccn_iterator));
if (g_ccn_found) {
g_ccn_found->slot = slot;
g_ccn_found->uid = cl.players[slot].userid;
llist_append (ignore_list, llist_remove (llist_getnode (dead_ignore_list, g_ccn_found)));
Sys_Printf ("User %i (%s) is using an ignored name. Now ignoring by user id...\n", g_ccn_found->uid, g_ccn_found->lastname);
}
}
void
CL_Chat_Flush_Ignores (void)
{
llist_flush (ignore_list);
}
static void
CL_ChatInfo (int val)
{
if (val < 1 || val > 3)
val = 0;
if (cls.chat != val) {
cls.chat = val;
Cbuf_AddText(cl_cbuf, va ("setinfo chat \"%d\"\n", val));
}
}
static void
cl_chat_keydest (keydest_t keydest)
{
switch (keydest) {
case key_game:
case key_demo:
CL_ChatInfo (0);
break;
case key_message:
CL_ChatInfo (1);
break;
case key_console:
case key_menu:
case key_unfocused:
case key_last: // should not happen
CL_ChatInfo (2);
break;
}
}
void
CL_Chat_Init (void)
{
ignore_list = llist_new (CL_Ignore_Free, CL_Ignore_Compare, 0);
dead_ignore_list = llist_new (CL_Ignore_Free, CL_Ignore_Compare, 0);
Cmd_AddCommand ("ignore", CL_Ignore_f, "Ignores chat and name-change messages from a user.");
Cmd_AddCommand ("unignore", CL_Unignore_f, "Removes a previously ignored user from the ignore list.");
Key_KeydestCallback (cl_chat_keydest);
}