mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-13 16:37:30 +00:00
ce96e6b055
gl_fog.c is taken from fitzquake with only minor modifications to get it into QF. Other than worldspawn/network parsing, it's not used yet.
21 lines
556 B
Makefile
21 lines
556 B
Makefile
AUTOMAKE_OPTIONS= foreign
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CFLAGS+= @PREFER_PIC@
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INCLUDES= -I$(top_srcdir)/include
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if BUILD_SW32
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noinst_LTLIBRARIES= libsw32.la
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else
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noinst_LTLIBRARIES=
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endif
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sw32_src= \
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d_edge.c d_fill.c d_init.c d_modech.c d_part.c d_polyse.c d_scan.c \
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d_sky.c d_sprite.c d_surf.c d_vars.c d_zpoint.c draw.c screen.c \
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sw32_fog.c sw32_graph.c sw32_raclip.c sw32_ralias.c sw32_rbsp.c \
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sw32_rdraw.c sw32_redge.c sw32_rmain.c sw32_rmisc.c sw32_rpart.c \
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sw32_rsky.c sw32_rsprite.c sw32_rsurf.c sw32_skin.c
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libsw32_la_SOURCES= $(sw32_src)
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EXTRA_DIST= $(sw32_src)
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