quakeforge/libs/audio/targets/snd_sdl.c
Bill Currie 12c84046f3 [cvar] Make cvars properly typed
This is an extremely extensive patch as it hits every cvar, and every
usage of the cvars. Cvars no longer store the value they control,
instead, they use a cexpr value object to reference the value and
specify the value's type (currently, a null type is used for strings).
Non-string cvars are passed through cexpr, allowing expressions in the
cvars' settings. Also, cvars have returned to an enhanced version of the
original (id quake) registration scheme.

As a minor benefit, relevant code having direct access to the
cvar-controlled variables is probably a slight optimization as it
removed a pointer dereference, and the variables can be located for data
locality.

The static cvar descriptors are made private as an additional safety
layer, though there's nothing stopping external modification via
Cvar_FindVar (which is needed for adding listeners).

While not used yet (partly due to working out the design), cvars can
have a validation function.

Registering a cvar allows a primary listener (and its data) to be
specified: it will always be called first when the cvar is modified. The
combination of proper listeners and direct access to the controlled
variable greatly simplifies the more complex cvar interactions as much
less null checking is required, and there's no need for one cvar's
callback to call another's.

nq-x11 is known to work at least well enough for the demos. More testing
will come.
2022-04-24 19:15:22 +09:00

327 lines
7.5 KiB
C

/*
snd_sdl.c
(description)
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <SDL.h>
#include <SDL_audio.h>
#include <stdlib.h>
#include "QF/cmd.h"
#include "QF/cvar.h"
#include "QF/qargs.h"
#include "QF/sys.h"
#include "snd_internal.h"
static int snd_inited;
static int snd_blocked;
static unsigned shm_buflen;
static unsigned char *shm_buf;
static unsigned shm_rpos;
static unsigned wpos;
static int snd_bits;
static cvar_t snd_bits_cvar = {
.name = "snd_bits",
.description =
"sound sample depth. 0 is system default",
.default_value = "0",
.flags = CVAR_ROM,
.value = { .type = &cexpr_int, .value = &snd_bits },
};
static int snd_rate;
static cvar_t snd_rate_cvar = {
.name = "snd_rate",
.description =
"sound playback rate. 0 is system default",
.default_value = "0",
.flags = CVAR_ROM,
.value = { .type = &cexpr_int, .value = &snd_rate },
};
static int snd_stereo;
static cvar_t snd_stereo_cvar = {
.name = "snd_stereo",
.description =
"sound stereo output",
.default_value = "1",
.flags = CVAR_ROM,
.value = { .type = &cexpr_int, .value = &snd_stereo },
};
static plugin_t plugin_info;
static plugin_data_t plugin_info_data;
static plugin_funcs_t plugin_info_funcs;
static general_data_t plugin_info_general_data;
static general_funcs_t plugin_info_general_funcs;
static snd_output_data_t plugin_info_snd_output_data;
static snd_output_funcs_t plugin_info_snd_output_funcs;
static void
paint_audio (void *unused, Uint8 * stream, int len)
{
while (shm_rpos + len > shm_buflen) {
memcpy (stream, shm_buf + shm_rpos, shm_buflen - shm_rpos);
stream += shm_buflen - shm_rpos;
len -= shm_buflen - shm_rpos;
shm_rpos = 0;
}
if (len) {
memcpy (stream, shm_buf + shm_rpos, len);
shm_rpos += len;
}
}
static void
SNDDMA_Init_Cvars (void)
{
Cvar_Register (&snd_stereo_cvar, 0, 0);
Cvar_Register (&snd_rate_cvar, 0, 0);
Cvar_Register (&snd_bits_cvar, 0, 0);
}
static int
SNDDMA_Init (snd_t *snd)
{
SDL_AudioSpec desired, obtained;
if (snd_inited)
return 1;
if (SDL_Init (SDL_INIT_AUDIO) < 0) {
Sys_Printf ("Couldn't initialize SDL AUDIO: %s\n", SDL_GetError ());
return 0;
};
/* Set up the desired format */
desired.freq = 22050;
if (snd_rate)
desired.freq = snd_rate;
switch (snd_bits) {
case 8:
desired.format = AUDIO_U8;
break;
case 0: // default is 16 bits per sample
case 16:
if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
desired.format = AUDIO_S16MSB;
else
desired.format = AUDIO_S16LSB;
break;
default:
Sys_Printf ("Unknown number of audio bits: %d\n",
snd_bits);
return 0;
}
desired.channels = snd_stereo ? 2 : 1;
desired.samples = 1024;
desired.callback = paint_audio;
/* Open the audio device */
if (SDL_OpenAudio (&desired, &obtained) < 0) {
Sys_Printf ("Couldn't open SDL audio: %s\n", SDL_GetError ());
return 0;
}
/* Make sure we can support the audio format */
switch (obtained.format) {
case AUDIO_U8:
/* Supported */
break;
case AUDIO_S16LSB:
case AUDIO_S16MSB:
if (((obtained.format == AUDIO_S16LSB) &&
(SDL_BYTEORDER == SDL_LIL_ENDIAN)) ||
((obtained.format == AUDIO_S16MSB) &&
(SDL_BYTEORDER == SDL_BIG_ENDIAN))) {
/* Supported */
break;
}
/* Unsupported, fall through */ ;
default:
/* Not supported -- force SDL to do our bidding */
SDL_CloseAudio ();
if (SDL_OpenAudio (&desired, NULL) < 0) {
Sys_Printf ("Couldn't open SDL audio: %s\n", SDL_GetError ());
return 0;
}
memcpy (&obtained, &desired, sizeof (desired));
break;
}
/* Fill the audio DMA information block */
snd->samplebits = (obtained.format & 0xFF);
snd->speed = obtained.freq;
snd->channels = obtained.channels;
snd->frames = obtained.samples * 8; // 8 chunks in the buffer
snd->framepos = 0;
snd->submission_chunk = 1;
shm_buflen = snd->frames * snd->channels * (snd->samplebits / 8);
snd->buffer = calloc (shm_buflen, 1);
if (!snd->buffer)
Sys_Error ("Failed to allocate buffer for sound!");
shm_buf = calloc (shm_buflen, 1);
if (!shm_buf)
Sys_Error ("Failed to allocate buffer for sound!");
shm_rpos = wpos = 0;
if (!snd_blocked)
SDL_PauseAudio (0);
snd_inited = 1;
return 1;
}
static int
SNDDMA_GetDMAPos (snd_t *snd)
{
if (!snd_inited)
return 0;
SDL_LockAudio ();
snd->framepos = shm_rpos / (snd->channels * (snd->samplebits / 8));
SDL_UnlockAudio ();
return snd->framepos;
}
static void
SNDDMA_shutdown (snd_t *snd)
{
if (snd_inited) {
SDL_CloseAudio ();
free (snd->buffer);
free (shm_buf);
snd_inited = 0;
}
}
/*
SNDDMA_Submit
Send sound to device if buffer isn't really the dma buffer
*/
static void
SNDDMA_Submit (snd_t *snd)
{
static unsigned old_paintedtime;
unsigned len;
if (!snd_inited || snd_blocked)
return;
SDL_LockAudio ();
if (*plugin_info_snd_output_data.paintedtime < old_paintedtime)
old_paintedtime = 0;
len = (*plugin_info_snd_output_data.paintedtime - old_paintedtime) *
snd->channels * (snd->samplebits / 8);
old_paintedtime = *plugin_info_snd_output_data.paintedtime;
while (wpos + len > shm_buflen) {
memcpy (shm_buf + wpos, snd->buffer + wpos, shm_buflen - wpos);
len -= shm_buflen - wpos;
wpos = 0;
}
if (len) {
memcpy (shm_buf + wpos, snd->buffer + wpos, len);
wpos += len;
}
SDL_UnlockAudio ();
}
static void
SNDDMA_BlockSound (snd_t *snd)
{
if (!snd_inited)
return;
if (++snd_blocked == 1)
SDL_PauseAudio (1);
}
static void
SNDDMA_UnblockSound (snd_t *snd)
{
if (!snd_inited || !snd_blocked)
return;
if (!--snd_blocked)
SDL_PauseAudio (0);
}
PLUGIN_INFO(snd_output, sdl)
{
plugin_info.type = qfp_snd_output;
plugin_info.api_version = QFPLUGIN_VERSION;
plugin_info.plugin_version = "0.1";
plugin_info.description = "SDL digital output";
plugin_info.copyright = "Copyright (C) 1996-1997 id Software, Inc.\n"
"Copyright (C) 1999,2000,2001,2012 contributors of the QuakeForge "
"project\n"
"Please see the file \"AUTHORS\" for a list of contributors";
plugin_info.functions = &plugin_info_funcs;
plugin_info.data = &plugin_info_data;
plugin_info_data.general = &plugin_info_general_data;
plugin_info_data.input = NULL;
plugin_info_data.snd_output = &plugin_info_snd_output_data;
plugin_info_funcs.general = &plugin_info_general_funcs;
plugin_info_funcs.input = NULL;
plugin_info_funcs.snd_output = &plugin_info_snd_output_funcs;
plugin_info_general_funcs.init = SNDDMA_Init_Cvars;
plugin_info_general_funcs.shutdown = NULL;
plugin_info_snd_output_funcs.init = SNDDMA_Init;
plugin_info_snd_output_funcs.shutdown = SNDDMA_shutdown;
plugin_info_snd_output_funcs.get_dma_pos = SNDDMA_GetDMAPos;
plugin_info_snd_output_funcs.submit = SNDDMA_Submit;
plugin_info_snd_output_funcs.block_sound = SNDDMA_BlockSound;
plugin_info_snd_output_funcs.unblock_sound = SNDDMA_UnblockSound;
return &plugin_info;
}