mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 15:22:04 +00:00
cdc1f0c5e7
Now that qfcc actually supports them properly.
29 lines
1,007 B
R
29 lines
1,007 B
R
#include <physics.h>
|
|
|
|
float trace_allsolid;
|
|
float trace_startsolid;
|
|
float trace_fraction;
|
|
vector trace_endpos;
|
|
vector trace_plane_normal;
|
|
float trace_plane_dist;
|
|
entity trace_ent;
|
|
float trace_inopen;
|
|
float trace_inwater;
|
|
|
|
|
|
void (vector ang) makevectors = #1;
|
|
void (vector v1, vector v2, float nomonsters, entity forent) traceline = #16;
|
|
entity () checkclient = #17;
|
|
float (float yaw, float dist) walkmove = #32;
|
|
float () droptofloor = #34;
|
|
void (float style, string value) lightstyle = #35;
|
|
float (entity e) checkbottom = #40;
|
|
float (vector v) pointcontents = #41;
|
|
vector (entity e, float speed) aim = #44;
|
|
void () ChangeYaw = #49;
|
|
void (float step) movetogoal = #67;
|
|
int (entity ent, vector point) hullpointcontents = #0x000f0000 + 93;
|
|
vector (int hull, int max) getboxbounds = #0x000f0000 + 94;
|
|
int () getboxhull = #0x000f0000 + 95;
|
|
void (int hull) freeboxhull = #0x000f0000 + 96;
|
|
void (int hull, vector right, vector forward, vector up, vector mins, vector maxs) rotate_bbox = #0x000f0000 + 97;
|