..
.gitignore
Shared library support. The util and gamecode libraries are now shared,
2001-03-29 09:07:44 +00:00
bspfile.c
make a LoadBSPMem function so bsp files can be read from already loaded
2003-08-11 22:40:46 +00:00
buildnum.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
cbuf.c
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
2003-09-11 06:03:13 +00:00
checksum.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
cmd.c
make certain Cmd_ExecuteString calls the command system with an active cbuf
2003-11-25 02:47:05 +00:00
crc.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
cvar.c
the beginnings of a jihad against buffer overflows
2003-05-08 23:24:02 +00:00
dirent.c
dirent.c and dirent.h brought in from cygwin for win32 builds
2004-01-12 02:23:36 +00:00
dstring.c
oops, forgot the ~. fixes wildcode's lockup and should fix rxr's
2004-01-12 06:38:59 +00:00
fendian.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
fnmatch.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
getopt.c
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
getopt1.c
move the getopt files from qfcc/source to libs/util, link qw-master against
2002-02-12 17:44:41 +00:00
hash.c
hash.[ch]:
2004-02-07 07:47:23 +00:00
idparse.c
be sure to clear com_token when end of file is hit
2003-07-27 21:45:53 +00:00
info.c
remove a whole swath of potential buffer overflows by removing the buffer.
2003-08-05 01:45:52 +00:00
link.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
llist.c
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
2003-09-11 06:03:13 +00:00
Makefile.am
this should fix static win32 builds
2004-01-21 00:15:35 +00:00
math.S
export BoxOnPlaneSide properly in windows so it doesn't cause a segfault
2004-01-22 02:26:08 +00:00
mathlib.c
this should fix static win32 builds
2004-01-21 00:15:35 +00:00
mdfour.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
msg.c
Mike Gorchak's <mike@malva.ua> second (final for now:) QNX patch. renames
2004-01-20 06:11:00 +00:00
pakfile.c
be consistent with WIN32 and _WIN32 (now all _WIN32)
2004-01-20 03:47:27 +00:00
plugin.c
don't want that QF in the plugin dll name. doesn't get built that way (if
2003-07-23 19:51:32 +00:00
qargs.c
make qf gcc 3.3 clean
2003-04-17 00:01:48 +00:00
qendian.c
make LittleLong and co defines rather than function pointers
2003-02-22 23:23:16 +00:00
qfplist.c
hash.[ch]:
2004-02-07 07:47:23 +00:00
quakefs.c
Grievre's gamedir callback patch to fix mangled sounds on gamedir change
2004-02-03 03:01:06 +00:00
quakeio.c
be consistent with WIN32 and _WIN32 (now all _WIN32)
2004-01-20 03:47:27 +00:00
riff.c
handle alloca properly
2003-07-09 06:28:09 +00:00
sizebuf.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
string.c
fix an improperly stringed file found by DrSpliff
2003-07-17 18:40:53 +00:00
sys.c
win32 server console now works
2004-01-22 03:43:09 +00:00
sys_ia32.S
be consistent with WIN32 and _WIN32 (now all _WIN32)
2004-01-20 03:47:27 +00:00
va.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
ver_check.c
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
wad.c
partial work on wad file access cleanup in preparation of making a wad
2004-01-09 23:34:32 +00:00
wadfile.c
first chunk of Mike Gorchak's <mike@malva.ua> QNX patches
2004-01-20 05:57:39 +00:00
zone.c
don't let gcc automaticly inline functions but make gcc inline bigger
2003-08-11 06:05:07 +00:00