mirror of
https://git.code.sf.net/p/quake/quakeforge
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e1a0bde5ee
This does mean that the gl and sw renderers can no longer call S_ExtraUpdate, but really, they shouldn't be anyway. And I seem to remember it not really helping (been way too long since quake ran that slowly for me). |
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Makemodule.am | ||
net_bsd.c | ||
net_dgrm.c | ||
net_loop.c | ||
net_udp.c | ||
net_vcr.c | ||
net_win.c | ||
net_wins.c |