mirror of
https://git.code.sf.net/p/quake/quakeforge
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da313cfae7
sw32 loses 32 bit textures :/ loading is /slow/ (converting rgb(a) to 8bit palette... ouch.
175 lines
3.1 KiB
C
175 lines
3.1 KiB
C
/*
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vid_render_gl.c
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SW version of the renderer
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Copyright (C) 2012 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/plugin/general.h"
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#include "QF/plugin/vid_render.h"
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#include "mod_internal.h"
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#include "r_internal.h"
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static vid_model_funcs_t model_funcs = {
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sw_Mod_LoadExternalTextures,
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sw_Mod_LoadLighting,
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sw_Mod_SubdivideSurface,
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sw_Mod_ProcessTexture,
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Mod_LoadIQM,
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Mod_LoadAliasModel,
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Mod_LoadSpriteModel,
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sw_Mod_MakeAliasModelDisplayLists,
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sw_Mod_LoadSkin,
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sw_Mod_FinalizeAliasModel,
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sw_Mod_LoadExternalSkins,
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sw_Mod_IQMFinish,
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1,
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sw_Mod_SpriteLoadTexture,
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Skin_SetColormap,
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Skin_SetSkin,
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sw_Skin_SetupSkin,
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Skin_SetTranslation,
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sw_Skin_ProcessTranslation,
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sw_Skin_InitTranslations,
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};
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vid_render_funcs_t sw_vid_render_funcs = {
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Draw_Init,
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Draw_Character,
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Draw_String,
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Draw_nString,
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Draw_AltString,
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Draw_ConsoleBackground,
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Draw_Crosshair,
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Draw_CrosshairAt,
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Draw_TileClear,
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Draw_Fill,
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Draw_TextBox,
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Draw_FadeScreen,
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Draw_BlendScreen,
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Draw_CachePic,
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Draw_UncachePic,
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Draw_MakePic,
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Draw_DestroyPic,
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Draw_PicFromWad,
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Draw_Pic,
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Draw_Picf,
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Draw_SubPic,
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SCR_UpdateScreen,
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SCR_DrawRam,
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SCR_DrawTurtle,
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SCR_DrawPause,
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SCR_CaptureBGR,
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SCR_ScreenShot,
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SCR_DrawStringToSnap,
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0,
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0,
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sw_R_Init,
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R_ClearState,
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R_LoadSkys,
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R_NewMap,
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R_AddEfrags,
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R_RemoveEfrags,
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R_EnqueueEntity,
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R_LineGraph,
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R_AllocDlight,
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R_AllocEntity,
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R_RenderView,
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R_DecayLights,
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R_ViewChanged,
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R_ClearParticles,
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R_InitParticles,
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SCR_ScreenShot_f,
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r_easter_eggs_f,
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r_particles_style_f,
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0,
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&model_funcs
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};
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static void
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sw_vid_render_init (void)
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{
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vr_funcs = &sw_vid_render_funcs;
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m_funcs = &model_funcs;
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vid = *vr_data.vid;
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}
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static void
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sw_vid_render_shutdown (void)
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{
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}
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static general_funcs_t plugin_info_general_funcs = {
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sw_vid_render_init,
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sw_vid_render_shutdown,
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};
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static general_data_t plugin_info_general_data;
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static plugin_funcs_t plugin_info_funcs = {
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&plugin_info_general_funcs,
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0,
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0,
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0,
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0,
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0,
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&sw_vid_render_funcs,
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};
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static plugin_data_t plugin_info_data = {
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&plugin_info_general_data,
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0,
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0,
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0,
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0,
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0,
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&vid_render_data,
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};
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static plugin_t plugin_info = {
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qfp_snd_render,
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0,
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QFPLUGIN_VERSION,
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"0.1",
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"SW Renderer",
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"Copyright (C) 1996-1997 Id Software, Inc.\n"
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"Copyright (C) 1999-2012 contributors of the QuakeForge project\n"
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"Please see the file \"AUTHORS\" for a list of contributors",
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&plugin_info_funcs,
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&plugin_info_data,
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};
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PLUGIN_INFO(vid_render, sw)
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{
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return &plugin_info;
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}
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