quakeforge/libs/video/renderer/vid_render_sw.c
Bill Currie da313cfae7 Load iqm models in the sw renderers.
sw32 loses 32 bit textures :/
loading is /slow/ (converting rgb(a) to 8bit palette... ouch.
2012-05-17 21:17:48 +09:00

175 lines
3.1 KiB
C

/*
vid_render_gl.c
SW version of the renderer
Copyright (C) 2012 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "QF/plugin/general.h"
#include "QF/plugin/vid_render.h"
#include "mod_internal.h"
#include "r_internal.h"
static vid_model_funcs_t model_funcs = {
sw_Mod_LoadExternalTextures,
sw_Mod_LoadLighting,
sw_Mod_SubdivideSurface,
sw_Mod_ProcessTexture,
Mod_LoadIQM,
Mod_LoadAliasModel,
Mod_LoadSpriteModel,
sw_Mod_MakeAliasModelDisplayLists,
sw_Mod_LoadSkin,
sw_Mod_FinalizeAliasModel,
sw_Mod_LoadExternalSkins,
sw_Mod_IQMFinish,
1,
sw_Mod_SpriteLoadTexture,
Skin_SetColormap,
Skin_SetSkin,
sw_Skin_SetupSkin,
Skin_SetTranslation,
sw_Skin_ProcessTranslation,
sw_Skin_InitTranslations,
};
vid_render_funcs_t sw_vid_render_funcs = {
Draw_Init,
Draw_Character,
Draw_String,
Draw_nString,
Draw_AltString,
Draw_ConsoleBackground,
Draw_Crosshair,
Draw_CrosshairAt,
Draw_TileClear,
Draw_Fill,
Draw_TextBox,
Draw_FadeScreen,
Draw_BlendScreen,
Draw_CachePic,
Draw_UncachePic,
Draw_MakePic,
Draw_DestroyPic,
Draw_PicFromWad,
Draw_Pic,
Draw_Picf,
Draw_SubPic,
SCR_UpdateScreen,
SCR_DrawRam,
SCR_DrawTurtle,
SCR_DrawPause,
SCR_CaptureBGR,
SCR_ScreenShot,
SCR_DrawStringToSnap,
0,
0,
sw_R_Init,
R_ClearState,
R_LoadSkys,
R_NewMap,
R_AddEfrags,
R_RemoveEfrags,
R_EnqueueEntity,
R_LineGraph,
R_AllocDlight,
R_AllocEntity,
R_RenderView,
R_DecayLights,
R_ViewChanged,
R_ClearParticles,
R_InitParticles,
SCR_ScreenShot_f,
r_easter_eggs_f,
r_particles_style_f,
0,
&model_funcs
};
static void
sw_vid_render_init (void)
{
vr_funcs = &sw_vid_render_funcs;
m_funcs = &model_funcs;
vid = *vr_data.vid;
}
static void
sw_vid_render_shutdown (void)
{
}
static general_funcs_t plugin_info_general_funcs = {
sw_vid_render_init,
sw_vid_render_shutdown,
};
static general_data_t plugin_info_general_data;
static plugin_funcs_t plugin_info_funcs = {
&plugin_info_general_funcs,
0,
0,
0,
0,
0,
&sw_vid_render_funcs,
};
static plugin_data_t plugin_info_data = {
&plugin_info_general_data,
0,
0,
0,
0,
0,
&vid_render_data,
};
static plugin_t plugin_info = {
qfp_snd_render,
0,
QFPLUGIN_VERSION,
"0.1",
"SW Renderer",
"Copyright (C) 1996-1997 Id Software, Inc.\n"
"Copyright (C) 1999-2012 contributors of the QuakeForge project\n"
"Please see the file \"AUTHORS\" for a list of contributors",
&plugin_info_funcs,
&plugin_info_data,
};
PLUGIN_INFO(vid_render, sw)
{
return &plugin_info;
}