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https://git.code.sf.net/p/quake/quakeforge
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64 lines
1.5 KiB
C
64 lines
1.5 KiB
C
/*
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entities.h
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 2002 Colin Thompson
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifndef __entities_h
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#define __entities_h
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#define DEFAULTLIGHTLEVEL 300
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typedef struct epair_s {
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struct epair_s *next;
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char key[MAX_KEY];
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char value[MAX_VALUE];
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} epair_t;
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typedef struct entity_s {
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char classname[64];
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vec3_t origin;
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float angle;
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int light;
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int style;
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char target[32];
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char targetname[32];
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struct epair_s *epairs;
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struct entity_s *targetent;
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} entity_t;
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extern entity_t entities[MAX_MAP_ENTITIES];
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extern int num_entities;
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char *ValueForKey (entity_t *ent, char *key);
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void SetKeyValue (entity_t *ent, char *key, char *value);
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float FloatForKey (entity_t *ent, char *key);
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void GetVectorForKey (entity_t *ent, char *key, vec3_t vec);
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void LoadEntities (void);
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void WriteEntitiesToString (void);
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#endif// __entities_h
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