quakeforge/include/QF/GLSL
Bill Currie dbd3d6502a Nuke qboolean from orbit
I never liked it, but with C2x coming out, it's best to handle bools
properly. I haven't gone through all the uses of int as bool (I'll leave
that for fixing when I encounter them), but this gets QF working with
both c2x (really, gnu2x because of raw strings).
2023-06-13 18:06:11 +09:00
..
defines.h
funcs.h
qf_alias.h
qf_bsp.h
qf_draw.h
qf_fisheye.h
qf_funcs_list.h
qf_iqm.h
qf_lightmap.h
qf_main.h
qf_particles.h
qf_sprite.h [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
qf_textures.h
qf_vid.h
qf_warp.h
types.h