mirror of
https://git.code.sf.net/p/quake/quakeforge
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bc1b483525
It's pretty useless in git.
175 lines
4.8 KiB
C
175 lines
4.8 KiB
C
/*
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qfcc.h
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QuakeForge Code Compiler (main program)
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Copyright (C) 1996-1997 id Software, Inc.
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Copyright (C) 2001 Jeff Teunissen <deek@quakeforge.net>
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Copyright (C) 2001 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifndef __qfcc_h
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#define __qfcc_h
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/** \defgroup qfcc QuakeC compiler
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*/
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#include <stdio.h>
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#include "QF/pr_comp.h"
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/** \defgroup qfcc_general General functions
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\ingroup qfcc
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*/
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//@{
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typedef struct srcline_s srcline_t;
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struct srcline_s {
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srcline_t *next;
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string_t source_file;
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int source_line;
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};
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/** Output generated by prog parsing.
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*/
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typedef struct pr_info_s {
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struct type_s *types;
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struct function_s *func_head;
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struct function_s **func_tail;
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dfunction_t *functions;
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int num_functions;
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struct strpool_s *strings; ///< progs string data
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struct codespace_s *code; ///< progs code data
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struct defspace_s *data; ///< combined near and far data
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struct defspace_s *near_data; ///< data directly addressable by
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///< statments (address < 64k)
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struct defspace_s *far_data; ///< data that might not be directly
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///< addressabe by statements (address
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///< possibly > 64k)
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struct defspace_s *entity_data; ///< entity field address space. no
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///< data is stored in the progs file
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struct defspace_s *type_data; ///< encoded type information.
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struct symtab_s *symtab;
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struct symtab_s *entity_fields;
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srcline_t *srcline_stack;
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string_t source_file;
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int source_line;
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int error_count;
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struct reloc_s *relocs;
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struct pr_auxfunction_s *auxfunctions;
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int auxfunctions_size;
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int num_auxfunctions;
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struct pr_lineno_s *linenos;
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int linenos_size;
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int num_linenos;
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ddef_t *locals;
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int locals_size;
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int num_locals;
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} pr_info_t;
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extern pr_info_t pr;
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extern char destfile[];
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extern struct symtab_s *current_symtab;
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#define GETSTR(s) (pr.strings->strings + (s))
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#define D_var(t, d) ((d)->space->data[(d)->offset].t##_var)
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#define D_FLOAT(d) D_var (float, d)
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#define D_INT(d) D_var (integer, d)
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#define D_VECTOR(d) D_var (vector, d)
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#define D_QUAT(d) D_var (quat, d)
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#define D_STRING(d) D_var (string, d)
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#define D_GETSTR(d) GETSTR (D_STRING (d))
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#define D_FUNCTION(d) D_var (func, d)
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#define D_POINTER(t,d) ((t *)((d)->space->data + (d)->offset))
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#define D_STRUCT(t,d) (*D_POINTER (t, d))
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#define G_POINTER(s,t,o) ((t *)((s)->data + o))
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#define G_STRUCT(s,t,o) (*G_POINTER (s, t, o))
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#define POINTER_OFS(s,p) ((pr_type_t *) (p) - (s)->data)
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const char *strip_path (const char *filename);
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void clear_frame_macros (void);
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extern FILE *yyin;
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int yyparse (void);
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extern int yydebug;
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#ifdef _WIN32
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char *fix_backslash (char *path);
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#define NORMALIZE(x) fix_backslash (x)
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#else
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#define NORMALIZE(x) x
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#endif
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/** High-tide structure allocator for use in linked lists.
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Using a free-list with the name of \c free_NAME, return a single element.
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The type of the element must be a structure with a field named \c next.
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When the free-list is empty, memory is claimed from the system in blocks.
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elements may be returned to the pool by linking them into the free-list.
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\param s The number of structures in the block.
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\param t The structure type.
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\param n The \c NAME portion of the \c free_NAME free-list.
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\param v The destination of the pointer to the allocated
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element. The contents of the allocated element will be
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memset to 0.
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\hideinitializer
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*/
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#define ALLOC(s, t, n, v) \
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do { \
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if (!free_##n) { \
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int i; \
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free_##n = malloc ((s) * sizeof (t)); \
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for (i = 0; i < (s) - 1; i++) \
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free_##n[i].next = &free_##n[i + 1];\
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free_##n[i].next = 0; \
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} \
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v = free_##n; \
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free_##n = free_##n->next; \
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memset (v, 0, sizeof (*v)); \
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} while (0)
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/** Round \a x up to the next multiple of \a a.
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\note \a a must be a power of two or this will break.
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\note There are no side effects on \a x.
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\param x The value to be rounded up.
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\param a The rounding factor.
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\return The rounded value.
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*/
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#define RUP(x,a) (((x) + ((a) - 1)) & ~((a) - 1))
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//@}
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#endif//__qfcc_h
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