quakeforge/libs/models/sprite
Bill Currie bcdcd7b36d Implement sprint glsl loading.
That was... easy.
2011-12-30 09:36:57 +09:00
..
Makefile.am Make a start on making a pure GLSL renderer. 2011-12-23 12:19:13 +09:00
gl_model_sprite.c console.h include cleanup 2007-11-06 12:40:38 +00:00
glsl_model_sprite.c Implement sprint glsl loading. 2011-12-30 09:36:57 +09:00
model_sprite.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
sw_model_sprite.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00