quakeforge/libs/video/renderer/r_init.c
Bill Currie 3cb0f3e183 Remove viddef in favor of vid in the renderers.
This fixes the status bar refresh issues in sw. The problem was that with
two viddef's hanging around, things got a little confused and recalc_refdef
wasn't getting into the renderer.
2013-01-16 11:23:47 +09:00

89 lines
2.1 KiB
C

/*
#FILENAME#
#DESCRIPTION#
Copyright (C) 2001 #AUTHOR#
Author: #AUTHOR#
Date: #DATE#
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/cvar.h"
#include "QF/qtypes.h"
#include "QF/render.h"
#include "QF/sys.h"
#include "QF/plugin/general.h"
#include "r_internal.h"
cvar_t *vidrend_plugin;
plugin_t *vidrendmodule = NULL;
VID_RENDER_PLUGIN_PROTOS
static plugin_list_t vidrend_plugin_list[] = {
VID_RENDER_PLUGIN_LIST
};
vid_render_data_t *r_data;
vid_render_funcs_t *r_funcs;
#define U __attribute__ ((used))
static U void (*const r_progs_init)(struct progs_s *) = R_Progs_Init;
#undef U
VISIBLE void
R_LoadModule (void (*load_gl)(void), void (*set_palette) (const byte *palette))
{
PI_RegisterPlugins (vidrend_plugin_list);
vidrend_plugin = Cvar_Get ("vid_render", VID_RENDER_DEFAULT, CVAR_ROM, 0,
"Video Render Plugin to use");
vidrendmodule = PI_LoadPlugin ("vid_render", vidrend_plugin->string);
if (!vidrendmodule) {
Sys_Error ("Loading of video render module: %s failed!\n",
vidrend_plugin->string);
}
r_funcs = vidrendmodule->functions->vid_render;
mod_funcs = r_funcs->model_funcs;
r_data = vidrendmodule->data->vid_render;
r_data->vid->load_gl = load_gl;
r_data->vid->set_palette = set_palette;
vidrendmodule->functions->general->p_Init ();
}
VISIBLE void
R_Init (void)
{
r_funcs->R_Init ();
}