mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-11 15:51:36 +00:00
3cb0f3e183
This fixes the status bar refresh issues in sw. The problem was that with two viddef's hanging around, things got a little confused and recalc_refdef wasn't getting into the renderer.
89 lines
2.1 KiB
C
89 lines
2.1 KiB
C
/*
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#FILENAME#
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#DESCRIPTION#
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Copyright (C) 2001 #AUTHOR#
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Author: #AUTHOR#
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Date: #DATE#
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/cvar.h"
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#include "QF/qtypes.h"
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#include "QF/render.h"
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#include "QF/sys.h"
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#include "QF/plugin/general.h"
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#include "r_internal.h"
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cvar_t *vidrend_plugin;
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plugin_t *vidrendmodule = NULL;
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VID_RENDER_PLUGIN_PROTOS
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static plugin_list_t vidrend_plugin_list[] = {
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VID_RENDER_PLUGIN_LIST
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};
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vid_render_data_t *r_data;
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vid_render_funcs_t *r_funcs;
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#define U __attribute__ ((used))
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static U void (*const r_progs_init)(struct progs_s *) = R_Progs_Init;
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#undef U
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VISIBLE void
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R_LoadModule (void (*load_gl)(void), void (*set_palette) (const byte *palette))
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{
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PI_RegisterPlugins (vidrend_plugin_list);
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vidrend_plugin = Cvar_Get ("vid_render", VID_RENDER_DEFAULT, CVAR_ROM, 0,
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"Video Render Plugin to use");
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vidrendmodule = PI_LoadPlugin ("vid_render", vidrend_plugin->string);
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if (!vidrendmodule) {
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Sys_Error ("Loading of video render module: %s failed!\n",
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vidrend_plugin->string);
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}
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r_funcs = vidrendmodule->functions->vid_render;
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mod_funcs = r_funcs->model_funcs;
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r_data = vidrendmodule->data->vid_render;
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r_data->vid->load_gl = load_gl;
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r_data->vid->set_palette = set_palette;
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vidrendmodule->functions->general->p_Init ();
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}
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VISIBLE void
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R_Init (void)
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{
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r_funcs->R_Init ();
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}
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