mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-18 16:42:07 +00:00
17 lines
518 B
R
17 lines
518 B
R
#include "system.h"
|
|
|
|
float time;
|
|
|
|
void (string s) precache_sound = #19;
|
|
void (string s) precache_model = #20;
|
|
void (entity client, string s) stuffcmd = #21;
|
|
float (string s) cvar = #45;
|
|
void (string s) localcmd = #46;
|
|
void (string s) changelevel = #70;
|
|
void (string var, string val) cvar_set = #72;
|
|
string (string s) precache_file = #68;
|
|
string (string s) precache_model2 = #75;
|
|
string (string s) precache_sound2 = #76;
|
|
string (string s) precache_file2 = #77;
|
|
float () checkextension = #99;
|
|
string () gametype = #115;
|