mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-20 09:33:11 +00:00
0c437492b4
For now, OpenGL and Vulkan renderers are broken as I focused on getting the software renderer working (which was quite tricky to get right). This fixes a couple of issues: the segfault when warping the screen (due to the scene rendering move invalidating the warp buffer), and warp always having 320x200 resolution. There's still the problem of the effect being too subtle at high resolution, but that's just a matter of updating the tables and tweaking the code in D_WarpScreen. Another issue is the Draw functions should probably write directly to the main frame buffer or even one passed in as a parameter. This would remove the need for binding the main buffer at the beginning and end of the frame.
928 lines
23 KiB
C
928 lines
23 KiB
C
/*
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d_polyse.c
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routines for drawing sets of polygons sharing the same texture
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(used for Alias models)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/render.h"
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#include "d_local.h"
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#include "r_internal.h"
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int ubasestep, errorterm, erroradjustup, erroradjustdown;
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// TODO: put in span spilling to shrink list size
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// !!! if this is changed, it must be changed in d_polysa.s too !!!
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#define DPS_MAXSPANS MAXHEIGHT+1 // +1 for spanpackage marking end
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// !!! if this is changed, it must be changed in asm_draw.h too !!!
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typedef struct spanpackage_s {
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void *pdest;
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short *pz;
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int count;
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byte *ptex;
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int sfrac, tfrac, light, zi;
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} spanpackage_t;
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typedef struct {
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int isflattop;
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int numleftedges;
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int *pleftedgevert0;
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int *pleftedgevert1;
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int *pleftedgevert2;
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int numrightedges;
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int *prightedgevert0;
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int *prightedgevert1;
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int *prightedgevert2;
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} edgetable;
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int r_p0[6], r_p1[6], r_p2[6];
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byte *d_pcolormap;
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int d_xdenom;
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static edgetable *pedgetable;
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static edgetable edgetables[12] = {
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{0, 1, r_p0, r_p2, NULL, 2, r_p0, r_p1, r_p2},
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{0, 2, r_p1, r_p0, r_p2, 1, r_p1, r_p2, NULL},
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{1, 1, r_p0, r_p2, NULL, 1, r_p1, r_p2, NULL},
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{0, 1, r_p1, r_p0, NULL, 2, r_p1, r_p2, r_p0},
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{0, 2, r_p0, r_p2, r_p1, 1, r_p0, r_p1, NULL},
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{0, 1, r_p2, r_p1, NULL, 1, r_p2, r_p0, NULL},
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{0, 1, r_p2, r_p1, NULL, 2, r_p2, r_p0, r_p1},
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{0, 2, r_p2, r_p1, r_p0, 1, r_p2, r_p0, NULL},
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{0, 1, r_p1, r_p0, NULL, 1, r_p1, r_p2, NULL},
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{1, 1, r_p2, r_p1, NULL, 1, r_p0, r_p1, NULL},
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{1, 1, r_p1, r_p0, NULL, 1, r_p2, r_p0, NULL},
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{0, 1, r_p0, r_p2, NULL, 1, r_p0, r_p1, NULL},
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};
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// FIXME: some of these can become statics
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int a_sstepxfrac, a_tstepxfrac, a_ststepxwhole;
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int r_sstepx, r_tstepx, r_lstepx, r_lstepy, r_sstepy, r_tstepy;
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int r_zistepx, r_zistepy;
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int d_aspancount, d_countextrastep;
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spanpackage_t *a_spans;
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spanpackage_t *d_pedgespanpackage;
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static int ystart;
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byte *d_pdest, *d_ptex;
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short *d_pz;
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int d_sfrac, d_tfrac, d_light, d_zi;
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int d_ptexextrastep, d_sfracextrastep;
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int d_tfracextrastep, d_lightextrastep, d_pdestextrastep;
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int d_lightbasestep, d_pdestbasestep, d_ptexbasestep;
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int d_sfracbasestep, d_tfracbasestep;
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int d_ziextrastep, d_zibasestep;
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int d_pzextrastep, d_pzbasestep;
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typedef struct {
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int quotient;
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int remainder;
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} adivtab_t;
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static adivtab_t adivtab[32 * 32] = {
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#include "adivtab.h"
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};
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byte *skintable[MAX_LBM_HEIGHT];
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int skinwidth;
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byte *skinstart;
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#ifdef PIC
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#undef USE_INTEL_ASM //XXX asm pic hack
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#endif
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void
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D_PolysetSetEdgeTable (void)
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{
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int edgetableindex;
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// assume the vertices are already in top to bottom order
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edgetableindex = 0;
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// determine which edges are right & left, and the order in which
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// to rasterize them
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if (r_p0[1] >= r_p1[1]) {
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if (r_p0[1] == r_p1[1]) {
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if (r_p0[1] < r_p2[1])
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pedgetable = &edgetables[2];
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else
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pedgetable = &edgetables[5];
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return;
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} else {
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edgetableindex = 1;
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}
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}
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if (r_p0[1] == r_p2[1]) {
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if (edgetableindex)
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pedgetable = &edgetables[8];
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else
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pedgetable = &edgetables[9];
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return;
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} else if (r_p1[1] == r_p2[1]) {
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if (edgetableindex)
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pedgetable = &edgetables[10];
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else
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pedgetable = &edgetables[11];
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return;
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}
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if (r_p0[1] > r_p2[1])
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edgetableindex += 2;
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if (r_p1[1] > r_p2[1])
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edgetableindex += 4;
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pedgetable = &edgetables[edgetableindex];
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}
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#ifndef USE_INTEL_ASM
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static void
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D_PolysetRecursiveTriangle (int *lp1, int *lp2, int *lp3)
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{
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int *temp;
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int d;
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int new[6];
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int z;
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short *zbuf;
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d = lp2[0] - lp1[0];
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if (d < -1 || d > 1)
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goto split;
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d = lp2[1] - lp1[1];
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if (d < -1 || d > 1)
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goto split;
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d = lp3[0] - lp2[0];
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if (d < -1 || d > 1)
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goto split2;
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d = lp3[1] - lp2[1];
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if (d < -1 || d > 1)
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goto split2;
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d = lp1[0] - lp3[0];
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if (d < -1 || d > 1)
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goto split3;
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d = lp1[1] - lp3[1];
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if (d < -1 || d > 1) {
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split3:
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temp = lp1;
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lp1 = lp3;
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lp3 = lp2;
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lp2 = temp;
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goto split;
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}
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return; // entire tri is filled
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split2:
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temp = lp1;
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lp1 = lp2;
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lp2 = lp3;
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lp3 = temp;
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split:
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// split this edge
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new[0] = (lp1[0] + lp2[0]) >> 1;
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new[1] = (lp1[1] + lp2[1]) >> 1;
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new[2] = (lp1[2] + lp2[2]) >> 1;
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new[3] = (lp1[3] + lp2[3]) >> 1;
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new[5] = (lp1[5] + lp2[5]) >> 1;
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// draw the point if splitting a leading edge
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if (lp2[1] > lp1[1])
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goto nodraw;
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if ((lp2[1] == lp1[1]) && (lp2[0] < lp1[0]))
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goto nodraw;
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z = new[5] >> 16;
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zbuf = zspantable[new[1]] + new[0];
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if (z >= *zbuf) {
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int pix;
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*zbuf = z;
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pix = d_pcolormap[skintable[new[3] >> 16][new[2] >> 16]];
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d_viewbuffer[d_scantable[new[1]] + new[0]] = pix;
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}
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nodraw:
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// recursively continue
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D_PolysetRecursiveTriangle (lp3, lp1, new);
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D_PolysetRecursiveTriangle (lp3, new, lp2);
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}
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static void
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D_DrawSubdiv (void)
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{
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mtriangle_t *ptri;
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finalvert_t *pfv, *index0, *index1, *index2;
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int i;
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int lnumtriangles;
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pfv = r_affinetridesc.pfinalverts;
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ptri = r_affinetridesc.ptriangles;
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lnumtriangles = r_affinetridesc.numtriangles;
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for (i = 0; i < lnumtriangles; i++) {
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index0 = pfv + ptri[i].vertindex[0];
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index1 = pfv + ptri[i].vertindex[1];
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index2 = pfv + ptri[i].vertindex[2];
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if (((index0->v[1] - index1->v[1]) *
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(index0->v[0] - index2->v[0]) -
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(index0->v[0] - index1->v[0]) *
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(index0->v[1] - index2->v[1])) >= 0) {
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continue;
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}
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d_pcolormap = &((byte *) acolormap)[index0->v[4] & 0xFF00];
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if (ptri[i].facesfront) {
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D_PolysetRecursiveTriangle (index0->v, index1->v, index2->v);
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} else {
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int s0, s1, s2;
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s0 = index0->v[2];
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s1 = index1->v[2];
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s2 = index2->v[2];
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if (index0->flags & ALIAS_ONSEAM)
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index0->v[2] += r_affinetridesc.seamfixupX16;
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if (index1->flags & ALIAS_ONSEAM)
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index1->v[2] += r_affinetridesc.seamfixupX16;
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if (index2->flags & ALIAS_ONSEAM)
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index2->v[2] += r_affinetridesc.seamfixupX16;
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D_PolysetRecursiveTriangle (index0->v, index1->v, index2->v);
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index0->v[2] = s0;
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index1->v[2] = s1;
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index2->v[2] = s2;
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}
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}
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}
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static void
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D_DrawNonSubdiv (void)
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{
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mtriangle_t *ptri;
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finalvert_t *pfv, *index0, *index1, *index2;
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int i;
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int lnumtriangles;
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pfv = r_affinetridesc.pfinalverts;
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ptri = r_affinetridesc.ptriangles;
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lnumtriangles = r_affinetridesc.numtriangles;
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for (i = 0; i < lnumtriangles; i++, ptri++) {
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index0 = pfv + ptri->vertindex[0];
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index1 = pfv + ptri->vertindex[1];
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index2 = pfv + ptri->vertindex[2];
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d_xdenom =
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(index0->v[1] - index1->v[1]) * (index0->v[0] - index2->v[0]) -
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(index0->v[0] - index1->v[0]) * (index0->v[1] - index2->v[1]);
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if (d_xdenom >= 0)
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continue;
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r_p0[0] = index0->v[0]; // u
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r_p0[1] = index0->v[1]; // v
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r_p0[2] = index0->v[2]; // s
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r_p0[3] = index0->v[3]; // t
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r_p0[4] = index0->v[4]; // light
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r_p0[5] = index0->v[5]; // iz
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r_p1[0] = index1->v[0];
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r_p1[1] = index1->v[1];
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r_p1[2] = index1->v[2];
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r_p1[3] = index1->v[3];
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r_p1[4] = index1->v[4];
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r_p1[5] = index1->v[5];
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r_p2[0] = index2->v[0];
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r_p2[1] = index2->v[1];
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r_p2[2] = index2->v[2];
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r_p2[3] = index2->v[3];
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r_p2[4] = index2->v[4];
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r_p2[5] = index2->v[5];
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if (!ptri->facesfront) {
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if (index0->flags & ALIAS_ONSEAM)
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r_p0[2] += r_affinetridesc.seamfixupX16;
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if (index1->flags & ALIAS_ONSEAM)
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r_p1[2] += r_affinetridesc.seamfixupX16;
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if (index2->flags & ALIAS_ONSEAM)
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r_p2[2] += r_affinetridesc.seamfixupX16;
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}
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D_PolysetSetEdgeTable ();
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D_RasterizeAliasPolySmooth ();
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}
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}
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void
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D_PolysetDraw (void)
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{
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spanpackage_t spans[DPS_MAXSPANS + 1 +
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((CACHE_SIZE - 1) / sizeof (spanpackage_t)) + 1];
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// one extra because of cache line pretouching
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a_spans = (spanpackage_t *)
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(((intptr_t) &spans[0] + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1));
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if (r_affinetridesc.drawtype) {
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D_DrawSubdiv ();
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} else {
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D_DrawNonSubdiv ();
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}
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}
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void
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D_PolysetDrawFinalVerts (finalvert_t *fv, int numverts)
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{
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int i, z;
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short *zbuf;
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for (i = 0; i < numverts; i++, fv++) {
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// valid triangle coordinates for filling can include the bottom and
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// right clip edges, due to the fill rule; these shouldn't be drawn
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if ((fv->v[0] < r_refdef.vrectright) &&
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(fv->v[1] < r_refdef.vrectbottom)) {
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z = fv->v[5] >> 16;
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zbuf = zspantable[fv->v[1]] + fv->v[0];
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if (z >= *zbuf) {
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int pix;
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*zbuf = z;
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pix = skintable[fv->v[3] >> 16][fv->v[2] >> 16];
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pix = ((byte *) acolormap)[pix + (fv->v[4] & 0xFF00)];
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d_viewbuffer[d_scantable[fv->v[1]] + fv->v[0]] = pix;
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}
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}
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}
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}
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#endif // !USE_INTEL_ASM
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|
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void
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D_PolysetUpdateTables (void)
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{
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int i;
|
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byte *s;
|
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|
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if (r_affinetridesc.skinwidth != skinwidth ||
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r_affinetridesc.pskin != skinstart) {
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skinwidth = r_affinetridesc.skinwidth;
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skinstart = r_affinetridesc.pskin;
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s = skinstart;
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for (i = 0; i < MAX_LBM_HEIGHT; i++, s += skinwidth)
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skintable[i] = s;
|
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}
|
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}
|
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|
|
|
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#ifndef USE_INTEL_ASM
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void
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D_PolysetScanLeftEdge (int height)
|
|
{
|
|
|
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do {
|
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d_pedgespanpackage->pdest = d_pdest;
|
|
d_pedgespanpackage->pz = d_pz;
|
|
d_pedgespanpackage->count = d_aspancount;
|
|
d_pedgespanpackage->ptex = d_ptex;
|
|
|
|
d_pedgespanpackage->sfrac = d_sfrac;
|
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d_pedgespanpackage->tfrac = d_tfrac;
|
|
|
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// FIXME: need to clamp l, s, t, at both ends?
|
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d_pedgespanpackage->light = d_light;
|
|
d_pedgespanpackage->zi = d_zi;
|
|
|
|
d_pedgespanpackage++;
|
|
|
|
errorterm += erroradjustup;
|
|
if (errorterm >= 0) {
|
|
d_pdest += d_pdestextrastep;
|
|
d_pz += d_pzextrastep;
|
|
d_aspancount += d_countextrastep;
|
|
d_ptex += d_ptexextrastep;
|
|
d_sfrac += d_sfracextrastep;
|
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d_ptex += d_sfrac >> 16;
|
|
|
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d_sfrac &= 0xFFFF;
|
|
d_tfrac += d_tfracextrastep;
|
|
if (d_tfrac & 0x10000) {
|
|
d_ptex += r_affinetridesc.skinwidth;
|
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d_tfrac &= 0xFFFF;
|
|
}
|
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d_light += d_lightextrastep;
|
|
d_zi += d_ziextrastep;
|
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errorterm -= erroradjustdown;
|
|
} else {
|
|
d_pdest += d_pdestbasestep;
|
|
d_pz += d_pzbasestep;
|
|
d_aspancount += ubasestep;
|
|
d_ptex += d_ptexbasestep;
|
|
d_sfrac += d_sfracbasestep;
|
|
d_ptex += d_sfrac >> 16;
|
|
d_sfrac &= 0xFFFF;
|
|
d_tfrac += d_tfracbasestep;
|
|
if (d_tfrac & 0x10000) {
|
|
d_ptex += r_affinetridesc.skinwidth;
|
|
d_tfrac &= 0xFFFF;
|
|
}
|
|
d_light += d_lightbasestep;
|
|
d_zi += d_zibasestep;
|
|
}
|
|
} while (--height);
|
|
}
|
|
#endif // !USE_INTEL_ASM
|
|
|
|
|
|
static void
|
|
D_PolysetSetUpForLineScan (fixed8_t startvertu, fixed8_t startvertv,
|
|
fixed8_t endvertu, fixed8_t endvertv)
|
|
{
|
|
double dm, dn;
|
|
int tm, tn;
|
|
adivtab_t *ptemp;
|
|
|
|
// TODO: implement x86 version
|
|
|
|
errorterm = -1;
|
|
|
|
tm = endvertu - startvertu;
|
|
tn = endvertv - startvertv;
|
|
|
|
if (((tm <= 16) && (tm >= -15)) && ((tn <= 16) && (tn >= -15))) {
|
|
ptemp = &adivtab[((tm + 15) << 5) + (tn + 15)];
|
|
ubasestep = ptemp->quotient;
|
|
erroradjustup = ptemp->remainder;
|
|
erroradjustdown = tn;
|
|
} else {
|
|
dm = (double) tm;
|
|
dn = (double) tn;
|
|
|
|
FloorDivMod (dm, dn, &ubasestep, &erroradjustup);
|
|
|
|
erroradjustdown = dn;
|
|
}
|
|
}
|
|
|
|
|
|
#ifndef USE_INTEL_ASM
|
|
void
|
|
D_PolysetCalcGradients (int skinwidth)
|
|
{
|
|
float xstepdenominv, ystepdenominv, t0, t1;
|
|
float p01_minus_p21, p11_minus_p21, p00_minus_p20, p10_minus_p20;
|
|
|
|
p00_minus_p20 = r_p0[0] - r_p2[0];
|
|
p01_minus_p21 = r_p0[1] - r_p2[1];
|
|
p10_minus_p20 = r_p1[0] - r_p2[0];
|
|
p11_minus_p21 = r_p1[1] - r_p2[1];
|
|
|
|
xstepdenominv = 1.0 / (float) d_xdenom;
|
|
|
|
ystepdenominv = -xstepdenominv;
|
|
|
|
// ceil () for light so positive steps are exaggerated, negative steps
|
|
// diminished, pushing us away from underflow toward overflow. Underflow
|
|
// is very visible, overflow is very unlikely, because of ambient lighting
|
|
t0 = r_p0[4] - r_p2[4];
|
|
t1 = r_p1[4] - r_p2[4];
|
|
r_lstepx = (int)
|
|
ceil ((t1 * p01_minus_p21 - t0 * p11_minus_p21) * xstepdenominv);
|
|
r_lstepy = (int)
|
|
ceil ((t1 * p00_minus_p20 - t0 * p10_minus_p20) * ystepdenominv);
|
|
|
|
t0 = r_p0[2] - r_p2[2];
|
|
t1 = r_p1[2] - r_p2[2];
|
|
r_sstepx = (int) ((t1 * p01_minus_p21 - t0 * p11_minus_p21) *
|
|
xstepdenominv);
|
|
r_sstepy = (int) ((t1 * p00_minus_p20 - t0 * p10_minus_p20) *
|
|
ystepdenominv);
|
|
|
|
t0 = r_p0[3] - r_p2[3];
|
|
t1 = r_p1[3] - r_p2[3];
|
|
r_tstepx = (int) ((t1 * p01_minus_p21 - t0 * p11_minus_p21) *
|
|
xstepdenominv);
|
|
r_tstepy = (int) ((t1 * p00_minus_p20 - t0 * p10_minus_p20) *
|
|
ystepdenominv);
|
|
|
|
t0 = r_p0[5] - r_p2[5];
|
|
t1 = r_p1[5] - r_p2[5];
|
|
r_zistepx = (int) ((t1 * p01_minus_p21 - t0 * p11_minus_p21) *
|
|
xstepdenominv);
|
|
r_zistepy = (int) ((t1 * p00_minus_p20 - t0 * p10_minus_p20) *
|
|
ystepdenominv);
|
|
|
|
#ifdef USE_INTEL_ASM
|
|
a_sstepxfrac = r_sstepx << 16;
|
|
a_tstepxfrac = r_tstepx << 16;
|
|
#else
|
|
a_sstepxfrac = r_sstepx & 0xFFFF;
|
|
a_tstepxfrac = r_tstepx & 0xFFFF;
|
|
#endif
|
|
|
|
a_ststepxwhole = skinwidth * (r_tstepx >> 16) + (r_sstepx >> 16);
|
|
}
|
|
#endif // !USE_INTEL_ASM
|
|
|
|
#if 0 //XXX eh?
|
|
byte gelmap[256];
|
|
|
|
static void
|
|
InitGel (byte * palette)
|
|
{
|
|
int i;
|
|
int r;
|
|
|
|
for (i = 0; i < 256; i++) {
|
|
// r = (palette[i*3]>>4);
|
|
r =
|
|
(palette[i * 3] + palette[i * 3 + 1] +
|
|
palette[i * 3 + 2]) / (16 * 3);
|
|
gelmap[i] = /* 64 */ 0 + r;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifndef USE_INTEL_ASM
|
|
void
|
|
D_PolysetDrawSpans8 (spanpackage_t * pspanpackage)
|
|
{
|
|
int lcount;
|
|
byte *lpdest;
|
|
byte *lptex;
|
|
int lsfrac, ltfrac;
|
|
int llight;
|
|
int lzi;
|
|
short *lpz;
|
|
|
|
do {
|
|
lcount = d_aspancount - pspanpackage->count;
|
|
|
|
errorterm += erroradjustup;
|
|
if (errorterm >= 0) {
|
|
d_aspancount += d_countextrastep;
|
|
errorterm -= erroradjustdown;
|
|
} else {
|
|
d_aspancount += ubasestep;
|
|
}
|
|
|
|
if (lcount) {
|
|
lpdest = pspanpackage->pdest;
|
|
lptex = pspanpackage->ptex;
|
|
lpz = pspanpackage->pz;
|
|
lsfrac = pspanpackage->sfrac;
|
|
ltfrac = pspanpackage->tfrac;
|
|
llight = pspanpackage->light;
|
|
lzi = pspanpackage->zi;
|
|
|
|
do {
|
|
if ((lzi >> 16) >= *lpz) {
|
|
*lpdest = ((byte *) acolormap)[*lptex + (llight & 0xFF00)];
|
|
// gel mapping *lpdest = gelmap[*lpdest];
|
|
*lpz = lzi >> 16;
|
|
}
|
|
lpdest++;
|
|
lzi += r_zistepx;
|
|
lpz++;
|
|
llight += r_lstepx;
|
|
lptex += a_ststepxwhole;
|
|
lsfrac += a_sstepxfrac;
|
|
lptex += lsfrac >> 16;
|
|
lsfrac &= 0xFFFF;
|
|
ltfrac += a_tstepxfrac;
|
|
if (ltfrac & 0x10000) {
|
|
lptex += r_affinetridesc.skinwidth;
|
|
ltfrac &= 0xFFFF;
|
|
}
|
|
} while (--lcount);
|
|
}
|
|
|
|
pspanpackage++;
|
|
} while (pspanpackage->count != -999999);
|
|
}
|
|
#endif // !USE_INTEL_ASM
|
|
|
|
|
|
void
|
|
D_RasterizeAliasPolySmooth (void)
|
|
{
|
|
int initialleftheight, initialrightheight;
|
|
int *plefttop, *prighttop, *pleftbottom, *prightbottom;
|
|
int working_lstepx, originalcount;
|
|
|
|
plefttop = pedgetable->pleftedgevert0;
|
|
prighttop = pedgetable->prightedgevert0;
|
|
|
|
pleftbottom = pedgetable->pleftedgevert1;
|
|
prightbottom = pedgetable->prightedgevert1;
|
|
|
|
initialleftheight = pleftbottom[1] - plefttop[1];
|
|
initialrightheight = prightbottom[1] - prighttop[1];
|
|
|
|
// set the s, t, and light gradients, which are consistent across the
|
|
// triangle, because being a triangle, things are affine
|
|
D_PolysetCalcGradients (r_affinetridesc.skinwidth);
|
|
|
|
// rasterize the polygon
|
|
|
|
// scan out the top (and possibly only) part of the left edge
|
|
D_PolysetSetUpForLineScan (plefttop[0], plefttop[1],
|
|
pleftbottom[0], pleftbottom[1]);
|
|
|
|
d_pedgespanpackage = a_spans;
|
|
|
|
ystart = plefttop[1];
|
|
d_aspancount = plefttop[0] - prighttop[0];
|
|
|
|
d_ptex = (byte *) r_affinetridesc.pskin + (plefttop[2] >> 16) +
|
|
(plefttop[3] >> 16) * r_affinetridesc.skinwidth;
|
|
#ifdef USE_INTEL_ASM
|
|
d_sfrac = (plefttop[2] & 0xFFFF) << 16;
|
|
d_tfrac = (plefttop[3] & 0xFFFF) << 16;
|
|
d_pzbasestep = (d_zwidth + ubasestep) << 1;
|
|
d_pzextrastep = d_pzbasestep + 2;
|
|
#else
|
|
d_sfrac = plefttop[2] & 0xFFFF;
|
|
d_tfrac = plefttop[3] & 0xFFFF;
|
|
d_pzbasestep = d_zwidth + ubasestep;
|
|
d_pzextrastep = d_pzbasestep + 1;
|
|
#endif
|
|
d_light = plefttop[4];
|
|
d_zi = plefttop[5];
|
|
|
|
d_pdestbasestep = d_rowbytes + ubasestep;
|
|
d_pdestextrastep = d_pdestbasestep + 1;
|
|
d_pdest = d_viewbuffer + ystart * d_rowbytes + plefttop[0];
|
|
d_pz = d_zbuffer + ystart * d_zwidth + plefttop[0];
|
|
|
|
// TODO: can reuse partial expressions here
|
|
|
|
// for negative steps in x along left edge, bias toward overflow rather
|
|
// than underflow (sort of turning the floor () we did in the gradient
|
|
// calcs into ceil (), but plus a little bit)
|
|
if (ubasestep < 0)
|
|
working_lstepx = r_lstepx - 1;
|
|
else
|
|
working_lstepx = r_lstepx;
|
|
|
|
d_countextrastep = ubasestep + 1;
|
|
d_ptexbasestep = ((r_sstepy + r_sstepx * ubasestep) >> 16) +
|
|
((r_tstepy + r_tstepx * ubasestep) >> 16) * r_affinetridesc.skinwidth;
|
|
#ifdef USE_INTEL_ASM
|
|
d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16;
|
|
d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) << 16;
|
|
#else
|
|
d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF;
|
|
d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) & 0xFFFF;
|
|
#endif
|
|
d_lightbasestep = r_lstepy + working_lstepx * ubasestep;
|
|
d_zibasestep = r_zistepy + r_zistepx * ubasestep;
|
|
|
|
d_ptexextrastep = ((r_sstepy + r_sstepx * d_countextrastep) >> 16) +
|
|
((r_tstepy + r_tstepx * d_countextrastep) >> 16) *
|
|
r_affinetridesc.skinwidth;
|
|
#ifdef USE_INTEL_ASM
|
|
d_sfracextrastep = (r_sstepy + r_sstepx * d_countextrastep) << 16;
|
|
d_tfracextrastep = (r_tstepy + r_tstepx * d_countextrastep) << 16;
|
|
#else
|
|
d_sfracextrastep = (r_sstepy + r_sstepx * d_countextrastep) & 0xFFFF;
|
|
d_tfracextrastep = (r_tstepy + r_tstepx * d_countextrastep) & 0xFFFF;
|
|
#endif
|
|
d_lightextrastep = d_lightbasestep + working_lstepx;
|
|
d_ziextrastep = d_zibasestep + r_zistepx;
|
|
|
|
D_PolysetScanLeftEdge (initialleftheight);
|
|
|
|
// scan out the bottom part of the left edge, if it exists
|
|
if (pedgetable->numleftedges == 2) {
|
|
int height;
|
|
|
|
plefttop = pleftbottom;
|
|
pleftbottom = pedgetable->pleftedgevert2;
|
|
|
|
D_PolysetSetUpForLineScan (plefttop[0], plefttop[1],
|
|
pleftbottom[0], pleftbottom[1]);
|
|
|
|
height = pleftbottom[1] - plefttop[1];
|
|
|
|
// TODO: make this a function; modularize this function in general
|
|
|
|
ystart = plefttop[1];
|
|
d_aspancount = plefttop[0] - prighttop[0];
|
|
d_ptex = (byte *) r_affinetridesc.pskin + (plefttop[2] >> 16) +
|
|
(plefttop[3] >> 16) * r_affinetridesc.skinwidth;
|
|
d_sfrac = 0;
|
|
d_tfrac = 0;
|
|
d_light = plefttop[4];
|
|
d_zi = plefttop[5];
|
|
|
|
d_pdestbasestep = d_rowbytes + ubasestep;
|
|
d_pdestextrastep = d_pdestbasestep + 1;
|
|
d_pdest = d_viewbuffer + ystart * d_rowbytes + plefttop[0];
|
|
#ifdef USE_INTEL_ASM
|
|
d_pzbasestep = (d_zwidth + ubasestep) << 1;
|
|
d_pzextrastep = d_pzbasestep + 2;
|
|
#else
|
|
d_pzbasestep = d_zwidth + ubasestep;
|
|
d_pzextrastep = d_pzbasestep + 1;
|
|
#endif
|
|
d_pz = d_zbuffer + ystart * d_zwidth + plefttop[0];
|
|
|
|
if (ubasestep < 0)
|
|
working_lstepx = r_lstepx - 1;
|
|
else
|
|
working_lstepx = r_lstepx;
|
|
|
|
d_countextrastep = ubasestep + 1;
|
|
d_ptexbasestep = ((r_sstepy + r_sstepx * ubasestep) >> 16) +
|
|
((r_tstepy + r_tstepx * ubasestep) >> 16) *
|
|
r_affinetridesc.skinwidth;
|
|
#ifdef USE_INTEL_ASM
|
|
d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16;
|
|
d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) << 16;
|
|
#else
|
|
d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF;
|
|
d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) & 0xFFFF;
|
|
#endif
|
|
d_lightbasestep = r_lstepy + working_lstepx * ubasestep;
|
|
d_zibasestep = r_zistepy + r_zistepx * ubasestep;
|
|
|
|
d_ptexextrastep = ((r_sstepy + r_sstepx * d_countextrastep) >> 16) +
|
|
((r_tstepy + r_tstepx * d_countextrastep) >> 16) *
|
|
r_affinetridesc.skinwidth;
|
|
#ifdef USE_INTEL_ASM
|
|
d_sfracextrastep =
|
|
((r_sstepy + r_sstepx * d_countextrastep) & 0xFFFF) << 16;
|
|
d_tfracextrastep =
|
|
((r_tstepy + r_tstepx * d_countextrastep) & 0xFFFF) << 16;
|
|
#else
|
|
d_sfracextrastep = (r_sstepy + r_sstepx * d_countextrastep) & 0xFFFF;
|
|
d_tfracextrastep = (r_tstepy + r_tstepx * d_countextrastep) & 0xFFFF;
|
|
#endif
|
|
d_lightextrastep = d_lightbasestep + working_lstepx;
|
|
d_ziextrastep = d_zibasestep + r_zistepx;
|
|
|
|
D_PolysetScanLeftEdge (height);
|
|
}
|
|
// scan out the top (and possibly only) part of the right edge, updating
|
|
// the count field
|
|
d_pedgespanpackage = a_spans;
|
|
|
|
D_PolysetSetUpForLineScan (prighttop[0], prighttop[1],
|
|
prightbottom[0], prightbottom[1]);
|
|
d_aspancount = 0;
|
|
d_countextrastep = ubasestep + 1;
|
|
originalcount = a_spans[initialrightheight].count;
|
|
a_spans[initialrightheight].count = -999999; // mark end of the
|
|
// spanpackages
|
|
D_PolysetDrawSpans8 (a_spans);
|
|
|
|
// scan out the bottom part of the right edge, if it exists
|
|
if (pedgetable->numrightedges == 2) {
|
|
int height;
|
|
spanpackage_t *pstart;
|
|
|
|
pstart = a_spans + initialrightheight;
|
|
pstart->count = originalcount;
|
|
|
|
d_aspancount = prightbottom[0] - prighttop[0];
|
|
|
|
prighttop = prightbottom;
|
|
prightbottom = pedgetable->prightedgevert2;
|
|
|
|
height = prightbottom[1] - prighttop[1];
|
|
|
|
D_PolysetSetUpForLineScan (prighttop[0], prighttop[1],
|
|
prightbottom[0], prightbottom[1]);
|
|
|
|
d_countextrastep = ubasestep + 1;
|
|
a_spans[initialrightheight + height].count = -999999;
|
|
// mark end of the spanpackages
|
|
D_PolysetDrawSpans8 (pstart);
|
|
}
|
|
}
|
|
|
|
|
|
#if 0
|
|
|
|
void
|
|
D_PolysetRecursiveDrawLine (int *lp1, int *lp2)
|
|
{
|
|
int d;
|
|
int new[6];
|
|
int ofs;
|
|
|
|
d = lp2[0] - lp1[0];
|
|
if (d < -1 || d > 1)
|
|
goto split;
|
|
d = lp2[1] - lp1[1];
|
|
if (d < -1 || d > 1)
|
|
goto split;
|
|
|
|
return; // line is completed
|
|
|
|
split:
|
|
// split this edge
|
|
new[0] = (lp1[0] + lp2[0]) >> 1;
|
|
new[1] = (lp1[1] + lp2[1]) >> 1;
|
|
new[5] = (lp1[5] + lp2[5]) >> 1;
|
|
new[2] = (lp1[2] + lp2[2]) >> 1;
|
|
new[3] = (lp1[3] + lp2[3]) >> 1;
|
|
new[4] = (lp1[4] + lp2[4]) >> 1;
|
|
|
|
// draw the point
|
|
ofs = d_scantable[new[1]] + new[0];
|
|
if (new[5] > d_zbuffer[ofs]) {
|
|
int pix;
|
|
|
|
d_zbuffer[ofs] = new[5];
|
|
pix = skintable[new[3] >> 16][new[2] >> 16];
|
|
// pix = ((byte *)acolormap)[pix + (new[4] & 0xFF00)];
|
|
d_viewbuffer[ofs] = pix;
|
|
}
|
|
// recursively continue
|
|
D_PolysetRecursiveDrawLine (lp1, new);
|
|
D_PolysetRecursiveDrawLine (new, lp2);
|
|
}
|
|
|
|
|
|
void
|
|
D_PolysetRecursiveTriangle2 (int *lp1, int *lp2, int *lp3)
|
|
{
|
|
int d;
|
|
int new[4];
|
|
|
|
d = lp2[0] - lp1[0];
|
|
if (d < -1 || d > 1)
|
|
goto split;
|
|
d = lp2[1] - lp1[1];
|
|
if (d < -1 || d > 1)
|
|
goto split;
|
|
return;
|
|
|
|
split:
|
|
// split this edge
|
|
new[0] = (lp1[0] + lp2[0]) >> 1;
|
|
new[1] = (lp1[1] + lp2[1]) >> 1;
|
|
new[5] = (lp1[5] + lp2[5]) >> 1;
|
|
new[2] = (lp1[2] + lp2[2]) >> 1;
|
|
new[3] = (lp1[3] + lp2[3]) >> 1;
|
|
new[4] = (lp1[4] + lp2[4]) >> 1;
|
|
|
|
D_PolysetRecursiveDrawLine (new, lp3);
|
|
|
|
// recursively continue
|
|
D_PolysetRecursiveTriangle (lp1, new, lp3);
|
|
D_PolysetRecursiveTriangle (new, lp2, lp3);
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}
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#endif
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