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https://git.code.sf.net/p/quake/quakeforge
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f36fa23666
Id's binding of escape to togglemenu interfered with the hard-coding (want escape to togglemenu (or console as a fallback) no matter what). This idea was part of mercury's original design, too.
205 lines
5.1 KiB
C
205 lines
5.1 KiB
C
/*
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old_keys.c
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translations from old to new keynames
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Copyright (C) 2001 Bill Currie <bill@tanwiha.org>
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Author: Bill Currie <bill@tanwiha.org>
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Date: 2001/8/16
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#if defined(_WIN32) && defined(HAVE_MALLOC_H)
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#include <malloc.h>
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#endif
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#include <ctype.h>
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#include <stdlib.h>
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#include "qfalloca.h"
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#include "QF/hash.h"
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#include "QF/qtypes.h"
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#include "QF/sys.h"
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#include "old_keys.h"
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typedef struct {
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const char *old_name;
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const char *new_name;
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} old_keyname_t;
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old_keyname_t old_keynames[] = {
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//{"ESCAPE", "key button 0x01"}, binding not allowed
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{"1", "key button 0x02"},
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{"2", "key button 0x03"},
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{"3", "key button 0x04"},
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{"4", "key button 0x05"},
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{"5", "key button 0x06"},
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{"6", "key button 0x07"},
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{"7", "key button 0x08"},
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{"8", "key button 0x09"},
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{"9", "key button 0x0a"},
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{"0", "key button 0x0b"},
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{"-", "key button 0x0c"},
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{"=", "key button 0x0d"},
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{"BACKSPACE", "key button 0x0e"},
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{"TAB", "key button 0x0f"},
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{"Q", "key button 0x10"},
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{"W", "key button 0x11"},
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{"E", "key button 0x12"},
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{"R", "key button 0x13"},
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{"T", "key button 0x14"},
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{"Y", "key button 0x15"},
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{"U", "key button 0x16"},
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{"I", "key button 0x17"},
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{"O", "key button 0x18"},
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{"P", "key button 0x19"},
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{"[", "key button 0x1a"},
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{"]", "key button 0x1b"},
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{"ENTER", "key button 0x1c"},
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{"CTRL", "key button 0x1d"},
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{"A", "key button 0x1e"},
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{"S", "key button 0x1f"},
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{"D", "key button 0x20"},
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{"F", "key button 0x21"},
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{"G", "key button 0x22"},
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{"H", "key button 0x23"},
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{"J", "key button 0x24"},
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{"K", "key button 0x25"},
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{"L", "key button 0x26"},
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{"SEMICOLON", "key button 0x27"},
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{"'", "key button 0x28"},
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{"`", "key button 0x29"},
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{"SHIFT", "key button 0x2a"},
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{"\\", "key button 0x2b"},
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{"Z", "key button 0x2c"},
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{"X", "key button 0x2d"},
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{"C", "key button 0x2e"},
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{"V", "key button 0x2f"},
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{"B", "key button 0x30"},
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{"N", "key button 0x31"},
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{"M", "key button 0x32"},
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{",", "key button 0x33"},
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{".", "key button 0x34"},
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{"/", "key button 0x35"},
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// quake had no right shift
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{"*", "key button 0x37"},
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{"ALT", "key button 0x38"},
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{"SPACE", "key button 0x39"},
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//{"CAPSLOCK", "key button 0x3a"}, quake had no way of binding capslock
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{"F1", "key button 0x3b"},
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{"F2", "key button 0x3c"},
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{"F3", "key button 0x3d"},
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{"F4", "key button 0x3e"},
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{"F5", "key button 0x3f"},
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{"F6", "key button 0x40"},
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{"F7", "key button 0x41"},
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{"F8", "key button 0x42"},
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{"F9", "key button 0x43"},
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{"F10", "key button 0x44"},
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{"PAUSE", "key button 0x45"},
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{"SCRLCK", "key button 0x46"},
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{"HOME", "key button 0x47"},
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{"UPARROW", "key button 0x48"},
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{"PGUP", "key button 0x49"},
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//{"-", "key button 0x4a"}, quake had no way of binding kp -
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{"LEFTARROW", "key button 0x4b"},
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//{"5", "key button 0x4c"}, quake had no way of binding kp 5
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{"RIGHTARROW", "key button 0x4d"},
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{"+", "key button 0x4e"},
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{"END", "key button 0x4f"},
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{"DOWNARROW", "key button 0x50"},
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{"PGDN", "key button 0x51"},
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{"INS", "key button 0x52"},
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{"DEL", "key button 0x53"},
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// nothing 0x54
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// nothing 0x55
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// nothing 0x56
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{"F11", "key button 0x57"},
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{"F12", "key button 0x58"},
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{";", "key button 0x27"},
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{":", "key button 0x27"},
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{"MOUSE1", "mouse button 0"},
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{"MOUSE2", "mouse button 2"},
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{"MOUSE3", "mouse button 1"},
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{"MOUSE6", "mouse button 5"},
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{"MOUSE7", "mouse button 6"},
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{"MWHEELUP", "mouse button 3"},
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{"MWHEELDOWN", "mouse button 4"},
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{0, 0}
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};
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hashtab_t *old_key_table;
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static const char *
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ok_get_key (const void *_ok, void *unused)
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{
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old_keyname_t *ok = (old_keyname_t *)_ok;
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return ok->old_name;
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}
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void
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OK_Init (void)
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{
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old_keyname_t *ok;
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old_key_table = Hash_NewTable (1021, ok_get_key, 0, 0, 0);
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for (ok = old_keynames; ok->old_name; ok++)
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Hash_Add (old_key_table, ok);
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}
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const char *
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OK_TranslateKeyName (const char *name)
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{
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old_keyname_t *ok;
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char *uname = alloca (strlen (name) + 1);
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const char *s = name;
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char *d = uname;
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while ((*d++ = toupper ((byte) *s)))
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s++;
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ok = Hash_Find (old_key_table, uname);
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if (!ok) {
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Sys_Printf ("unknown old keyname: %s\n", uname);
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return 0;
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}
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return ok->new_name;
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}
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