quakeforge/include/QF
Adam Olsen 17ba7ef92f - move alot of the builtins to libQFgamecode_builtins
- move the init into qw and nq
2001-08-22 03:24:25 +00:00
..
GL Committing some old stuff I hadn't before. This one: removing a variable 2001-08-15 22:29:09 +00:00
plugin make dist works again 2001-08-01 17:49:25 +00:00
.gitignore first steps 2001-04-11 19:56:01 +00:00
bspfile.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
cdaudio.h fix up a mis-understanding about api headers 2001-04-10 21:45:42 +00:00
checksum.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
clip_hull.h start making the rotated bounding box (really dynamic clipping huls) more 2001-07-30 04:33:59 +00:00
cmd.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
console.h create an "input line" object for the console so Con_ProcessInput can be used 2001-07-17 16:46:51 +00:00
crc.h scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
cvar.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
draw.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
gcc_attr.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
gib.h added GPL comments and fixed missing include in gib_modules.c 2001-05-25 20:31:47 +00:00
hash.h extend the hash api to more easily support general cases 2001-08-16 02:51:53 +00:00
hl.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
in_event.h yet more IE stuff 2001-08-16 23:34:49 +00:00
info.h make Info_Set* take flags indicating wether funchars should be stripped or not 2001-07-31 18:27:49 +00:00
input.h no header includes cvar.h now 2001-05-31 03:41:35 +00:00
joystick.h Misc. API header cleanups. 2001-05-19 23:24:20 +00:00
keys.h Minor comment updates, Imt->IMT in a few function names, and accel->amp for input amplification (once known as sensitivity). 2001-08-17 07:26:01 +00:00
link.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
locs.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
Makefile.am make dist works again 2001-08-01 17:49:25 +00:00
mathlib.h Length is now a #define, not a bloody function! 2001-08-15 23:01:56 +00:00
mdfour.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
model.h make SURF_LIGHTBOTHSIDES work and fix a bug in Mod_PointInLeaf that was 2001-08-05 05:59:15 +00:00
modelgen.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
msg.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
pcx.h merge pcx.c, tga.c and wad.c. util seemed the most logical place, but LoadPCX 2001-05-30 20:56:53 +00:00
plugin.h plugin.h: 2001-07-16 23:17:52 +00:00
pr_comp.h change the types of the statement operands to unsigned short to clean up 2001-08-13 21:09:00 +00:00
pr_debug.h print out source line numbers when available 2001-07-14 23:53:59 +00:00
progs.h - move alot of the builtins to libQFgamecode_builtins 2001-08-22 03:24:25 +00:00
qargs.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
qdefs.h client.h gone from gl_rlight.c and sw_rlight.c. 2001-05-21 03:08:07 +00:00
qendian.h a slight oopsie on the location of WriteFloat and friends :P plus nq is now 2001-06-29 06:50:29 +00:00
qfplist.h move the forward decl of hashtab_s out of the function prototype 2001-08-01 06:51:06 +00:00
qtypes.h include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
render.h no header includes cvar.h now 2001-05-31 03:41:35 +00:00
screen.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
sizebuf.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
skin.h sw_ralias.c and gl_rmain.c are now client clean. this involved a bit of a 2001-05-21 22:25:35 +00:00
sound.h Change loadas8bit to snd_loadas8bit. 2001-08-15 00:53:37 +00:00
spritegn.h nuke commdef.h and clean up the results by putting its contents where they 2001-04-10 06:55:28 +00:00
sys.h start making the rotated bounding box (really dynamic clipping huls) more 2001-07-30 04:33:59 +00:00
teamplay.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
texture.h include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
tga.h quakefs.h -> vfs.h 2001-05-30 04:34:06 +00:00
uint32.h move the api headers into include/QF and clean up (most of) the resulting mess. 2001-03-27 20:33:07 +00:00
va.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
ver_check.h include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
vfile.h make Qwrite's buffer pointer const. 2001-07-22 18:38:59 +00:00
vfs.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
vid.h Kill off gl_view.c and sw_view.c. Renderer merge is more or less complete now. Software and gl renderers now calculate color shifts the same way, and sw looks a bit different now. Powerups don't shift enough in sw right now, IMO. 2001-08-10 00:28:57 +00:00
wad.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
zone.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00