..
d_copy.S
d_draw.S
[renderer] Move to using dynamic frame buffers
2022-03-24 12:56:29 +09:00
d_edge.c
[sw] Clean up some surface names
2024-01-28 09:00:01 +09:00
d_fill.c
d_init.c
Nuke qboolean from orbit
2023-06-13 18:06:11 +09:00
d_modech.c
Nuke qboolean from orbit
2023-06-13 18:06:11 +09:00
d_part.c
[renderer] Move to using dynamic frame buffers
2022-03-24 12:56:29 +09:00
d_parta.S
[renderer] Move to using dynamic frame buffers
2022-03-24 12:56:29 +09:00
d_polysa.S
d_polyse.c
[renderer] Move to using dynamic frame buffers
2022-03-24 12:56:29 +09:00
d_scan.c
[ui] Convert view_t to an ECS entity
2022-11-01 00:40:52 +09:00
d_scana.S
d_sky.c
[renderer] Move to using dynamic frame buffers
2022-03-24 12:56:29 +09:00
d_spr8.S
[renderer] Move to using dynamic frame buffers
2022-03-24 12:56:29 +09:00
d_sprite.c
Fix a pile of warnings for gcc 12
2022-07-31 17:13:26 +09:00
d_surf.c
Nuke qboolean from orbit
2023-06-13 18:06:11 +09:00
d_vars.c
[renderer] Move to using dynamic frame buffers
2022-03-24 12:56:29 +09:00
d_varsa.S
[renderer] Move to using dynamic frame buffers
2022-03-24 12:56:29 +09:00
d_zpoint.c
[sw] Rename d_pzbuffer to d_zbuffer
2022-03-21 23:12:22 +09:00
draw.c
[vulkan] Support clipping rectangles via scissor
2023-12-22 18:17:09 +09:00
fpu.c
fpua.S
nonintel.c
surf8.S
[sw] Clean up use of vid.colormap8
2022-03-29 14:43:38 +09:00
sw_fisheye.c
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
sw_graph.c
[renderer] Move to using dynamic frame buffers
2022-03-24 12:56:29 +09:00
sw_raclip.c
[sw] Clean up r_refdef and R_ViewChanged
2022-03-27 15:32:00 +09:00
sw_raclipa.S
[sw] Clean up r_refdef and R_ViewChanged
2022-03-27 15:32:00 +09:00
sw_ralias.c
[scene] Add more entity component helper functions
2024-01-19 15:45:04 +09:00
sw_raliasa.S
[sw] Fix some missed symbol renames
2022-03-21 19:24:43 +09:00
sw_rbsp.c
[sw] Clean up some surface names
2024-01-28 09:00:01 +09:00
sw_rdraw.c
[sw] Clean up some surface names
2024-01-28 09:00:01 +09:00
sw_rdrawa.S
[sw] Clean up r_refdef and R_ViewChanged
2022-03-27 15:32:00 +09:00
sw_redge.c
[sw] Clean up some surface names
2024-01-28 09:00:01 +09:00
sw_redgea.S
sw_riqm.c
[scene] Add more entity component helper functions
2024-01-19 15:45:04 +09:00
sw_rmain.c
[renderer] Allow render config to be specified
2024-01-30 23:13:16 +09:00
sw_rmisc.c
[renderer] Move to using dynamic frame buffers
2022-03-24 12:56:29 +09:00
sw_rpart.c
[cvar] Make cvars properly typed
2022-04-24 19:15:22 +09:00
sw_rsky.c
[sw] Clean up R_SetSkyFrame a little
2022-03-17 13:37:21 +09:00
sw_rsprite.c
[scene] Add more entity component helper functions
2024-01-19 15:45:04 +09:00
sw_rsurf.c
[sw] Clean up some surface names
2024-01-28 09:00:01 +09:00
sw_rvarsa.S
transform.S
[renderer] Clean up use of vup/vright/vpn
2022-03-14 09:45:27 +09:00
vid_common_sw.c