quakeforge/qw/source/Makemodule.am
Bill Currie e81d690b51 [input] Create QF input library using keys.c
This refactors (as such) keys.c so that it no longer depends on console
or gib, and pulls keys out of video targets. The eventual plan is to
move all high-level general input handling into libQFinput, and probably
low-level (eg, /dev/input handling for joysticks etc on Linux).

Fixes #8
2021-07-05 16:26:07 +09:00

182 lines
6.2 KiB
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## Process this file with automake to produce Makefile.in
#
# Makefile.am
#
# Automake-using build system for QuakeForge
#
# Copyright (C) 2000 Jeff Teunissen <deek@quakeforge.net>
#
# This Makefile is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
#
# See the GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to:
#
# Free Software Foundation, Inc.
# 59 Temple Place - Suite 330
# Boston, MA 02111-1307, USA
#
# $Id$
#
bin_PROGRAMS += @QW_TARGETS@
EXTRA_PROGRAMS += \
qw-client-fbdev qw-client-sdl qw-client-svga qw-client-win qw-client-x11 \
qw-server qw-master
noinst_LIBRARIES += @qw_libs@
EXTRA_LIBRARIES += qw/source/libqw_client.a qw/source/libqw_common.a qw/source/libqw_sdl.a qw/source/libqw_server.a
qw_source_libqw_common_a_SOURCES=\
qw/source/game.c qw/source/map_cfg.c qw/source/pmove.c qw/source/pmovetst.c qw/source/net_packetlog.c
qw_source_libqw_sdl_a_SOURCES=qw/source/cl_sys_sdl.c
qw_source_libqw_sdl_a_CFLAGS=$(SDL_CFLAGS)
# Server builds
#
# ... System type
if SYSTYPE_WIN32
syssv_SRC= qw/source/sv_sys_win.c
else
syssv_SRC= qw/source/sv_sys_unix.c
endif
EXTRA_DIST+=qw/source/sv_sys_win.c qw/source/sv_sys_unix.c
qw_source_libqw_server_a_SOURCES= \
qw/source/crudefile.c qw/source/sv_ccmds.c qw/source/sv_demo.c qw/source/sv_ents.c qw/source/sv_gib.c qw/source/sv_init.c qw/source/sv_main.c \
qw/source/sv_move.c qw/source/sv_phys.c qw/source/sv_pr_cmds.c qw/source/sv_pr_cpqw.c qw/source/sv_pr_qwe.c qw/source/sv_progs.c \
qw/source/sv_qtv.c qw/source/sv_recorder.c qw/source/sv_sbar.c qw/source/sv_send.c qw/source/sv_user.c qw/source/world.c
qw_server_LIBS= \
@server_static_plugin_libs@ \
libs/qw/libqw.a \
libs/net/libnet_chan.la \
libs/models/libQFmodels.la \
libs/gib/libQFgib.la \
libs/ruamoko/libQFruamoko.la \
libs/gamecode/libQFgamecode.la \
libs/console/libQFconsole.la \
libs/ui/libQFui.la \
libs/util/libQFutil.la
qw_server_deps=qw/source/libqw_server.a qw/source/libqw_common.a $(qw_server_LIBS)
qw_server_SOURCES= $(syssv_SRC)
qw_server_LDADD= $(qw_server_deps) $(NET_LIBS) $(DL_LIBS) $(CURSES_LIBS)
qw_server_LDFLAGS= $(common_ldflags)
qw_server_DEPENDENCIES= $(qw_server_deps)
qw_master_deps=libs/util/libQFutil.la
qw_master_SOURCES= qw/source/master.c
qw_master_LDADD= $(qw_master_deps) $(NET_LIBS)
qw_master_DEPENDENCIES= $(qw_master_deps)
qw_master_LDFLAGS= $(common_ldflags)
qw_cl_plugin_LIBS= \
@client_static_plugin_libs@
qw_client_LIBS= \
libs/qw/libqw.a \
libs/gib/libQFgib_client.la \
libs/ruamoko/libQFruamoko_client.la \
libs/net/libnet_chan.la \
libs/entity/libQFentity.la \
libs/console/libQFconsole.la \
libs/video/targets/libQFjs.la \
libs/audio/libQFcd.la \
libs/audio/libQFsound.la \
libs/image/libQFimage.la \
libs/gib/libQFgib.la \
libs/ruamoko/libQFruamoko.la \
libs/ui/libQFui.la \
libs/input/libQFinput.la \
libs/util/libQFutil.la
qw_client_libs= qw/source/libqw_client.a qw/source/libqw_common.a \
libs/client/libQFclient.la
qw_source_libqw_client_a_SOURCES= \
qw/source/cl_cam.c qw/source/cl_chase.c qw/source/cl_chat.c qw/source/cl_cmd.c qw/source/cl_cvar.c qw/source/cl_demo.c \
qw/source/cl_entparse.c qw/source/cl_ents.c qw/source/cl_http.c qw/source/cl_input.c qw/source/cl_main.c qw/source/cl_ngraph.c \
qw/source/cl_parse.c qw/source/cl_pred.c qw/source/cl_rss.c qw/source/cl_screen.c qw/source/cl_skin.c qw/source/cl_slist.c \
qw/source/cl_view.c \
qw/source/sbar.c qw/source/teamplay.c
# Software-rendering clients
# ... Linux FBDev
qw_client_fbdev_libs= \
$(qw_client_libs) \
$(qw_cl_plugin_LIBS) \
libs/video/renderer/libQFrenderer.la \
libs/models/libQFmodels.la \
libs/video/targets/libQFfbdev.la \
$(qw_client_LIBS)
qw_client_fbdev_SOURCES= qw/source/cl_sys_unix.c
qw_client_fbdev_LDADD= $(qw_client_fbdev_libs) $(NET_LIBS) $(LIBCURL_LIBS)
qw_client_fbdev_LDFLAGS= $(common_ldflags)
qw_client_fbdev_DEPENDENCIES= $(qw_client_fbdev_libs)
# ... Simple DirectMedia Layer, version 1.2 and higher
qw_client_sdl_libs= \
qw/source/libqw_sdl.a \
$(qw_client_libs) \
$(qw_cl_plugin_LIBS) \
libs/video/renderer/libQFrenderer.la \
libs/models/libQFmodels.la \
libs/video/targets/libQFsdl.la \
$(qw_client_LIBS)
qw_client_sdl_SOURCES=qw/source/sdl_link.c
qw_client_sdl_LDADD= qw/source/libqw_sdl.a $(qw_client_sdl_libs) $(SDL_LIBS) $(NET_LIBS) $(LIBCURL_LIBS)
qw_client_sdl_LDFLAGS= $(common_ldflags)
qw_client_sdl_DEPENDENCIES= qw/source/libqw_sdl.a $(qw_client_sdl_libs)
# ... Linux SVGAlib
qw_client_svga_libs= \
$(qw_client_libs) \
$(qw_cl_plugin_LIBS) \
libs/video/renderer/libQFrenderer.la \
libs/models/libQFmodels.la \
libs/video/targets/libQFsvga.la \
$(qw_client_LIBS)
qw_client_svga_SOURCES= qw/source/cl_sys_unix.c
qw_client_svga_LDADD= $(qw_client_svga_libs) $(SVGA_LIBS) $(NET_LIBS) $(LIBCURL_LIBS)
qw_client_svga_LDFLAGS= $(common_ldflags)
qw_client_svga_DEPENDENCIES= $(qw_client_svga_libs)
# ... X11
qw_client_x11_libs= \
$(qw_client_libs) \
$(qw_cl_plugin_LIBS) \
libs/video/renderer/libQFrenderer.la \
libs/models/libQFmodels.la \
libs/video/targets/libQFx11.la \
$(qw_client_LIBS)
qw_client_x11_SOURCES= qw/source/cl_sys_unix.c
qw_client_x11_LDADD= $(qw_client_x11_libs) \
$(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 \
$(X_EXTRA_LIBS) $(X_SHM_LIB) $(NET_LIBS) $(LIBCURL_LIBS) $(DL_LIBS)
qw_client_x11_LDFLAGS= $(common_ldflags)
qw_client_x11_DEPENDENCIES= $(qw_client_x11_libs)
# ... SGI/Microsoft WGL (Windows OpenGL)
qw_client_win_libs= \
$(qw_client_libs) \
$(qw_cl_plugin_LIBS) \
libs/video/renderer/libQFrenderer.la \
libs/models/libQFmodels.la \
libs/video/targets/libQFwin.la \
$(qw_client_LIBS)
qw_client_win_SOURCES= qw/source/cl_sys_win.c
qw_client_win_LDADD= $(qw_client_win_libs) -lgdi32 -lwinmm $(NET_LIBS) $(LIBCURL_LIBS)
qw_client_win_LDFLAGS= $(common_ldflags)
qw_client_win_DEPENDENCIES= $(qw_client_win_libs)