quakeforge/libs/video/renderer/sw32/Makefile.am
Bill Currie ce96e6b055 The beginnings of fog support.
gl_fog.c is taken from fitzquake with only minor modifications to get it
into QF. Other than worldspawn/network parsing, it's not used yet.
2010-12-10 17:17:30 +09:00

21 lines
556 B
Makefile

AUTOMAKE_OPTIONS= foreign
CFLAGS+= @PREFER_PIC@
INCLUDES= -I$(top_srcdir)/include
if BUILD_SW32
noinst_LTLIBRARIES= libsw32.la
else
noinst_LTLIBRARIES=
endif
sw32_src= \
d_edge.c d_fill.c d_init.c d_modech.c d_part.c d_polyse.c d_scan.c \
d_sky.c d_sprite.c d_surf.c d_vars.c d_zpoint.c draw.c screen.c \
sw32_fog.c sw32_graph.c sw32_raclip.c sw32_ralias.c sw32_rbsp.c \
sw32_rdraw.c sw32_redge.c sw32_rmain.c sw32_rmisc.c sw32_rpart.c \
sw32_rsky.c sw32_rsprite.c sw32_rsurf.c sw32_skin.c
libsw32_la_SOURCES= $(sw32_src)
EXTRA_DIST= $(sw32_src)