quakeforge/libs
Bill Currie b67eb518e5 [vulkan] Comment out some unreachable code
When targeting spir-v, qfcc does do dead code removal yet, so the return
followed the previous return (with no intervening label) so caused the
shader to not pass validation.

Now the fragment shaders work (mostly: there's a problem with discard in
the sprite shader).
2025-02-16 11:25:44 +09:00
..
audio [qtypes] Remove field_offset macro 2025-01-20 20:57:54 +09:00
client Fix some dodgy shifts 2024-09-24 10:54:17 +09:00
console [console] Update input line builtin for function ptr changes 2025-01-04 00:00:37 +09:00
ecs [sys] Move terminal color escapes to sys.h 2024-01-30 23:13:16 +09:00
gamecode [gamesource] Correct columns for bitops 2025-01-18 20:36:23 +09:00
gib [gamecode] Save all param pointers with PR_SaveParams 2024-09-05 00:00:44 +09:00
image [image] Ensure tex fields are all initialized 2024-01-15 14:59:11 +09:00
input [input] Plug some potential UB 2024-09-24 11:28:59 +09:00
models [qtypes] Remove field_offset macro 2025-01-20 20:57:54 +09:00
net [net] Always allocate memory for ifaces 2024-09-24 11:04:27 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Update function names for IMP button/axis listeners 2025-01-25 18:44:56 +09:00
scene [scene] Add support for a scene camera 2024-02-01 11:20:36 +09:00
ui [ui] Pass text verticality and font to configure_textview 2024-10-10 14:09:24 +09:00
util [qtypes] Remove field_offset macro 2025-01-20 20:57:54 +09:00
video [vulkan] Comment out some unreachable code 2025-02-16 11:25:44 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00