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https://git.code.sf.net/p/quake/quakeforge
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2c8bec27c7
Most were pretty easy and fairly logical, but gib's regex was a bit of a pain until I figured out the real problem was the conditional assignments. However, libs/gamecode/test/test-conv4 fails when optimizing due to gcc using vcvttps2dq (which is nice, actually) for vector forms, but not the single equivalent other times. I haven't decided what to do with the test (I might abandon it as it does seem to be UD). |
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.. | ||
bi_gib.c | ||
exp.c | ||
gib_buffer.c | ||
gib_builtin.c | ||
gib_classes.c | ||
gib_execute.c | ||
gib_function.c | ||
gib_handle.c | ||
gib_init.c | ||
gib_keys.c | ||
gib_object.c | ||
gib_parse.c | ||
gib_process.c | ||
gib_regex.c | ||
gib_semantics.c | ||
gib_thread.c | ||
gib_tree.c | ||
gib_vars.c | ||
Makemodule.am | ||
ops.c | ||
regex.c |