quakeforge/tools/qfcc/source/opcodes.c
Bill Currie eef399209d Add some very evil pragmas.
The evil comment is not just "pragmas are bad, ok?", but switching between
advanced, extended and tradtitional modes when compiling truly is evil and
not guaranteed to work. However, I needed it to make building test cases
easier (it's mostly ok to go from advanced to extended or tradtional, but
going the other way will probably cause all sorts of fun).

In the process, opcode_init now copies the opcode table data rather than
modifying it.
2012-11-22 21:59:01 +09:00

167 lines
4 KiB
C

/*
opcodes.c
opcode searching
Copyright (C) 2002 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2002/06/01
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#include <QF/hash.h>
#include "opcodes.h"
#include "options.h"
#include "qfcc.h"
#include "statements.h"
#include "type.h"
hashtab_t *opcode_type_table;
hashtab_t *opcode_void_table;
#define ROTL(x,n) ((((unsigned)(x))<<(n))|((unsigned)(x))>>(32-n))
static uintptr_t
get_hash (const void *_op, void *_tab)
{
opcode_t *op = (opcode_t *) _op;
uintptr_t hash;
hash = ROTL (~op->type_a, 8) + ROTL (~op->type_b, 16)
+ ROTL (~op->type_c, 24);
return hash + Hash_String (op->name);
}
static int
compare (const void *_opa, const void *_opb, void *unused)
{
opcode_t *opa = (opcode_t *) _opa;
opcode_t *opb = (opcode_t *) _opb;
int cmp;
cmp = (opa->type_a == opb->type_a)
&& (opa->type_b == opb->type_b)
&& (opa->type_c == opb->type_c);
return cmp && !strcmp (opa->name, opb->name);
}
static const char *
get_key (const void *op, void *unused)
{
return ((opcode_t *) op)->name;
}
static int
check_operand_type (etype_t ot1, etype_t ot2)
{
if ((ot1 == ev_void && ot2 != ev_invalid)
|| ot1 == ot2)
return 1;
return 0;
}
opcode_t *
opcode_find (const char *name, operand_t *op_a, operand_t *op_b,
operand_t *op_c)
{
opcode_t search_op;
opcode_t *op;
opcode_t *sop;
void **op_list;
int i;
search_op.name = name;
search_op.type_a = op_a ? op_a->type : ev_invalid;
search_op.type_b = op_b ? op_b->type : ev_invalid;
search_op.type_c = op_c ? op_c->type : ev_invalid;
op = Hash_FindElement (opcode_type_table, &search_op);
if (op)
return op;
op_list = Hash_FindList (opcode_void_table, name);
if (!op_list)
return op;
for (i = 0; !op && op_list[i]; i++) {
sop = op_list[i];
if (check_operand_type (sop->type_a, search_op.type_a)
&& check_operand_type (sop->type_b, search_op.type_b)
&& check_operand_type (sop->type_c, search_op.type_c))
op = sop;
}
free (op_list);
return op;
}
static void
opcode_free (void *_op, void *unused)
{
free (_op);
}
void
opcode_init (void)
{
opcode_t *op, *mop;
if (opcode_type_table) {
Hash_FlushTable (opcode_void_table);
Hash_FlushTable (opcode_type_table);
} else {
PR_Opcode_Init ();
opcode_type_table = Hash_NewTable (1021, 0, opcode_free, 0);
Hash_SetHashCompare (opcode_type_table, get_hash, compare);
opcode_void_table = Hash_NewTable (1021, get_key, 0, 0);
}
for (op = pr_opcodes; op->name; op++) {
if (op->min_version > options.code.progsversion)
continue;
mop = malloc (sizeof (opcode_t));
*mop = *op;
if (options.code.progsversion == PROG_ID_VERSION) {
// v6 progs have no concept of integer, but the QF engine
// treats the operands of certain operands as integers
// irrespective the progs version, so convert the engine's
// view of the operands to the prog's view.
if (mop->type_a == ev_integer)
mop->type_a = ev_float;
if (mop->type_b == ev_integer)
mop->type_b = ev_float;
if (mop->type_c == ev_integer)
mop->type_c = ev_float;
}
Hash_AddElement (opcode_type_table, mop);
if (mop->type_a == ev_void || mop->type_b == ev_void
|| mop->type_c == ev_void)
Hash_Add (opcode_void_table, mop);
}
}