mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-06 05:01:26 +00:00
78d98ea787
This is an imperfect revision of history.
550 lines
16 KiB
C
550 lines
16 KiB
C
/*
|
|
sv_progs.c
|
|
|
|
Quick QuakeC server code
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
# include <config.h>
|
|
#endif
|
|
#ifdef HAVE_STRING_H
|
|
# include <string.h>
|
|
#endif
|
|
#ifdef HAVE_STRINGS_H
|
|
# include <strings.h>
|
|
#endif
|
|
|
|
#include "QF/cbuf.h"
|
|
#include "QF/cmd.h"
|
|
#include "QF/cvar.h"
|
|
#include "QF/quakefs.h"
|
|
#include "QF/sys.h"
|
|
|
|
#include "compat.h"
|
|
#include "server.h"
|
|
#include "sv_progs.h"
|
|
#include "sv_pr_qwe.h"
|
|
#include "world.h"
|
|
|
|
sv_globals_t sv_globals;
|
|
sv_funcs_t sv_funcs;
|
|
sv_fields_t sv_fields;
|
|
|
|
progs_t sv_pr_state;
|
|
cvar_t *r_skyname;
|
|
cvar_t *sv_progs;
|
|
cvar_t *sv_progs_zone;
|
|
cvar_t *sv_progs_ext;
|
|
cvar_t *pr_checkextensions;
|
|
cvar_t *sv_old_entity_free;
|
|
cvar_t *sv_hide_version_info;
|
|
|
|
static int reserved_edicts = MAX_CLIENTS;
|
|
|
|
static int sv_range;
|
|
|
|
static unsigned
|
|
bi_map (progs_t *pr, unsigned binum)
|
|
{
|
|
unsigned range;
|
|
|
|
if (sv_range != PR_RANGE_NONE) {
|
|
range = (binum & PR_RANGE_MASK) >> PR_RANGE_SHIFT;
|
|
|
|
if (!range && binum > PR_RANGE_ID_MAX)
|
|
binum |= sv_range << PR_RANGE_SHIFT;
|
|
}
|
|
return binum;
|
|
}
|
|
|
|
static void
|
|
free_edict (progs_t *pr, edict_t *ent)
|
|
{
|
|
if (sv_old_entity_free->int_val) {
|
|
ent->v[sv_fields.model].entity_var = 0;
|
|
ent->v[sv_fields.takedamage].float_var = 0;
|
|
ent->v[sv_fields.modelindex].float_var = 0;
|
|
ent->v[sv_fields.colormap].float_var = 0;
|
|
ent->v[sv_fields.skin].float_var = 0;
|
|
ent->v[sv_fields.frame].float_var = 0;
|
|
ent->v[sv_fields.nextthink].float_var = -1;
|
|
ent->v[sv_fields.solid].float_var = 0;
|
|
memset (ent->v[sv_fields.origin].vector_var, 0, 3*sizeof (float));
|
|
memset (ent->v[sv_fields.angles].vector_var, 0, 3*sizeof (float));
|
|
} else {
|
|
ED_ClearEdict (pr, ent, 0);
|
|
}
|
|
}
|
|
|
|
static int
|
|
prune_edict (progs_t *pr, edict_t *ent)
|
|
{
|
|
if (!sv_globals.skill) {
|
|
if (((int) SVfloat (ent, spawnflags) & SPAWNFLAG_NOT_DEATHMATCH))
|
|
return 1;
|
|
} else {
|
|
// remove things from different skill levels or deathmatch
|
|
if (deathmatch->int_val) {
|
|
if (((int) SVfloat (ent, spawnflags) & SPAWNFLAG_NOT_DEATHMATCH)) {
|
|
return 1;
|
|
}
|
|
} else if ((*sv_globals.skill == 0
|
|
&& ((int) SVfloat (ent, spawnflags)
|
|
& SPAWNFLAG_NOT_EASY))
|
|
|| (*sv_globals.skill == 1
|
|
&& ((int) SVfloat (ent, spawnflags)
|
|
& SPAWNFLAG_NOT_MEDIUM))
|
|
|| (*sv_globals.skill >= 2
|
|
&& ((int) SVfloat (ent, spawnflags)
|
|
& SPAWNFLAG_NOT_HARD))) {
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
ED_PrintEdicts_f (void)
|
|
{
|
|
ED_PrintEdicts (&sv_pr_state, Cmd_Argv (1));
|
|
}
|
|
|
|
/*
|
|
ED_PrintEdict_f
|
|
|
|
For debugging, prints a single edicy
|
|
*/
|
|
static void
|
|
ED_PrintEdict_f (void)
|
|
{
|
|
int i;
|
|
|
|
i = atoi (Cmd_Argv (1));
|
|
SV_Printf ("\n EDICT %i:\n", i);
|
|
ED_PrintNum (&sv_pr_state, i);
|
|
}
|
|
|
|
static void
|
|
ED_Count_f (void)
|
|
{
|
|
ED_Count (&sv_pr_state);
|
|
}
|
|
|
|
static void
|
|
PR_Profile_f (void)
|
|
{
|
|
PR_Profile (&sv_pr_state);
|
|
}
|
|
|
|
static int
|
|
parse_field (progs_t *pr, const char *key, const char *value)
|
|
{
|
|
/*
|
|
If skyname is set, we want to allow skyboxes and set what the skybox
|
|
name should be. "qlsky" is supported since at least one other map
|
|
uses it already.
|
|
*/
|
|
if (strcaseequal (key, "skyname") // QuakeForge
|
|
|| strcaseequal (key, "sky") // Q2/DarkPlaces
|
|
|| strcaseequal (key, "qlsky")) { // QuakeLives
|
|
Info_SetValueForKey (svs.info, "skybox", "1", !sv_highchars->int_val);
|
|
Cvar_Set (r_skyname, value);
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
typedef struct sv_def_s {
|
|
etype_t type;
|
|
unsigned short offset;
|
|
const char *name;
|
|
void *field;
|
|
} sv_def_t;
|
|
|
|
static sv_def_t qw_self[] = {
|
|
{ev_entity, 28, "self", &sv_globals.self},
|
|
{ev_entity, 28, ".self", &sv_globals.self},
|
|
{ev_void, 0, 0},
|
|
};
|
|
|
|
static sv_def_t qw_defs[] = {
|
|
{ev_entity, 29, "other", &sv_globals.other},
|
|
{ev_entity, 30, "world", &sv_globals.world},
|
|
{ev_float, 31, "time", &sv_globals.time},
|
|
{ev_float, 32, "frametime", &sv_globals.frametime},
|
|
{ev_entity, 33, "newmis", &sv_globals.newmis},
|
|
{ev_float, 34, "force_retouch", &sv_globals.force_retouch},
|
|
{ev_string, 35, "mapname", &sv_globals.mapname},
|
|
{ev_float, 36, "serverflags", &sv_globals.serverflags},
|
|
{ev_float, 37, "total_secrets", &sv_globals.total_secrets},
|
|
{ev_float, 38, "total_monsters", &sv_globals.total_monsters},
|
|
{ev_float, 39, "found_secrets", &sv_globals.found_secrets},
|
|
{ev_float, 40, "killed_monsters", &sv_globals.killed_monsters},
|
|
// parm1-parm16 actually form an array
|
|
{ev_float, 41, "parm1", &sv_globals.parms},
|
|
{ev_vector, 57, "v_forward", &sv_globals.v_forward},
|
|
{ev_vector, 60, "v_up", &sv_globals.v_up},
|
|
{ev_vector, 63, "v_right", &sv_globals.v_right},
|
|
{ev_float, 66, "trace_allsolid", &sv_globals.trace_allsolid},
|
|
{ev_float, 67, "trace_startsolid", &sv_globals.trace_startsolid},
|
|
{ev_float, 68, "trace_fraction", &sv_globals.trace_fraction},
|
|
{ev_vector, 69, "trace_endpos", &sv_globals.trace_endpos},
|
|
{ev_vector, 72, "trace_plane_normal", &sv_globals.trace_plane_normal},
|
|
{ev_float, 75, "trace_plane_dist", &sv_globals.trace_plane_dist},
|
|
{ev_entity, 76, "trace_ent", &sv_globals.trace_ent},
|
|
{ev_float, 77, "trace_inopen", &sv_globals.trace_inopen},
|
|
{ev_float, 78, "trace_inwater", &sv_globals.trace_inwater},
|
|
{ev_entity, 79, "msg_entity", &sv_globals.msg_entity},
|
|
{ev_void, 0, 0},
|
|
};
|
|
|
|
static sv_def_t qw_funcs[] = {
|
|
{ev_func, 81, "StartFrame", &sv_funcs.StartFrame},
|
|
{ev_func, 82, "PlayerPreThink", &sv_funcs.PlayerPreThink},
|
|
{ev_func, 83, "PlayerPostThink", &sv_funcs.PlayerPostThink},
|
|
{ev_func, 84, "ClientKill", &sv_funcs.ClientKill},
|
|
{ev_func, 85, "ClientConnect", &sv_funcs.ClientConnect},
|
|
{ev_func, 86, "PutClientInServer", &sv_funcs.PutClientInServer},
|
|
{ev_func, 87, "ClientDisconnect", &sv_funcs.ClientDisconnect},
|
|
{ev_func, 88, "SetNewParms", &sv_funcs.SetNewParms},
|
|
{ev_func, 89, "SetChangeParms", &sv_funcs.SetChangeParms},
|
|
{ev_void, 0, 0},
|
|
};
|
|
|
|
static sv_def_t qw_fields[] = {
|
|
{ev_float, 0, "modelindex", &sv_fields.modelindex},
|
|
{ev_vector, 1, "absmin", &sv_fields.absmin},
|
|
{ev_vector, 4, "absmax", &sv_fields.absmax},
|
|
{ev_float, 7, "ltime", &sv_fields.ltime},
|
|
{ev_float, 8, "lastruntime", &sv_fields.lastruntime},
|
|
{ev_float, 9, "movetype", &sv_fields.movetype},
|
|
{ev_float, 10, "solid", &sv_fields.solid},
|
|
{ev_vector, 11, "origin", &sv_fields.origin},
|
|
{ev_vector, 14, "oldorigin", &sv_fields.oldorigin},
|
|
{ev_vector, 17, "velocity", &sv_fields.velocity},
|
|
{ev_vector, 20, "angles", &sv_fields.angles},
|
|
{ev_vector, 23, "avelocity", &sv_fields.avelocity},
|
|
{ev_string, 26, "classname", &sv_fields.classname},
|
|
{ev_string, 27, "model", &sv_fields.model},
|
|
{ev_float, 28, "frame", &sv_fields.frame},
|
|
{ev_float, 29, "skin", &sv_fields.skin},
|
|
{ev_float, 30, "effects", &sv_fields.effects},
|
|
{ev_vector, 31, "mins", &sv_fields.mins},
|
|
{ev_vector, 34, "maxs", &sv_fields.maxs},
|
|
{ev_vector, 37, "size", &sv_fields.size},
|
|
{ev_func, 40, "touch", &sv_fields.touch},
|
|
{ev_func, 42, "think", &sv_fields.think},
|
|
{ev_func, 43, "blocked", &sv_fields.blocked},
|
|
{ev_float, 44, "nextthink", &sv_fields.nextthink},
|
|
{ev_entity, 45, "groundentity", &sv_fields.groundentity},
|
|
{ev_float, 46, "health", &sv_fields.health},
|
|
{ev_float, 47, "frags", &sv_fields.frags},
|
|
{ev_float, 48, "weapon", &sv_fields.weapon},
|
|
{ev_string, 49, "weaponmodel", &sv_fields.weaponmodel},
|
|
{ev_float, 50, "weaponframe", &sv_fields.weaponframe},
|
|
{ev_float, 51, "currentammo", &sv_fields.currentammo},
|
|
{ev_float, 52, "ammo_shells", &sv_fields.ammo_shells},
|
|
{ev_float, 53, "ammo_nails", &sv_fields.ammo_nails},
|
|
{ev_float, 54, "ammo_rockets", &sv_fields.ammo_rockets},
|
|
{ev_float, 55, "ammo_cells", &sv_fields.ammo_cells},
|
|
{ev_float, 56, "items", &sv_fields.items},
|
|
{ev_float, 57, "takedamage", &sv_fields.takedamage},
|
|
{ev_entity, 58, "chain", &sv_fields.chain},
|
|
{ev_vector, 60, "view_ofs", &sv_fields.view_ofs},
|
|
{ev_float, 63, "button0", &sv_fields.button0},
|
|
{ev_float, 64, "button1", &sv_fields.button1},
|
|
{ev_float, 65, "button2", &sv_fields.button2},
|
|
{ev_float, 66, "impulse", &sv_fields.impulse},
|
|
{ev_float, 67, "fixangle", &sv_fields.fixangle},
|
|
{ev_vector, 68, "v_angle", &sv_fields.v_angle},
|
|
{ev_string, 71, "netname", &sv_fields.netname},
|
|
{ev_entity, 72, "enemy", &sv_fields.enemy},
|
|
{ev_float, 73, "flags", &sv_fields.flags},
|
|
{ev_float, 74, "colormap", &sv_fields.colormap},
|
|
{ev_float, 75, "team", &sv_fields.team},
|
|
{ev_float, 77, "teleport_time", &sv_fields.teleport_time},
|
|
{ev_float, 79, "armorvalue", &sv_fields.armorvalue},
|
|
{ev_float, 80, "waterlevel", &sv_fields.waterlevel},
|
|
{ev_float, 81, "watertype", &sv_fields.watertype},
|
|
{ev_float, 82, "ideal_yaw", &sv_fields.ideal_yaw},
|
|
{ev_float, 83, "yaw_speed", &sv_fields.yaw_speed},
|
|
{ev_entity, 85, "goalentity", &sv_fields.goalentity},
|
|
{ev_float, 86, "spawnflags", &sv_fields.spawnflags},
|
|
{ev_float, 89, "dmg_take", &sv_fields.dmg_take},
|
|
{ev_float, 90, "dmg_save", &sv_fields.dmg_save},
|
|
{ev_entity, 91, "dmg_inflictor", &sv_fields.dmg_inflictor},
|
|
{ev_entity, 92, "owner", &sv_fields.owner},
|
|
{ev_string, 96, "message", &sv_fields.message},
|
|
{ev_float, 97, "sounds", &sv_fields.sounds},
|
|
{ev_void, 0, 0},
|
|
};
|
|
|
|
static sv_def_t qw_opt_defs[] = {
|
|
{ev_float, 0, "skill", &sv_globals.skill},
|
|
{ev_void, 0, 0},
|
|
};
|
|
|
|
static sv_def_t qw_opt_funcs[] = {
|
|
{ev_func, 0, "SpectatorConnect", &sv_funcs.SpectatorConnect},
|
|
{ev_func, 0, "SpectatorThink", &sv_funcs.SpectatorThink},
|
|
{ev_func, 0, "SpectatorDisconnect", &sv_funcs.SpectatorDisconnect},
|
|
{ev_func, 0, "UserInfoCallback", &sv_funcs.UserInfoCallback},
|
|
{ev_func, 0, "EndFrame", &sv_funcs.EndFrame},
|
|
{ev_void, 0, 0},
|
|
};
|
|
|
|
static sv_def_t qw_opt_fields[] = {
|
|
{ev_integer, 0, "rotated_bbox", &sv_fields.rotated_bbox},
|
|
{ev_float, 0, "alpha", &sv_fields.alpha},
|
|
{ev_float, 0, "scale", &sv_fields.scale},
|
|
{ev_float, 0, "glow_size", &sv_fields.glow_size},
|
|
{ev_float, 0, "glow_color", &sv_fields.glow_color},
|
|
{ev_vector, 0, "colormod", &sv_fields.colormod},
|
|
|
|
{ev_float, 0, "gravity", &sv_fields.gravity},
|
|
{ev_float, 0, "maxspeed", &sv_fields.maxspeed},
|
|
{ev_void, 0, 0},
|
|
};
|
|
|
|
static const unsigned qw_crc = 54730;
|
|
|
|
static void
|
|
set_address (sv_def_t *def, void *address)
|
|
{
|
|
switch (def->type) {
|
|
case ev_void:
|
|
case ev_short:
|
|
case ev_type_count:
|
|
break;
|
|
case ev_float:
|
|
case ev_vector:
|
|
case ev_quat:
|
|
*(float **)def->field = (float *) address;
|
|
break;
|
|
case ev_string:
|
|
case ev_entity:
|
|
case ev_field:
|
|
case ev_func:
|
|
case ev_pointer:
|
|
case ev_integer:
|
|
case ev_uinteger:
|
|
case ev_object:
|
|
case ev_class:
|
|
case ev_sel:
|
|
case ev_array:
|
|
case ev_struct:
|
|
*(int **)def->field = (int *) address;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static int
|
|
resolve_globals (progs_t *pr, sv_def_t *def, int mode)
|
|
{
|
|
ddef_t *ddef;
|
|
int ret = 1;
|
|
|
|
if (mode == 2) {
|
|
for (; def->name; def++)
|
|
set_address (def, &G_FLOAT (pr, def->offset));
|
|
return 1;
|
|
}
|
|
for (; def->name; def++) {
|
|
ddef = PR_FindGlobal (pr, def->name);
|
|
if (ddef) {
|
|
set_address (def, &G_FLOAT(pr, ddef->ofs));
|
|
} else if (mode) {
|
|
PR_Undefined (pr, "global", def->name);
|
|
ret = 0;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
static int
|
|
resolve_functions (progs_t *pr, sv_def_t *def, int mode)
|
|
{
|
|
dfunction_t *dfunc;
|
|
int ret = 1;
|
|
|
|
if (mode == 2) {
|
|
for (; def->name; def++)
|
|
*(func_t *) def->field = G_FUNCTION (pr, def->offset);
|
|
return 1;
|
|
}
|
|
for (; def->name; def++) {
|
|
dfunc = PR_FindFunction (pr, def->name);
|
|
if (dfunc) {
|
|
*(func_t *) def->field = dfunc - pr->pr_functions;
|
|
} else if (mode) {
|
|
PR_Undefined (pr, "function", def->name);
|
|
ret = 0;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
static int
|
|
resolve_fields (progs_t *pr, sv_def_t *def, int mode)
|
|
{
|
|
ddef_t *ddef;
|
|
int ret = 1;
|
|
|
|
if (mode == 2) {
|
|
for (; def->name; def++)
|
|
*(int *) def->field = def->offset;
|
|
return 1;
|
|
}
|
|
for (; def->name; def++) {
|
|
*(int *)def->field = -1;
|
|
ddef = PR_FindField (pr, def->name);
|
|
if (ddef) {
|
|
*(int *)def->field = ddef->ofs;
|
|
} else if (mode) {
|
|
PR_Undefined (pr, "field", def->name);
|
|
ret = 0;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
static int
|
|
resolve (progs_t *pr)
|
|
{
|
|
int ret = 1;
|
|
if (pr->progs->crc == qw_crc) {
|
|
resolve_globals (pr, qw_self, 2);
|
|
resolve_globals (pr, qw_defs, 2);
|
|
resolve_functions (pr, qw_funcs, 2);
|
|
resolve_fields (pr, qw_fields, 2);
|
|
} else {
|
|
if (!resolve_globals (pr, qw_self, 0))
|
|
ret = 0;
|
|
if (!resolve_globals (pr, qw_defs, 1))
|
|
ret = 0;
|
|
if (!resolve_functions (pr, qw_funcs, 1))
|
|
ret = 0;
|
|
if (!resolve_fields (pr, qw_fields, 1))
|
|
ret = 0;
|
|
}
|
|
resolve_globals (pr, qw_opt_defs, 0);
|
|
resolve_functions (pr, qw_opt_funcs, 0);
|
|
resolve_fields (pr, qw_opt_fields, 0);
|
|
// progs engine needs these globals anyway
|
|
sv_pr_state.globals.self = sv_globals.self;
|
|
sv_pr_state.globals.time = sv_globals.time;
|
|
return ret;
|
|
}
|
|
|
|
void
|
|
SV_LoadProgs (void)
|
|
{
|
|
const char *progs_name = "qwprogs.dat";
|
|
const char *range;
|
|
|
|
memset (&sv_globals, 0, sizeof (sv_funcs));
|
|
memset (&sv_funcs, 0, sizeof (sv_funcs));
|
|
|
|
sv_cbuf->unknown_command = 0;
|
|
ucmd_unknown = 0;
|
|
|
|
if (strequal (sv_progs_ext->string, "qf")) {
|
|
sv_range = PR_RANGE_QF;
|
|
range = "QF";
|
|
} else if (strequal (sv_progs_ext->string, "id")) {
|
|
sv_range = PR_RANGE_ID;
|
|
range = "ID";
|
|
} else if (strequal (sv_progs_ext->string, "qwe")
|
|
|| strequal (sv_progs_ext->string, "ktpro")) {
|
|
sv_range = PR_RANGE_QWE;
|
|
range = "QWE/KTPro";
|
|
} else {
|
|
sv_range = PR_RANGE_NONE;
|
|
range = "None";
|
|
}
|
|
Con_DPrintf ("Using %s builtin extention mapping\n", range);
|
|
|
|
if (qfs_gamedir->gamecode && *qfs_gamedir->gamecode)
|
|
progs_name = qfs_gamedir->gamecode;
|
|
if (*sv_progs->string)
|
|
progs_name = sv_progs->string;
|
|
|
|
PR_LoadProgs (&sv_pr_state, progs_name, MAX_EDICTS,
|
|
sv_progs_zone->int_val * 1024);
|
|
if (!sv_pr_state.progs || !PR_RelocateBuiltins (&sv_pr_state))
|
|
Sys_Error ("SV_LoadProgs: couldn't load %s", progs_name);
|
|
}
|
|
|
|
void
|
|
SV_Progs_Init (void)
|
|
{
|
|
pr_gametype = "quakeworld";
|
|
sv_pr_state.edicts = &sv.edicts;
|
|
sv_pr_state.num_edicts = &sv.num_edicts;
|
|
sv_pr_state.reserved_edicts = &reserved_edicts;
|
|
sv_pr_state.unlink = SV_UnlinkEdict;
|
|
sv_pr_state.flush = SV_FlushSignon;
|
|
sv_pr_state.parse_field = parse_field;
|
|
sv_pr_state.prune_edict = prune_edict;
|
|
sv_pr_state.free_edict = free_edict; // eww, I hate the need for this :(
|
|
sv_pr_state.bi_map = bi_map;
|
|
sv_pr_state.resolve = resolve;
|
|
|
|
SV_PR_Cmds_Init ();
|
|
SV_PR_QWE_Init (&sv_pr_state);
|
|
|
|
Cmd_AddCommand ("edict", ED_PrintEdict_f, "Report information on a given "
|
|
"edict in the game. (edict (edict number))");
|
|
Cmd_AddCommand ("edicts", ED_PrintEdicts_f,
|
|
"Display information on all edicts in the game.");
|
|
Cmd_AddCommand ("edictcount", ED_Count_f,
|
|
"Display summary information on the edicts in the game.");
|
|
Cmd_AddCommand ("profile", PR_Profile_f, "FIXME: Report information about "
|
|
"QuakeC Stuff (\?\?\?) No Description");
|
|
}
|
|
|
|
void
|
|
SV_Progs_Init_Cvars (void)
|
|
{
|
|
r_skyname = Cvar_Get ("r_skyname", "", CVAR_SERVERINFO, Cvar_Info,
|
|
"name of skybox");
|
|
sv_progs = Cvar_Get ("sv_progs", "", CVAR_NONE, NULL,
|
|
"Override the default game progs.");
|
|
sv_progs_zone = Cvar_Get ("sv_progs_zone", "256", CVAR_NONE, NULL,
|
|
"size of the zone for progs in kb");
|
|
sv_progs_ext = Cvar_Get ("sv_progs_ext", "qf", CVAR_NONE, NULL,
|
|
"extention mapping to use: "
|
|
"none, id, qf, qwe, ktpro");
|
|
pr_checkextensions = Cvar_Get ("pr_checkextensions", "1", CVAR_ROM, NULL,
|
|
"indicate the presence of the "
|
|
"checkextentions qc function");
|
|
sv_old_entity_free = Cvar_Get ("sv_old_entity_free", "1", CVAR_NONE, NULL,
|
|
"set this for buggy mods that rely on the"
|
|
" old behaviour of entity freeing (eg,"
|
|
" *TF)");
|
|
sv_hide_version_info = Cvar_Get ("sv_hide_version_info", "0", CVAR_ROM,
|
|
NULL, "hide QuakeForge specific "
|
|
"serverinfo strings from terminally "
|
|
"stupid progs (eg, braindead TF "
|
|
"variants)");
|
|
}
|