mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 14:42:07 +00:00
23a38738fc
Lots of trailing whitespace and otherwise blank lines.
389 lines
8.8 KiB
C
389 lines
8.8 KiB
C
/*
|
|
snd_win.c
|
|
|
|
(description)
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
#define CINTERFACE
|
|
|
|
#include "winquake.h"
|
|
#include "QF/cvar.h"
|
|
#include "QF/qargs.h"
|
|
#include "QF/sys.h"
|
|
|
|
#include "snd_internal.h"
|
|
|
|
// 64K is > 1 second at 16-bit, 22050 Hz
|
|
#define WAV_BUFFERS 64
|
|
#define WAV_MASK 0x3F
|
|
#define WAV_BUFFER_SIZE 0x0400
|
|
#define SECONDARY_BUFFER_SIZE 0x10000
|
|
|
|
typedef enum { SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL } sndinitstat;
|
|
|
|
static qboolean snd_firsttime = true;
|
|
|
|
static int sample16;
|
|
static int snd_sent, snd_completed;
|
|
static int snd_blocked = 0;
|
|
static volatile dma_t sn;
|
|
|
|
/*
|
|
Global variables. Must be visible to window-procedure function
|
|
so it can unlock and free the data block after it has been played.
|
|
*/
|
|
|
|
static HANDLE hData;
|
|
static HPSTR lpData;//, lpData2;
|
|
|
|
static HGLOBAL hWaveHdr;
|
|
static LPWAVEHDR lpWaveHdr;
|
|
|
|
static HWAVEOUT hWaveOut;
|
|
|
|
//static WAVEOUTCAPS wavecaps;
|
|
|
|
static DWORD gSndBufSize;
|
|
|
|
static qboolean SNDDMA_InitWav (void);
|
|
|
|
static cvar_t *snd_stereo;
|
|
static cvar_t *snd_rate;
|
|
static cvar_t *snd_bits;
|
|
|
|
static plugin_t plugin_info;
|
|
static plugin_data_t plugin_info_data;
|
|
static plugin_funcs_t plugin_info_funcs;
|
|
static general_data_t plugin_info_general_data;
|
|
static general_funcs_t plugin_info_general_funcs;
|
|
static snd_output_data_t plugin_info_snd_output_data;
|
|
static snd_output_funcs_t plugin_info_snd_output_funcs;
|
|
|
|
|
|
static void
|
|
SNDDMA_Init_Cvars (void)
|
|
{
|
|
snd_stereo = Cvar_Get ("snd_stereo", "1", CVAR_ROM, NULL,
|
|
"sound stereo output");
|
|
snd_rate = Cvar_Get ("snd_rate", "11025", CVAR_ROM, NULL,
|
|
"sound playback rate. 0 is system default");
|
|
snd_bits = Cvar_Get ("snd_bits", "16", CVAR_ROM, NULL,
|
|
"sound sample depth. 0 is system default");
|
|
}
|
|
|
|
static void
|
|
SNDDMA_BlockSound (void)
|
|
{
|
|
if (++snd_blocked == 1)
|
|
waveOutReset (hWaveOut);
|
|
}
|
|
|
|
static void
|
|
SNDDMA_UnblockSound (void)
|
|
{
|
|
if (snd_blocked)
|
|
--snd_blocked;
|
|
}
|
|
|
|
static void
|
|
FreeSound (void)
|
|
{
|
|
int i;
|
|
|
|
if (hWaveOut) {
|
|
waveOutReset (hWaveOut);
|
|
|
|
if (lpWaveHdr) {
|
|
for (i = 0; i < WAV_BUFFERS; i++)
|
|
waveOutUnprepareHeader (hWaveOut, lpWaveHdr + i,
|
|
sizeof (WAVEHDR));
|
|
}
|
|
|
|
waveOutClose (hWaveOut);
|
|
|
|
if (hWaveHdr) {
|
|
GlobalUnlock (hWaveHdr);
|
|
GlobalFree (hWaveHdr);
|
|
}
|
|
|
|
if (hData) {
|
|
GlobalUnlock (hData);
|
|
GlobalFree (hData);
|
|
}
|
|
|
|
}
|
|
|
|
hWaveOut = 0;
|
|
hData = 0;
|
|
hWaveHdr = 0;
|
|
lpData = NULL;
|
|
lpWaveHdr = NULL;
|
|
}
|
|
|
|
/*
|
|
SNDDM_InitWav
|
|
|
|
Crappy windows multimedia base
|
|
*/
|
|
static qboolean
|
|
SNDDMA_InitWav (void)
|
|
{
|
|
int i;
|
|
HRESULT hr;
|
|
WAVEFORMATEX format;
|
|
|
|
snd_sent = 0;
|
|
snd_completed = 0;
|
|
|
|
if (!snd_stereo->int_val) {
|
|
sn.channels = 1;
|
|
} else {
|
|
sn.channels = 2;
|
|
}
|
|
|
|
sn.samplebits = snd_bits->int_val;
|
|
sn.speed = snd_rate->int_val;
|
|
|
|
memset (&format, 0, sizeof (format));
|
|
format.wFormatTag = WAVE_FORMAT_PCM;
|
|
format.nChannels = sn.channels;
|
|
format.wBitsPerSample = sn.samplebits;
|
|
format.nSamplesPerSec = sn.speed;
|
|
format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
|
|
format.cbSize = 0;
|
|
format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
|
|
|
|
/* Open a waveform device for output using window callback. */
|
|
while ((hr = waveOutOpen ((LPHWAVEOUT) & hWaveOut, WAVE_MAPPER,
|
|
&format, 0, 0L,
|
|
CALLBACK_NULL)) != MMSYSERR_NOERROR) {
|
|
if (hr != MMSYSERR_ALLOCATED) {
|
|
Sys_Printf ("waveOutOpen failed\n");
|
|
return false;
|
|
}
|
|
Sys_Printf ("waveOutOpen failure;\n" " hardware already in use\n");
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
Allocate and lock memory for the waveform data. The memory
|
|
for waveform data must be globally allocated with
|
|
GMEM_MOVEABLE and GMEM_SHARE flags.
|
|
*/
|
|
gSndBufSize = WAV_BUFFERS * WAV_BUFFER_SIZE;
|
|
hData = GlobalAlloc (GMEM_MOVEABLE | GMEM_SHARE, gSndBufSize);
|
|
if (!hData) {
|
|
Sys_Printf ("Sound: Out of memory.\n");
|
|
FreeSound ();
|
|
return false;
|
|
}
|
|
lpData = GlobalLock (hData);
|
|
if (!lpData) {
|
|
Sys_Printf ("Sound: Failed to lock.\n");
|
|
FreeSound ();
|
|
return false;
|
|
}
|
|
memset (lpData, 0, gSndBufSize);
|
|
|
|
/*
|
|
* Allocate and lock memory for the header. This memory must
|
|
* also be globally allocated with GMEM_MOVEABLE and
|
|
* GMEM_SHARE flags.
|
|
*/
|
|
hWaveHdr = GlobalAlloc (GMEM_MOVEABLE | GMEM_SHARE,
|
|
(DWORD) sizeof (WAVEHDR) * WAV_BUFFERS);
|
|
|
|
if (hWaveHdr == NULL) {
|
|
Sys_Printf ("Sound: Failed to Alloc header.\n");
|
|
FreeSound ();
|
|
return false;
|
|
}
|
|
|
|
lpWaveHdr = (LPWAVEHDR) GlobalLock (hWaveHdr);
|
|
|
|
if (lpWaveHdr == NULL) {
|
|
Sys_Printf ("Sound: Failed to lock header.\n");
|
|
FreeSound ();
|
|
return false;
|
|
}
|
|
|
|
memset (lpWaveHdr, 0, sizeof (WAVEHDR) * WAV_BUFFERS);
|
|
|
|
/* After allocation, set up and prepare headers. */
|
|
for (i = 0; i < WAV_BUFFERS; i++) {
|
|
lpWaveHdr[i].dwBufferLength = WAV_BUFFER_SIZE;
|
|
lpWaveHdr[i].lpData = lpData + i * WAV_BUFFER_SIZE;
|
|
|
|
if (waveOutPrepareHeader (hWaveOut, lpWaveHdr + i, sizeof (WAVEHDR)) !=
|
|
MMSYSERR_NOERROR) {
|
|
Sys_Printf ("Sound: failed to prepare wave headers\n");
|
|
FreeSound ();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
sn.frames = gSndBufSize / (sn.samplebits / 8) / sn.channels;
|
|
sn.framepos = 0;
|
|
sn.submission_chunk = 1;
|
|
sn.buffer = (unsigned char *) lpData;
|
|
sample16 = (sn.samplebits / 8) - 1;
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
SNDDMA_Init
|
|
|
|
Try to find a sound device to mix for.
|
|
Returns false if nothing is found.
|
|
*/
|
|
static volatile dma_t *
|
|
SNDDMA_Init (void)
|
|
{
|
|
if (snd_firsttime) {
|
|
if (SNDDMA_InitWav ()) {
|
|
Sys_Printf ("Wave sound initialized\n");
|
|
} else {
|
|
Sys_Printf ("Wave sound failed to init\n");
|
|
}
|
|
}
|
|
|
|
snd_firsttime = false;
|
|
return &sn;
|
|
}
|
|
|
|
/*
|
|
SNDDMA_GetDMAPos
|
|
|
|
return the current sample position (in mono samples read)
|
|
inside the recirculating dma buffer, so the mixing code will know
|
|
how many sample are required to fill it up.
|
|
*/
|
|
static int
|
|
SNDDMA_GetDMAPos (void)
|
|
{
|
|
int s = 0;
|
|
|
|
s = snd_sent * WAV_BUFFER_SIZE;
|
|
|
|
s >>= sample16;
|
|
s /= sn.channels;
|
|
|
|
s %= sn.frames;
|
|
sn.framepos = s;
|
|
|
|
return sn.framepos;
|
|
}
|
|
|
|
/*
|
|
SNDDMA_Submit
|
|
|
|
Send sound to device if buffer isn't really the dma buffer
|
|
*/
|
|
static void
|
|
SNDDMA_Submit (void)
|
|
{
|
|
int wResult;
|
|
LPWAVEHDR h;
|
|
|
|
// find which sound blocks have completed
|
|
while (1) {
|
|
if (snd_completed == snd_sent) {
|
|
Sys_MaskPrintf (SYS_SND, "Sound overrun\n");
|
|
break;
|
|
}
|
|
|
|
if (!(lpWaveHdr[snd_completed & WAV_MASK].dwFlags & WHDR_DONE)) {
|
|
break;
|
|
}
|
|
|
|
snd_completed++; // this buffer has been played
|
|
}
|
|
|
|
// submit two new sound blocks
|
|
while (((snd_sent - snd_completed) >> sample16) < 4) {
|
|
h = lpWaveHdr + (snd_sent & WAV_MASK);
|
|
|
|
snd_sent++;
|
|
/*
|
|
Now the data block can be sent to the output device. The
|
|
waveOutWrite function returns immediately and waveform
|
|
data is sent to the output device in the background.
|
|
*/
|
|
wResult = waveOutWrite (hWaveOut, h, sizeof (WAVEHDR));
|
|
|
|
if (wResult != MMSYSERR_NOERROR) {
|
|
Sys_Printf ("Failed to write block to device\n");
|
|
FreeSound ();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
SNDDMA_Shutdown
|
|
|
|
Reset the sound device for exiting
|
|
*/
|
|
static void
|
|
SNDDMA_Shutdown (void)
|
|
{
|
|
FreeSound ();
|
|
}
|
|
|
|
PLUGIN_INFO(snd_output, win)
|
|
{
|
|
plugin_info.type = qfp_snd_output;
|
|
plugin_info.api_version = QFPLUGIN_VERSION;
|
|
plugin_info.plugin_version = "0.1";
|
|
plugin_info.description = "Windows digital output";
|
|
plugin_info.copyright = "Copyright (C) 1996-1997 id Software, Inc.\n"
|
|
"Copyright (C) 1999,2000,2001 contributors of the QuakeForge "
|
|
"project\n"
|
|
"Please see the file \"AUTHORS\" for a list of contributors";
|
|
plugin_info.functions = &plugin_info_funcs;
|
|
plugin_info.data = &plugin_info_data;
|
|
|
|
plugin_info_data.general = &plugin_info_general_data;
|
|
plugin_info_data.input = NULL;
|
|
plugin_info_data.snd_output = &plugin_info_snd_output_data;
|
|
|
|
plugin_info_funcs.general = &plugin_info_general_funcs;
|
|
plugin_info_funcs.input = NULL;
|
|
plugin_info_funcs.snd_output = &plugin_info_snd_output_funcs;
|
|
|
|
plugin_info_general_funcs.p_Init = SNDDMA_Init_Cvars;
|
|
plugin_info_general_funcs.p_Shutdown = NULL;
|
|
plugin_info_snd_output_funcs.pS_O_Init = SNDDMA_Init;
|
|
plugin_info_snd_output_funcs.pS_O_Shutdown = SNDDMA_Shutdown;
|
|
plugin_info_snd_output_funcs.pS_O_GetDMAPos = SNDDMA_GetDMAPos;
|
|
plugin_info_snd_output_funcs.pS_O_Submit = SNDDMA_Submit;
|
|
plugin_info_snd_output_funcs.pS_O_BlockSound = SNDDMA_BlockSound;
|
|
plugin_info_snd_output_funcs.pS_O_UnblockSound = SNDDMA_UnblockSound;
|
|
|
|
return &plugin_info;
|
|
}
|