mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-06 13:11:20 +00:00
77b2942982
gamecode_builtins, gib, image, modules, object, ruamoko and util.
30 lines
1,020 B
Makefile
30 lines
1,020 B
Makefile
AUTOMAKE_OPTIONS= foreign
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AM_CFLAGS= @PREFER_PIC@
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INCLUDES= -I$(top_srcdir)/include
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plugin_version= 1:0:0
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plugin_ldflags= @plugin_ldflags@
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plugin_libadd= @plugin_libadd@
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EXEEXT=
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lib_LTLIBRARIES= libQFconsole.la
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plugin_PROGRAMS= @SERVER_PLUGIN_TARGETS@ @CLIENT_PLUGIN_TARGETS@
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noinst_PROGRAMS= @SERVER_PLUGIN_STATIC@ @CLIENT_PLUGIN_STATIC@
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EXTRA_PROGRAMS= console_server.la console_client.la
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common_sources= \
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buffer.c complete.c console.c inputline.c list.c filelist.c view.c
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client_sources= client.c menu.c
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server_sources= server.c
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libQFconsole_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir) -no-undefined
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libQFconsole_la_LIBADD= $(plugin_libadd) $(top_builddir)/libs/util/libQFutil.la
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libQFconsole_la_SOURCES= $(common_sources)
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console_client_la_LDFLAGS= $(plugin_ldflags)
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console_client_la_LDADD= $(plugin_libadd)
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console_client_la_SOURCES= $(client_sources)
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console_server_la_LDFLAGS= $(plugin_ldflags)
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console_server_la_LDADD= $(CURSES_LIBS) $(plugin_libadd)
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console_server_la_SOURCES= $(server_sources)
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