mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 06:34:11 +00:00
ba9c43d2d3
It is essentially just a wrapper around the window versions of ncurses functions.
99 lines
1.8 KiB
R
99 lines
1.8 KiB
R
int fence;
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#include <AutoreleasePool.h>
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#include "color.h"
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#include "qwaq-app.h"
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#include "qwaq-curses.h"
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#include "qwaq-window.h"
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#include "qwaq-screen.h"
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#include "qwaq-view.h"
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static AutoreleasePool *autorelease_pool;
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static void
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arp_start (void)
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{
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autorelease_pool = [[AutoreleasePool alloc] init];
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}
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static void
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arp_end (void)
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{
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[autorelease_pool release];
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autorelease_pool = nil;
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}
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@implementation QwaqApplication
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+app
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{
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return [[[self alloc] init] autorelease];
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}
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-init
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{
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if (!(self = [super init])) {
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return nil;
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}
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initialize ();
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init_pair (1, COLOR_WHITE, COLOR_BLUE);
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init_pair (2, COLOR_WHITE, COLOR_BLACK);
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screen = [[Screen screen] retain];
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[self insert:screen];
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[screen setBackground: COLOR_PAIR (1)];
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Rect r = *[screen getRect];
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r.offset.x = r.extent.width / 4;
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r.offset.y = r.extent.height / 4;
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r.extent.width /= 2;
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r.extent.height /= 2;
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Window *w;
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[self insert: w=[[Window windowWithRect: r] setBackground: COLOR_PAIR (2)]];
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//wprintf (w.window, "%d %d %d %d\n", r.offset.x, r.offset.y, r.extent.width, r.ylen);
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return self;
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}
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-run
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{
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[self draw];
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do {
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arp_start ();
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get_event (&event);
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if (event.what != qe_none) {
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[self handleEvent: &event];
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}
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arp_end ();
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} while (!endState);
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return self;
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}
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-handleEvent: (qwaq_event_t *) event
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{
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[screen handleEvent: event];
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if (event.what == qe_key && event.key == '\x18') {
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event.what = qe_command;
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event.message.command = qc_exit;
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}
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if (event.what == qe_command
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&& (event.message.command == qc_exit
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|| event.message.command == qc_error)) {
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endState = event.message.command;
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}
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return self;
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}
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@end
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int main (int argc, string *argv)
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{
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fence = 0;
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//while (!fence) {}
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id app = [[QwaqApplication app] retain];
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[app run];
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[app release];
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qwaq_event_t event;
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get_event (&event); // XXX need a "wait for queue idle"
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return 0;
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}
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