mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 22:52:21 +00:00
6aaf5c3722
This gets the pipelines loaded (and unloaded on shutdown). Probably the easy part :P. Still need to sort out the command buffers, synchronization, and particle generation (and probably a bunch else that's not coming to mind).
326 lines
6.5 KiB
C
326 lines
6.5 KiB
C
/*
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vulkan_particles.c
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Quake specific Vulkan particle manager
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Copyright (C) 2021 Bill Currie <bill@taniwha.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_MATH_H
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# include <math.h>
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/cvar.h"
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#include "QF/render.h"
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#include "QF/va.h"
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#include "QF/plugin/vid_render.h"
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#include "QF/Vulkan/debug.h"
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#include "QF/Vulkan/device.h"
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#include "QF/Vulkan/instance.h"
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#include "QF/Vulkan/qf_particles.h"
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#include "r_internal.h"
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#include "vid_vulkan.h"
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static const char * __attribute__((used)) particle_pass_names[] = {
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"draw",
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};
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void
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Vulkan_ClearParticles (vulkan_ctx_t *ctx)
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{
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}
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void
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Vulkan_InitParticles (vulkan_ctx_t *ctx)
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{
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}
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static void
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R_RocketTrail_QF (const entity_t *ent)
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{
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}
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static void
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R_GrenadeTrail_QF (const entity_t *ent)
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{
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}
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static void
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R_BloodTrail_QF (const entity_t *ent)
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{
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}
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static void
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R_SlightBloodTrail_QF (const entity_t *ent)
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{
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}
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static void
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R_WizTrail_QF (const entity_t *ent)
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{
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}
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static void
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R_FlameTrail_QF (const entity_t *ent)
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{
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}
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static void
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R_VoorTrail_QF (const entity_t *ent)
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{
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}
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static void
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R_GlowTrail_QF (const entity_t *ent, int glow_color)
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{
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}
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static void
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R_RunParticleEffect_QF (const vec3_t org, const vec3_t dir, int color,
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int count)
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{
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}
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static void
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R_BloodPuffEffect_QF (const vec3_t org, int count)
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{
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}
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static void
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R_GunshotEffect_QF (const vec3_t org, int count)
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{
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}
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static void
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R_LightningBloodEffect_QF (const vec3_t org)
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{
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}
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static void
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R_SpikeEffect_QF (const vec3_t org)
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{
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}
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static void
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R_KnightSpikeEffect_QF (const vec3_t org)
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{
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}
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static void
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R_SuperSpikeEffect_QF (const vec3_t org)
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{
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}
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static void
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R_WizSpikeEffect_QF (const vec3_t org)
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{
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}
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static void
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R_BlobExplosion_QF (const vec3_t org)
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{
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}
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static void
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R_ParticleExplosion_QF (const vec3_t org)
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{
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}
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static void
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R_ParticleExplosion2_QF (const vec3_t org, int colorStart, int colorLength)
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{
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}
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static void
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R_LavaSplash_QF (const vec3_t org)
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{
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}
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static void
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R_TeleportSplash_QF (const vec3_t org)
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{
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}
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static void
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R_DarkFieldParticles_ID (const entity_t *ent)
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{
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}
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static void
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R_EntityParticles_ID (const entity_t *ent)
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{
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}
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static void
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R_Particle_New (ptype_t type, int texnum, const vec3_t org,
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float scale, const vec3_t vel, float die,
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int color, float alpha, float ramp)
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{
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}
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static void
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R_Particle_NewRandom (ptype_t type, int texnum, const vec3_t org,
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int org_fuzz, float scale, int vel_fuzz,
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float die, int color, float alpha,
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float ramp)
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{
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}
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static vid_particle_funcs_t vulkan_particles_QF = {
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R_RocketTrail_QF,
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R_GrenadeTrail_QF,
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R_BloodTrail_QF,
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R_SlightBloodTrail_QF,
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R_WizTrail_QF,
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R_FlameTrail_QF,
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R_VoorTrail_QF,
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R_GlowTrail_QF,
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R_RunParticleEffect_QF,
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R_BloodPuffEffect_QF,
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R_GunshotEffect_QF,
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R_LightningBloodEffect_QF,
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R_SpikeEffect_QF,
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R_KnightSpikeEffect_QF,
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R_SuperSpikeEffect_QF,
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R_WizSpikeEffect_QF,
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R_BlobExplosion_QF,
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R_ParticleExplosion_QF,
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R_ParticleExplosion2_QF,
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R_LavaSplash_QF,
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R_TeleportSplash_QF,
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R_DarkFieldParticles_ID,
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R_EntityParticles_ID,
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R_Particle_New,
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R_Particle_NewRandom,
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};
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void
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Vulkan_r_easter_eggs_f (cvar_t *var, vulkan_ctx_t *ctx)
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{
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if (!easter_eggs || !r_particles_style) {
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return;
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}
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if (easter_eggs->int_val) {
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if (r_particles_style->int_val) {
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//vulkan_vid_render_funcs.particles = &vulkan_particles_QF_egg;
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} else {
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//vulkan_vid_render_funcs.particles = &vulkan_particles_ID_egg;
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}
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} else {
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if (r_particles_style->int_val) {
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//vulkan_vid_render_funcs.particles = &vulkan_particles_QF;
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} else {
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//vulkan_vid_render_funcs.particles = &vulkan_particles_ID;
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}
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}
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vulkan_vid_render_funcs.particles = &vulkan_particles_QF;
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}
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void
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Vulkan_r_particles_style_f (cvar_t *var, vulkan_ctx_t *ctx)
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{
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Vulkan_r_easter_eggs_f (var, ctx);
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}
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void
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Vulkan_DrawParticles (vulkan_ctx_t *ctx)
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{
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}
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void
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Vulkan_Particles_Init (vulkan_ctx_t *ctx)
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{
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vulkan_vid_render_funcs.particles = &vulkan_particles_QF;
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qfv_device_t *device = ctx->device;
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qfvPushDebug (ctx, "particles init");
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particlectx_t *pctx = calloc (1, sizeof (particlectx_t));
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ctx->particle_context = pctx;
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size_t frames = ctx->frames.size;
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DARRAY_INIT (&pctx->frames, frames);
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DARRAY_RESIZE (&pctx->frames, frames);
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pctx->frames.grow = 0;
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pctx->physics = Vulkan_CreateComputePipeline (ctx, "partphysics");
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pctx->update = Vulkan_CreateComputePipeline (ctx, "partupdate");
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pctx->draw = Vulkan_CreateGraphicsPipeline (ctx, "partdraw");
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pctx->physics_layout = Vulkan_CreatePipelineLayout (ctx,
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"partphysics_layout");
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pctx->update_layout = Vulkan_CreatePipelineLayout (ctx,
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"partupdate_layout");
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pctx->draw_layout = Vulkan_CreatePipelineLayout (ctx, "draw_layout");
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pctx->pool = Vulkan_CreateDescriptorPool (ctx, "particle_pool");
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pctx->setLayout = Vulkan_CreateDescriptorSetLayout (ctx, "particle_set");
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for (size_t i = 0; i < frames; i++) {
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__auto_type pframe = &pctx->frames.a[i];
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DARRAY_INIT (&pframe->cmdSet, QFV_particleNumPasses);
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DARRAY_RESIZE (&pframe->cmdSet, QFV_particleNumPasses);
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pframe->cmdSet.grow = 0;
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QFV_AllocateCommandBuffers (device, ctx->cmdpool, 1, &pframe->cmdSet);
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for (int j = 0; j < QFV_particleNumPasses; j++) {
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QFV_duSetObjectName (device, VK_OBJECT_TYPE_COMMAND_BUFFER,
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pframe->cmdSet.a[j],
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va (ctx->va_ctx, "cmd:particle:%zd:%s", i,
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particle_pass_names[j]));
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}
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}
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qfvPopDebug (ctx);
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}
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void
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Vulkan_Particles_Shutdown (vulkan_ctx_t *ctx)
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{
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qfv_device_t *device = ctx->device;
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qfv_devfuncs_t *dfunc = device->funcs;
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particlectx_t *pctx = ctx->particle_context;
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for (size_t i = 0; i < pctx->frames.size; i++) {
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__auto_type pframe = &pctx->frames.a[i];
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free (pframe->cmdSet.a);
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}
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dfunc->vkDestroyPipeline (device->dev, pctx->physics, 0);
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dfunc->vkDestroyPipeline (device->dev, pctx->update, 0);
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dfunc->vkDestroyPipeline (device->dev, pctx->draw, 0);
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free (pctx->frames.a);
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free (pctx);
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}
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