quakeforge/libs/console
Bill Currie 37024a4419 final (?) cleanup of center printing. turns out there's no reason to keep
it in the renderer and every reason to pull it out (ok, some might
disagree:)
2004-03-02 03:55:18 +00:00
..
.gitignore the beginnings of the console lib (using plugins for the client/server type 2001-07-16 20:41:10 +00:00
buffer.c make qf gcc 3.3 clean 2003-04-17 00:01:48 +00:00
client.c final (?) cleanup of center printing. turns out there's no reason to keep 2004-03-02 03:55:18 +00:00
complete.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
console.c make the console run at full speed no matter what demo_speed is at. what a 2003-07-25 22:21:47 +00:00
filelist.c be consistent with WIN32 and _WIN32 (now all _WIN32) 2004-01-20 03:47:27 +00:00
inputline.c make the input line scrolling unsigned int clean 2003-04-17 02:03:47 +00:00
list.c re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
Makefile.am several libs can now get built as dlls in windows: console, gamecode, 2004-01-19 07:47:41 +00:00
menu.c move the OO runtime support code from libQFgamecode to libQFruamoko where 2004-01-16 08:02:31 +00:00
server.c bah, fix one, create another... 2004-01-27 05:23:36 +00:00
view.c while downward overlapped memcpys are safe, shut up valgrind 2003-08-13 17:07:42 +00:00