quakeforge/libs/video/renderer/sw
Ragnvald Maartmann-Moe IV c764ddc64a Just a massive speedup to gl particles. Enjoy.
(Thanks to LordHavoc for prodding me to use glDrawElements, and munge all the particle textures into 1. Code mine, suggestions his)
2001-12-19 04:03:57 +00:00
..
.gitignore FINALLY, the nq and qw renderers are merged. the view and particle subsystems 2001-05-24 19:22:35 +00:00
d_draw.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
d_edge.c more quakeforge compiling on alpha patches 2001-11-17 05:26:30 +00:00
d_fill.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
d_init.c lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading 2001-11-21 19:13:53 +00:00
d_modech.c lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading 2001-11-21 19:13:53 +00:00
d_part.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
d_parta.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
d_polysa.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
d_polyse.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
d_scan.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
d_scana.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
d_sky.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
d_spr8.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
d_sprite.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
d_surf.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
d_vars.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
d_varsa.S lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading 2001-11-21 19:13:53 +00:00
d_zpoint.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
draw.c changed int to an unsigned int 2001-12-17 23:41:58 +00:00
Makefile.am lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading 2001-11-21 19:13:53 +00:00
nonintel.c lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading 2001-11-21 19:13:53 +00:00
screen.c Change hudswap to use a callback, and instead of passing a swap variable to 10 functions, where only 2 use it, use a global variable. Make a few scr functions static inline, too. Got a totally unexpected ~0.45fps speedup. 2001-12-09 14:05:30 +00:00
surf8.S lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading 2001-11-21 19:13:53 +00:00
sw_graph.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sw_raclip.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sw_raclipa.S mingw build fixes again (including mostly working in sid: got some link issues) 2001-09-25 06:18:30 +00:00
sw_ralias.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
sw_raliasa.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
sw_rbsp.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sw_rdraw.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sw_rdrawa.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
sw_redge.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
sw_redgea.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
sw_rmain.c Just a massive speedup to gl particles. Enjoy. 2001-12-19 04:03:57 +00:00
sw_rmisc.c more quakeforge compiling on alpha patches 2001-11-17 05:26:30 +00:00
sw_rpart.c Just a massive speedup to gl particles. Enjoy. 2001-12-19 04:03:57 +00:00
sw_rsky.c lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading 2001-11-21 19:13:53 +00:00
sw_rsprite.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
sw_rsurf.c lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading 2001-11-21 19:13:53 +00:00
sw_rvarsa.S include/QF header cleanup. including config.h (or any file from include) is 2001-05-31 05:33:13 +00:00
sw_skin.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
transform.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00