quakeforge/libs/video/targets/vid_sdl_gl.c
Bill Currie 8ee06d75a9 Separate render and presentation initialization
This paves the way for clean initialization of the Vulkan renderer, and
very much cleans up the older renderer initialization code as gl and sw
are no longer intertwined.
2019-07-09 01:00:47 +09:00

178 lines
3.9 KiB
C

/*
vid_sdl.c
Video driver for Sam Lantinga's Simple DirectMedia Layer
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#include <SDL.h>
#include "QF/console.h"
#include "QF/cvar.h"
#include "QF/qendian.h"
#include "QF/sys.h"
#include "QF/vid.h"
#include "context_sdl.h"
#include "d_iface.h"
#include "vid_internal.h"
#include "vid_gl.h"
// Define GLAPIENTRY to a useful value
#ifndef GLAPIENTRY
# ifdef _WIN32
# include <windows.h>
# define GLAPIENTRY WINAPI
# undef LoadImage
# else
# ifdef APIENTRY
# define GLAPIENTRY APIENTRY
# else
# define GLAPIENTRY
# endif
# endif
#endif
static void (GLAPIENTRY *qfglFinish) (void);
static int use_gl_procaddress = 0;
static cvar_t *gl_driver;
static void *
QFGL_ProcAddress (const char *name, qboolean crit)
{
void *glfunc = NULL;
Sys_MaskPrintf (SYS_VID, "DEBUG: Finding symbol %s ... ", name);
glfunc = SDL_GL_GetProcAddress (name);
if (glfunc) {
Sys_MaskPrintf (SYS_VID, "found [%p]\n", glfunc);
return glfunc;
}
Sys_MaskPrintf (SYS_VID, "not found\n");
if (crit) {
if (strncmp ("fxMesa", name, 6) == 0) {
Sys_Printf ("This target requires a special version of Mesa with "
"support for Glide and SVGAlib.\n");
Sys_Printf ("If you are in X, try using a GLX or SGL target.\n");
}
Sys_Error ("Couldn't load critical OpenGL function %s, exiting...",
name);
}
return NULL;
}
static void
sdlgl_set_vid_mode (gl_ctx_t *ctx)
{
int i, j;
sdl_flags |= SDL_OPENGL;
// Setup GL Attributes
SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
// SDL_GL_SetAttribute (SDL_GL_STENCIL_SIZE, 0); // Try for 0, 8
// SDL_GL_SetAttribute (SDL_GL_STEREO, 1); // Someday...
for (i = 0; i < 5; i++) {
int k;
int color[5] = {32, 24, 16, 15, 0};
int rgba[5][4] = {
{8, 8, 8, 0},
{8, 8, 8, 8},
{5, 6, 5, 0},
{5, 5, 5, 0},
{5, 5, 5, 1},
};
SDL_GL_SetAttribute (SDL_GL_RED_SIZE, rgba[i][0]);
SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgba[i][1]);
SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, rgba[i][2]);
SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, rgba[i][3]);
for (j = 0; j < 5; j++) {
for (k = 32; k >= 16; k -= 8) {
SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, k);
if ((sdl_screen = SDL_SetVideoMode (viddef.width, viddef.height,
color[j], sdl_flags)))
goto success;
}
}
}
Sys_Error ("Couldn't set video mode: %s", SDL_GetError ());
SDL_Quit ();
success:
viddef.numpages = 2;
ctx->init_gl ();
}
static void
sdlgl_end_rendering (void)
{
qfglFinish ();
SDL_GL_SwapBuffers ();
}
static void
sdl_load_gl (void)
{
if (SDL_GL_LoadLibrary (gl_driver->string) != 0)
Sys_Error ("Couldn't load OpenGL library %s!", gl_driver->string);
use_gl_procaddress = 1;
qfglFinish = QFGL_ProcAddress ("glFinish", true);
}
gl_ctx_t *
SDL_GL_Context (void)
{
gl_ctx_t *ctx = calloc (1, sizeof (gl_ctx_t));
ctx->load_gl = sdl_load_gl;
ctx->create_context = sdlgl_set_vid_mode;
ctx->get_proc_address = QFGL_ProcAddress;
ctx->end_rendering = sdlgl_end_rendering;
return ctx;
}
void
SDL_GL_Init_Cvars ()
{
gl_driver = Cvar_Get ("gl_driver", GL_DRIVER, CVAR_ROM, NULL,
"The OpenGL library to use. (path optional)");
}