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https://git.code.sf.net/p/quake/quakeforge
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db8cf68ef3
This is the bulk of the work for recording the resource pointer with with builtin data. I don't know how much of a difference it makes for most things, but it's probably pretty big for qwaq-curses due to the very high number of calls to the curses builtins. Closes #26
185 lines
3.7 KiB
C
185 lines
3.7 KiB
C
/*
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rua_keys.c
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Ruamoko key-api builtins
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/csqc.h"
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#include "QF/input.h"
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#include "QF/progs.h"
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#include "QF/zone.h"
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static void
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bi_Key_keydown (progs_t *pr, void *data)
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{
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#if 0
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int keynum = P_INT (pr, 0);
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R_INT (pr) = keydown[keynum];
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#endif
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}
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/*
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bi_Key_SetBinding
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QC-Function for set a binding
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*/
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static void
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bi_Key_SetBinding (progs_t *pr, void *data)
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{
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#if 0
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const char *imt_name = P_GSTRING (pr, 0);
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int keynum = P_INT (pr, 1);
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const char *binding = P_GSTRING (pr, 2);
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imt_t *imt;
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if (binding && !binding[0]) {
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binding = NULL; /* unbind a binding */
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}
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imt = Key_FindIMT (imt_name);
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if (imt) {
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Key_SetBinding (imt, keynum, binding);
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}
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#endif
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}
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/*
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bi_Key_LookupBinding
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Perform a reverse-binding-lookup
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*/
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static void
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bi_Key_LookupBinding (progs_t *pr, void *data)
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{
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#if 0
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const char *imt_name = P_GSTRING (pr, 0);
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int bindnum = P_INT (pr, 1);
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const char *binding = P_GSTRING (pr, 2);
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imt_t *imt;
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int i;
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knum_t keynum = -1;
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const char *keybind = NULL;
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imt = Key_FindIMT (imt_name);
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if (imt) {
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for (i = 0; i < QFK_LAST; i++) {
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keybind = imt->button_bindings.a[i].str;
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if (keybind == NULL) {
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continue;
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}
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if (strcmp (keybind, binding) == 0) {
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bindnum--;
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if (bindnum == 0) {
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keynum = i;
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break;
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}
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}
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}
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}
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R_INT (pr) = keynum;
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#endif
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}
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/*
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bi_Key_CountBinding
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Counts how often a binding is assigned to a key
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*/
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static void
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bi_Key_CountBinding (progs_t *pr, void *data)
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{
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#if 0
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const char *imt_name = P_GSTRING (pr, 0);
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const char *binding = P_GSTRING (pr, 1);
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int i, res = 0;
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const char *keybind = NULL;
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imt_t *imt;
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imt = Key_FindIMT (imt_name);
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if (imt) {
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for (i = 0; i < QFK_LAST; i++) {
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keybind = imt->button_bindings.a[i].str;
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if (keybind == NULL) {
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continue;
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}
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if (strcmp (keybind, binding) == 0) {
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res++;
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}
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}
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}
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R_INT (pr) = res;
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#endif
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}
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/*
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bi_Key_LookupBinding
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Convertes a keynum to a string
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*/
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static void
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bi_Key_KeynumToString (progs_t *pr, void *data)
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{
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int keynum = P_INT (pr, 0);
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RETURN_STRING (pr, Key_KeynumToString (keynum));
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}
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static void
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bi_Key_StringToKeynum (progs_t *pr, void *data)
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{
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const char *keyname = P_GSTRING (pr, 0);
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R_INT (pr) = Key_StringToKeynum (keyname);
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}
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#define bi(x,np,params...) {#x, bi_##x, -1, np, {params}}
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#define p(type) PR_PARAM(type)
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#define P(a, s) { .size = (s), .alignment = BITOP_LOG2 (a), }
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static builtin_t builtins[] = {
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bi(Key_keydown, 1, p(int)),
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bi(Key_SetBinding, 3, p(string), p(int), p(string)),
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bi(Key_LookupBinding, 3, p(string), p(int), p(string)),
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bi(Key_CountBinding, 2, p(string), p(string)),
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bi(Key_KeynumToString, 1, p(int)),
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bi(Key_StringToKeynum, 1, p(string)),
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{0}
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};
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void
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RUA_Key_Init (progs_t *pr, void *data)
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{
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PR_RegisterBuiltins (pr, builtins, 0);
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}
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