mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-06 05:01:26 +00:00
4bd37e7b64
Doxygen hates the QuakeC-style function prototypes we use, so switch to the C-style prototypes.
18 lines
573 B
R
18 lines
573 B
R
#include "entities.h"
|
|
|
|
void setmodel (entity e, string m) = #3;
|
|
void setorigin (entity e, vector o) = #2;
|
|
void setsize (entity e, vector min, vector max) = #4;
|
|
entity spawn (void) = #14;
|
|
void remove (entity e) = #15;
|
|
#ifdef __VERSION6__
|
|
entity find (entity start, .string field, string match) = #18;
|
|
#else
|
|
entity find (entity start, ...) = #18;
|
|
#endif
|
|
entity findradius (vector origin, float radius) = #22;
|
|
entity nextent (entity e) = #47;
|
|
void makestatic (entity e) = #69;
|
|
void setspawnparms (entity e) = #78;
|
|
|
|
void EntityParseFunction (void (string ent_data) func) = #0;
|