quakeforge/ruamoko/lib/entities.r
Jeff Teunissen 4bd37e7b64 Switch to C-style function declarations.
Doxygen hates the QuakeC-style function prototypes we use, so switch to the
C-style prototypes.
2010-12-11 20:31:59 -05:00

18 lines
573 B
R

#include "entities.h"
void setmodel (entity e, string m) = #3;
void setorigin (entity e, vector o) = #2;
void setsize (entity e, vector min, vector max) = #4;
entity spawn (void) = #14;
void remove (entity e) = #15;
#ifdef __VERSION6__
entity find (entity start, .string field, string match) = #18;
#else
entity find (entity start, ...) = #18;
#endif
entity findradius (vector origin, float radius) = #22;
entity nextent (entity e) = #47;
void makestatic (entity e) = #69;
void setspawnparms (entity e) = #78;
void EntityParseFunction (void (string ent_data) func) = #0;