quakeforge/libs/video/renderer
Bill Currie dc779acdb5 build the texture chains such that they get rendered front to back. seems to
only get about 0.17% speedup in overkill (with just about every thing off),
but it might make more of a difference in-game.
2001-11-05 06:20:35 +00:00
..
gl build the texture chains such that they get rendered front to back. seems to 2001-11-05 06:20:35 +00:00
sw more externs cleaned up 2001-10-29 17:46:03 +00:00
sw32 more externs cleaned up 2001-10-29 17:46:03 +00:00
.gitignore FINALLY, the nq and qw renderers are merged. the view and particle subsystems 2001-05-24 19:22:35 +00:00
Makefile.am fix the libQFrenderer_sw.lai installation error. libtool requires -rpath 2001-10-24 17:54:56 +00:00
r_cvar.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
r_efrag.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
r_ent.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
r_graph.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
r_light.c Whitespace. 2001-10-09 21:57:49 +00:00
r_main.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
r_part.c Change particle limit from a short to an unsigned int. Possibly a tiny speedup, also allows for absurd particle counts... 2001-10-30 19:42:29 +00:00