mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-27 06:34:11 +00:00
bc1b483525
It's pretty useless in git.
41 lines
1 KiB
C
41 lines
1 KiB
C
/*
|
|
qf_particles.h
|
|
|
|
GLSL specific particles stuff
|
|
|
|
Copyright (C) 2012 Bill Currie <bill@taniwha.org>
|
|
|
|
Author: Bill Currie <bill@taniwha.org>
|
|
Date: 2012/1/15
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
#ifndef __QF_GLSL_qf_bsp_h
|
|
#define __QF_GLSL_qf_bsp_h
|
|
|
|
#include "QF/GLSL/types.h"
|
|
|
|
typedef struct {
|
|
float texcoord[2];
|
|
float vertex[3];
|
|
byte color[4];
|
|
} partvert_t;
|
|
|
|
#endif//__QF_GLSL_qf_bsp_h
|