quakeforge/libs
Bill Currie d56d8ac707 [util] Loosen up the epsilon on simd seb tests
It seems my eeepc's SSE units don't get quite the same answers as does
my i7's (maybe due to lack of hadd?).
2021-08-02 23:15:20 +09:00
..
audio [win] Fix a pile of bitrot 2021-07-11 13:30:52 +09:00
client [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
console [console] Clean up key_menu input handling 2021-07-24 14:21:54 +09:00
gamecode [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
gib Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
image Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
input [console] Untangle console and menu toggling 2021-07-23 02:28:37 +09:00
models [util] Make bsp_t counts size_t 2021-08-01 21:54:05 +09:00
net [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
scene [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
ui [ui] Add two view manipulation functions 2021-07-10 17:57:59 +09:00
util [util] Loosen up the epsilon on simd seb tests 2021-08-02 23:15:20 +09:00
video [build] Fix some windows bitrot 2021-08-02 14:02:41 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00