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https://git.code.sf.net/p/quake/quakeforge
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e472364f51
ease derived class initialization (all allocation can be done in -init). Objective-C rocks :)
89 lines
1.2 KiB
R
89 lines
1.2 KiB
R
#include "Object.h"
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#include "gui/Point.h"
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#include "gui/Size.h"
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#include "gui/Rect.h"
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@implementation Rect
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- (id) initWithComponents: (integer)x : (integer)y : (integer)w : (integer)h
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{
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self = [self init];
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origin = [[Size alloc] initWithComponents: x : y];
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size = [[Size alloc] initWithComponents: w : h];
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return self;
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}
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- (id) initWithOrigin: (Point)anOrigin size: (Size)aSize
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{
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self = [self init];
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if (!self || !anOrigin || !aSize)
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return NIL;
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origin = [anOrigin retain];
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size = [aSize retain];
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return self;
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}
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- (id) initWithRect: (Rect)aRect
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{
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self = [self init];
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if (!self || !aRect)
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return NIL;
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[self setRect: aRect];
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return self;
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}
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- (id) copy
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{
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local id myCopy = [super copy];
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if (!myCopy)
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myCopy = [[self class] alloc];
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return [myCopy initWithOrigin: origin size: size];
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}
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- (Point) origin
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{
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return origin;
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}
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- (Size) size
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{
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return size;
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}
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- (void) setOrigin: (Point)aPoint
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{
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if (!aPoint)
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return;
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if (origin)
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[origin release];
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origin = [aPoint retain];
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}
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- (void) setSize: (Size)aSize
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{
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if (!aSize)
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return;
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if (size)
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[size release];
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size = [aSize retain];
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}
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- (void) setRect: (Rect)aRect
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{
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[self setOrigin: [aRect origin]];
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[self setSize: [aRect size]];
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}
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@end
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