quakeforge/libs/models/sprite/Makefile.am
Bill Currie 4707706f5d Use QF_NEED for the renderer and model libraries.
This breaks RPM building, but I can fix that later.
2012-02-10 13:29:45 +09:00

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Makefile

AUTOMAKE_OPTIONS= foreign
AM_CFLAGS= @PREFER_PIC@
INCLUDES= -I$(top_srcdir)/include
noinst_LTLIBRARIES= @sprite_libs@
EXTRA_LTLIBRARIES=libsprite_gl.la libsprite_glsl.la libsprite_sw.la
sprite_src= model_sprite.c
gl_src= gl_model_sprite.c
glsl_src= glsl_model_sprite.c
sw_src= sw_model_sprite.c
libsprite_gl_la_SOURCES= $(gl_src) $(sprite_src)
libsprite_glsl_la_SOURCES= $(glsl_src) $(sprite_src)
libsprite_sw_la_SOURCES= $(sw_src) $(sprite_src)
EXTRA_DIST= $(gl_src) $(glsl_src) $(sw_src) $(sprite_src)