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https://git.code.sf.net/p/quake/quakeforge
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While being able to write pipeline specs like this was the end goal of the parsing sub-project, I didn't realize it was already usable. This sure makes going through the pipeline specs much easier. |
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audio | ||
client | ||
console | ||
entity | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makemodule.am |