mirror of
https://git.code.sf.net/p/quake/quakeforge
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integer constants and float function args/return values. pr_comp.h: o add the integer opcodes to pr_opcode_e pr_edict.c: o add "quaternion" and "integer" to type_name[] o support quatnernion and integers types when printing values o support the integer opcodes when bounds checking pr_exec.c o enable the integer opcodes pr_opcode: o add the integer opcodes to the opcode table o logical operators all result in an integer rather than a value expr.h: o rename int_val to integer_val qfcc.h: o kill another magic number expr.c: o move the opcode to string conversion out of type_mismatch and into get_op_string o rename int_val to integer_val o general integer type support. o generate an internal comipiler error for null opcodes rather than segging. pr_imm.c: o rename int_val to integer_val o support integer constants, converting to float when needed. pr_lex.c: o magic number death and support quaternions and integers in type_size[] qc-lex.l o rename int_val to integer_val o support quaternion and integer type keywords qc-parse.y: o rename int_val to integer_val o use binary_expr instead of new_binary_expr for local initialized variables builtins.c: o rename int_val to integer_val o fix most (all?) of the INT related FIXMEs defs.qc: o use integer instead of float where it makes sense main.c: o read_result is now integer rather than float main.qc: o float -> integer where appropriate o new test for int const to float arg |
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.. | ||
GL | ||
plugin | ||
.gitignore | ||
bspfile.h | ||
cdaudio.h | ||
checksum.h | ||
cmd.h | ||
console.h | ||
crc.h | ||
cvar.h | ||
draw.h | ||
gcc_attr.h | ||
gib.h | ||
hash.h | ||
hl.h | ||
info.h | ||
input.h | ||
joystick.h | ||
keys.h | ||
link.h | ||
locs.h | ||
Makefile.am | ||
mathlib.h | ||
mdfour.h | ||
model.h | ||
modelgen.h | ||
msg.h | ||
pcx.h | ||
plugin.h | ||
pr_comp.h | ||
pr_debug.h | ||
progs.h | ||
qargs.h | ||
qdefs.h | ||
qendian.h | ||
qfplist.h | ||
qtypes.h | ||
render.h | ||
screen.h | ||
sizebuf.h | ||
skin.h | ||
sound.h | ||
spritegn.h | ||
sys.h | ||
teamplay.h | ||
texture.h | ||
tga.h | ||
uint32.h | ||
va.h | ||
ver_check.h | ||
vfile.h | ||
vfs.h | ||
vid.h | ||
wad.h | ||
zone.h |