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done by setting the allkeys param to 1. when this is the case, if the menu item function returns 0, normal processing is done, otherwise processing stops.
14 lines
713 B
C++
14 lines
713 B
C++
void (integer x, integer y, string text) Menu_Begin = #0;
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void (integer val) Menu_FadeScreen = #0;
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void (integer () func) Menu_Draw = #0;
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void (integer x, integer y, string name) Menu_Pic = #0;
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void (integer x, integer y, string name) Menu_CenterPic = #0;
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void (integer x, integer y, string text, integer (string text, integer key) func, integer allkeys) Menu_Item = #0;
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void (void (integer x, integer y) func) Menu_Cursor = #0;
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void (integer (integer key, integer unicode, integer down) func) Menu_KeyEvent = #0;
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void () Menu_End = #0;
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void (string name) Menu_TopMenu = #0;
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void (string name) Menu_SelectMenu = #0;
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void (integer () func) Menu_SetQuit = #0;
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void () Menu_Quit = #0;
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integer () Menu_GetIndex = #0;
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