.. |
vkgen
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[vulkan] Generate code for resource nodes
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2021-01-05 14:15:35 +09:00 |
buffer.c
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Rework much of the Vulkan array handling
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2020-02-17 20:29:35 +09:00 |
command.c
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Rework much of the Vulkan array handling
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2020-02-17 20:29:35 +09:00 |
descriptor.c
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[vulkan] Clean up some tangled dependencies
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2021-01-04 17:26:39 +09:00 |
device.c
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Rework much of the Vulkan array handling
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2020-02-17 20:29:35 +09:00 |
image.c
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Create and destroy color/depth resources
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2020-02-18 14:28:28 +09:00 |
instance.c
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[vulkan] Get the parsed pipeline working
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2020-12-21 19:30:00 +09:00 |
memory.c
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Rework much of the Vulkan array handling
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2020-02-17 20:29:35 +09:00 |
namehack.h
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Start work on a Vulkan-based renderer
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2019-07-06 14:56:15 +09:00 |
passthrough.vert
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[vulkan] Add support for building and loading shaders
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2020-12-23 14:32:29 +09:00 |
pipeline.c
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[vulkan] Add support for custom parsers
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2020-12-24 01:36:17 +09:00 |
pushcolor.frag
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[vulkan] Add support for building and loading shaders
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2020-12-23 14:32:29 +09:00 |
qfpipeline.plist
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[vulkan] Remove renderpass from generated code
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2021-01-05 17:43:26 +09:00 |
renderpass.c
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[vulkan] Get the parsed pipeline working
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2020-12-21 19:30:00 +09:00 |
shader.c
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[vulkan] Generate code for resource nodes
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2021-01-05 14:15:35 +09:00 |
swapchain.c
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Output first pixels
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2020-02-18 01:03:36 +09:00 |
util.c
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Merge branch 'master' into vulkan
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2020-06-25 14:03:52 +09:00 |
util.h
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Fix a couple more optimization warnings
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2020-02-11 15:59:12 +09:00 |
vkparse.c
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[vulkan] Remove renderpass from generated code
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2021-01-05 17:43:26 +09:00 |
vkparse.h
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[vulkan] Generate code for resource nodes
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2021-01-05 14:15:35 +09:00 |
vkparse.plist
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[vulkan] Remove renderpass from generated code
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2021-01-05 17:43:26 +09:00 |
vulkan_draw.c
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Allow vulkan_draw to compile when optimizing
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2020-02-11 12:19:16 +09:00 |
vulkan_vid_common.c
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[vulkan] Clean up pipeline def loading
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2021-01-05 17:45:02 +09:00 |