mirror of
https://git.code.sf.net/p/quake/quakeforge
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145 lines
4.1 KiB
C
145 lines
4.1 KiB
C
/*
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pr_lex.c
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Lexical parser for GameC
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 2001 Jeff Teunissen <deek@dusknet.dhs.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public
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License along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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static const char rcsid[] =
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"$Id$";
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <QF/sys.h>
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#include "qfcc.h"
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int pr_source_line;
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char pr_parm_names[MAX_PARMS][MAX_NAME];
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char *pr_file_p;
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char *pr_line_start; // start of current source line
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int pr_bracelevel;
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char pr_token[2048];
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int pr_token_len;
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type_t *pr_immediate_type;
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eval_t pr_immediate;
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char pr_immediate_string[2048];
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int pr_error_count;
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// simple types. function types are dynamically allocated
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type_t type_void = { ev_void, &def_void };
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type_t type_string = { ev_string, &def_string };
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type_t type_float = { ev_float, &def_float };
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type_t type_vector = { ev_vector, &def_vector };
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type_t type_entity = { ev_entity, &def_entity };
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type_t type_field = { ev_field, &def_field };
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// type_function is a void() function used for state defs
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type_t type_function = { ev_func, &def_function, NULL, &type_void };
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type_t type_pointer = { ev_pointer, &def_pointer };
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type_t type_quaternion = { ev_quaternion, &def_quaternion };
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type_t type_integer = { ev_integer, &def_integer };
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type_t type_uinteger = { ev_uinteger, &def_uinteger };
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type_t type_short = { ev_short, &def_short };
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type_t type_struct = { ev_struct, &def_struct };
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type_t type_floatfield = { ev_field, &def_field, NULL, &type_float };
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def_t def_void = { &type_void, "temp" };
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def_t def_string = { &type_string, "temp" };
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def_t def_float = { &type_float, "temp" };
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def_t def_vector = { &type_vector, "temp" };
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def_t def_entity = { &type_entity, "temp" };
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def_t def_field = { &type_field, "temp" };
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def_t def_function = { &type_function, "temp" };
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def_t def_pointer = { &type_pointer, "temp" };
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def_t def_quaternion = { &type_quaternion, "temp" };
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def_t def_integer = { &type_integer, "temp" };
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def_t def_uinteger = { &type_uinteger, "temp" };
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def_t def_short = { &type_short, "temp" };
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def_t def_struct = { &type_struct, "temp" };
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def_t def_ret, def_parms[MAX_PARMS];
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def_t *def_for_type[8] = {
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&def_void, &def_string, &def_float, &def_vector,
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&def_entity, &def_field, &def_function, &def_pointer
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};
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/*
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PR_FindType
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Returns a preexisting complex type that matches the parm, or allocates
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a new one and copies it out.
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*/
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type_t *
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PR_FindType (type_t *type)
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{
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def_t *def;
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type_t *check;
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int i;
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for (check = pr.types; check; check = check->next) {
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if (check->type != type->type
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|| check->aux_type != type->aux_type
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|| check->num_parms != type->num_parms)
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continue;
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if (check->type != ev_func)
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return check;
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if (check->num_parms == -1)
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return check;
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for (i = 0; i < type->num_parms; i++)
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if (check->parm_types[i] != type->parm_types[i])
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break;
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if (i == type->num_parms)
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return check;
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}
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// allocate a new one
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check = malloc (sizeof (*check));
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if (!check)
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Sys_Error ("PR_FindType: Memory Allocation Failure\n");
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*check = *type;
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check->next = pr.types;
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pr.types = check;
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// allocate a generic def for the type, so fields can reference it
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def = malloc (sizeof (def_t));
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if (!def)
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Sys_Error ("PR_FindType: Memory Allocation Failure\n");
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def->name = "COMPLEX TYPE";
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def->type = check;
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check->def = def;
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return check;
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}
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