quakeforge/libs/video/renderer/vulkan/renderpass.c
Bill Currie 19c75f5e49 [vulkan] Clean up QFV_CreateFramebuffer's prototype
It now takes qfv_imageviewset_t instead of separate count and
VkImageView array.
2020-06-28 13:53:11 +09:00

103 lines
2.6 KiB
C

/*
renderpass.c
Vulkan render pass and frame buffer functions
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 2020 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_MATH_H
# include <math.h>
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/cvar.h"
#include "QF/dstring.h"
#include "QF/hash.h"
#include "QF/input.h"
#include "QF/mathlib.h"
#include "QF/qargs.h"
#include "QF/quakefs.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/vid.h"
#include "QF/Vulkan/qf_vid.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/image.h"
#include "QF/Vulkan/instance.h"
#include "QF/Vulkan/renderpass.h"
#include "compat.h"
#include "d_iface.h"
#include "r_internal.h"
#include "vid_vulkan.h"
#include "util.h"
VkRenderPass
QFV_CreateRenderPass (qfv_device_t *device,
qfv_attachmentdescription_t *attachments,
qfv_subpassparametersset_t *subpassparams,
qfv_subpassdependency_t *dependencies)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
VkRenderPassCreateInfo createInfo = {
VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, 0, 0,
attachments->size, attachments->a,
subpassparams->size, subpassparams->a,
dependencies->size, dependencies->a,
};
VkRenderPass renderpass;
dfunc->vkCreateRenderPass (dev, &createInfo, 0, &renderpass);
return renderpass;
}
VkFramebuffer
QFV_CreateFramebuffer (qfv_device_t *device, VkRenderPass renderPass,
qfv_imageviewset_t *attachments,
VkExtent2D extent, uint32_t layers)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
VkFramebufferCreateInfo createInfo = {
VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, 0, 0,
renderPass, attachments->size, attachments->a,
extent.width, extent.height, layers,
};
VkFramebuffer framebuffer;
dfunc->vkCreateFramebuffer (dev, &createInfo, 0, &framebuffer);
return framebuffer;
}