quakeforge/qtv/source
Bill Currie 35eec0b2e5 [ecs] Implement hierarchies as components
The main goal of this change was to make it easier to tell when a
hierarchy has been deleted, but as a side benefit, it got rid of the use
of PR_RESMAP. Also, it's easy to track the number of hierarchies.

Unfortunately, it showed how brittle the component side of the ECS is
(scene and canvas registries assumed their components were the first (no
long the case), thus the sweeping changes).

Centerprint doesn't work (but it hasn't for a while).
2024-01-02 16:38:01 +09:00
..
client.c [model] Remove Mod_LeafPVS in favor of mix/set 2023-08-05 11:51:01 +09:00
connection.c [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
Makemodule.am [vulkan] Add gpu profiling zones 2023-12-05 22:55:57 +09:00
qtv.c [console] Separate loading and initialization 2023-01-20 13:27:17 +09:00
sbar.c [ecs] Implement hierarchies as components 2024-01-02 16:38:01 +09:00
server.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
sv_parse.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00