quakeforge/nq/include
Bill Currie 860f48d541 Clean up about 12000 allocations
Some of them were actual leaks, but tracking memory should be a lot
easier now. However, there's a lot of room for optimization of
allocations (eg, recylcling of hierarchies. There is now 1 active
allocation (according to tracy) when nq exits: Qgetline's string buffer
(I think an api change is in order).
2024-01-05 11:50:48 +09:00
..
cl_skin.h Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
client.h Clean up about 12000 allocations 2024-01-05 11:50:48 +09:00
game.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
host.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
Makemodule.am Fix some distcheck issues 2022-03-01 10:12:50 +09:00
protocol.h [nq] Move usercmd_t to protocol.h 2022-06-03 15:42:10 +09:00
server.h [util] Add Sys_setjmp and Sys_longjmp 2023-12-01 12:13:26 +09:00
sv_pr_cmds.h [gamecode] Pass registered data pointer to builtins 2022-02-14 12:28:38 +09:00
sv_progs.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00