quakeforge/include/client/locs.h
Bill Currie 8466de2325 [client] Use vec4_t in entity_state_t
And clean up the mess (sort of:P)
2021-03-11 16:19:49 +09:00

52 lines
1.4 KiB
C

/*
locs.h
Parsing and handling of location files.
Copyright (C) 2000 Anton Gavrilov (tonik@quake.ru)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __QF_locs_h
#define __QF_locs_h
#include "QF/qtypes.h"
#include "QF/simd/types.h"
typedef struct
{
vec4f_t loc;
char *name;
} location_t;
location_t *locs_find(vec4f_t target) __attribute__((pure));
void locs_add (vec4f_t location, const char *name);
void locs_del (vec4f_t loc);
void locs_edit (vec4f_t loc, const char *desc);
void locs_load(const char *filename);
void locs_mark (vec4f_t loc, const char *desc);
int locs_nearest (vec4f_t loc) __attribute__((pure));
void locs_reset (void);
void locs_save (const char *filename, qboolean gz);
void map_to_loc (const char *mapname, char *filename);
void locs_draw (vec4f_t simorg);
#endif//__QF_locs_h