quakeforge/libs/video/renderer/sw
Bill Currie a372efee5c Add a new crosshair.
Now all 4 slots of the crosshair table are used :)

Also, fix the offset for pic based crosshairs in glsl, and use just one
func for them.
2012-12-12 19:36:50 +09:00
..
d_copy.S Fix the 32-bit x86 build of the software renderer. 2012-04-28 13:02:36 +09:00
d_draw.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
d_edge.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
d_fill.c signed int viddef_t members 2012-10-21 09:00:50 +09:00
d_init.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
d_modech.c signed int viddef_t members 2012-10-21 09:00:50 +09:00
d_part.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
d_parta.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
d_polysa.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
d_polyse.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
d_scan.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
d_scana.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
d_sky.c signed int viddef_t members 2012-10-21 09:00:50 +09:00
d_spr8.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
d_sprite.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
d_surf.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
d_vars.c signed int viddef_t members 2012-10-21 09:00:50 +09:00
d_varsa.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
d_zpoint.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
draw.c Add a new crosshair. 2012-12-12 19:36:50 +09:00
fpu.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
fpua.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
Makefile.am SW now tries (but fails miserably) to render iqm models. 2012-05-18 23:31:14 +09:00
nonintel.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
screen.c signed int viddef_t members 2012-10-21 09:00:50 +09:00
surf8.S lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading 2001-11-21 19:13:53 +00:00
sw_graph.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sw_raclip.c Fix the 32-bit x86 build of the software renderer. 2012-04-28 13:02:36 +09:00
sw_raclipa.S Fix the 32-bit x86 build of the software renderer. 2012-04-28 13:02:36 +09:00
sw_ralias.c Remove pskindesc from affinetridesc_t. 2012-05-19 09:29:05 +09:00
sw_raliasa.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
sw_rbsp.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sw_rdraw.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
sw_rdrawa.S Fix asm ilnking in mingw. 2011-09-10 17:49:14 +09:00
sw_redge.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sw_redgea.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
sw_riqm.c Fix non-static sw renderer for 32bit x86. 2012-07-15 22:34:00 +09:00
sw_rmain.c signed int viddef_t members 2012-10-21 09:00:50 +09:00
sw_rmisc.c Call R_SetFrustum in all renderers. 2012-07-03 15:57:33 +09:00
sw_rpart.c Fix a couple of missing particle function pointers. 2012-07-06 10:18:05 +09:00
sw_rsky.c Nuke UNALIGNED_OK. 2012-06-15 22:02:17 +09:00
sw_rsprite.c Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
sw_rsurf.c Support up to 128 dlights. 2012-07-21 13:58:54 +09:00
sw_rvarsa.S Fix the 32-bit x86 build of the software renderer. 2012-04-28 13:02:36 +09:00
transform.S re-enable asm for static builds 2001-06-11 20:59:48 +00:00
vid_common_sw.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00