quakeforge/include/QF/progs
Bill Currie ba35ce71b3 [qfcc] Support 32-bit and 64-bit handle types
32-bit is nice because it's small, but 64-bit is handy for special
handle encodings.
2023-10-02 23:33:37 +09:00
..
pr_comp.h [gamecode] Switch dot products to give a scalar 2023-08-31 15:32:52 +09:00
pr_debug.h [gamecode] Move progs auxiliary headers into a subdirectory 2022-01-09 00:26:52 +09:00
pr_obj.h [gamecode] Rename func_t to pr_func_t 2022-01-18 15:36:58 +09:00
pr_type.h [qfcc] Support 32-bit and 64-bit handle types 2023-10-02 23:33:37 +09:00
pr_type_names.h [gamecode] Use pr_type_names for debug views 2022-01-30 10:49:33 +09:00