quakeforge/libs/video/renderer/vulkan/vulkan_lighting.c
Bill Currie c86f0c9449 [vulkan] Move projection matrix code to its own file
And move more stuff over to simd.
2021-04-25 15:48:21 +09:00

678 lines
20 KiB
C

/*
vulkan_lighting.c
Vulkan lighting pass pipeline
Copyright (C) 2021 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2021/2/23
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#include "qfalloca.h"
#include "QF/dstring.h"
#include "QF/plist.h"
#include "QF/progs.h"
#include "QF/script.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/Vulkan/qf_lighting.h"
#include "QF/Vulkan/qf_texture.h"
#include "QF/Vulkan/barrier.h"
#include "QF/Vulkan/buffer.h"
#include "QF/Vulkan/debug.h"
#include "QF/Vulkan/descriptor.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/image.h"
#include "QF/Vulkan/staging.h"
#include "compat.h"
#include "r_internal.h"
#include "vid_vulkan.h"
static void
find_visible_lights (vulkan_ctx_t *ctx)
{
//qfv_device_t *device = ctx->device;
//qfv_devfuncs_t *dfunc = device->funcs;
lightingctx_t *lctx = ctx->lighting_context;
lightingframe_t *lframe = &lctx->frames.a[ctx->curFrame];
mleaf_t *leaf = r_viewleaf;
model_t *model = r_worldentity.renderer.model;
if (!leaf || !model) {
return;
}
if (leaf != lframe->leaf) {
//double start = Sys_DoubleTime ();
byte pvs[MAP_PVS_BYTES];
int flags = 0;
Mod_LeafPVS_set (leaf, model, 0, pvs);
memcpy (lframe->pvs, pvs, sizeof (pvs));
for (int i = 0; i < model->brush.numleafs; i++) {
if (pvs[i / 8] & (1 << (i % 8))) {
Mod_LeafPVS_mix (model->brush.leafs + i + 1, model, 0,
lframe->pvs);
}
}
for (int i = 0; i < model->brush.numleafs; i++) {
if (lframe->pvs[i / 8] & (1 << (i % 8))) {
flags |= model->brush.leaf_flags[i + 1];
}
}
lframe->leaf = leaf;
//double end = Sys_DoubleTime ();
//Sys_Printf ("find_visible_lights: %.5gus\n", (end - start) * 1e6);
int visible = 0;
memset (lframe->lightvis.a, 0, lframe->lightvis.size * sizeof (byte));
for (size_t i = 0; i < lctx->lightleafs.size; i++) {
int l = lctx->lightleafs.a[i];
if ((l == -1 && (flags & SURF_DRAWSKY))
|| lframe->pvs[l / 8] & (1 << (l % 8))) {
lframe->lightvis.a[i] = 1;
visible++;
}
}
//Sys_Printf ("find_visible_lights: %d / %zd visible\n", visible,
// lframe->lightvis.size);
}
}
static void
update_lights (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
lightingctx_t *lctx = ctx->lighting_context;
lightingframe_t *lframe = &lctx->frames.a[ctx->curFrame];
find_visible_lights (ctx);
dlight_t *lights[NUM_LIGHTS];
qfv_packet_t *packet = QFV_PacketAcquire (ctx->staging);
qfv_light_buffer_t *light_data = QFV_PacketExtend (packet,
sizeof (*light_data));
for (int i = 0; i < NUM_STYLES; i++) {
light_data->intensity[i] = d_lightstylevalue[i] / 65536.0;
}
// dynamic lights seem a tad faint, so 16x map lights
light_data->intensity[64] = 1 / 16.0;
light_data->intensity[65] = 1 / 16.0;
light_data->intensity[66] = 1 / 16.0;
light_data->intensity[67] = 1 / 16.0;
light_data->distFactor1 = 1 / 128.0;
light_data->distFactor2 = 1 / 16384.0;
light_data->lightCount = 0;
R_FindNearLights (r_origin, NUM_LIGHTS - 1, lights);
for (int i = 0; i < NUM_LIGHTS - 1; i++) {
if (!lights[i]) {
break;
}
light_data->lightCount++;
VectorCopy (lights[i]->color, light_data->lights[i].color);
VectorCopy (lights[i]->origin, light_data->lights[i].position);
light_data->lights[i].light = lights[i]->radius;
light_data->lights[i].data = 64; // default dynamic light
VectorZero (light_data->lights[i].direction);
light_data->lights[i].cone = 1;
}
for (size_t i = 0; (i < lframe->lightvis.size
&& light_data->lightCount < NUM_LIGHTS); i++) {
if (lframe->lightvis.a[i]) {
light_data->lights[light_data->lightCount++] = lctx->lights.a[i];
}
}
qfv_bufferbarrier_t bb = bufferBarriers[qfv_BB_Unknown_to_TransferWrite];
bb.barrier.buffer = lframe->light_buffer;
bb.barrier.size = sizeof (qfv_light_buffer_t);
dfunc->vkCmdPipelineBarrier (packet->cmd, bb.srcStages, bb.dstStages,
0, 0, 0, 1, &bb.barrier, 0, 0);
VkBufferCopy copy_region[] = {
{ packet->offset, 0, sizeof (qfv_light_buffer_t) },
};
dfunc->vkCmdCopyBuffer (packet->cmd, ctx->staging->buffer,
lframe->light_buffer, 1, &copy_region[0]);
bb = bufferBarriers[qfv_BB_TransferWrite_to_UniformRead];
bb.barrier.buffer = lframe->light_buffer;
bb.barrier.size = sizeof (qfv_light_buffer_t);
dfunc->vkCmdPipelineBarrier (packet->cmd, bb.srcStages, bb.dstStages,
0, 0, 0, 1, &bb.barrier, 0, 0);
QFV_PacketSubmit (packet);
}
void
Vulkan_Lighting_Draw (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
update_lights (ctx);
lightingctx_t *lctx = ctx->lighting_context;
__auto_type cframe = &ctx->frames.a[ctx->curFrame];
lightingframe_t *lframe = &lctx->frames.a[ctx->curFrame];
VkCommandBuffer cmd = lframe->cmd;
DARRAY_APPEND (&cframe->cmdSets[QFV_passLighting], cmd);
dfunc->vkResetCommandBuffer (cmd, 0);
VkCommandBufferInheritanceInfo inherit = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO, 0,
ctx->renderpass, QFV_passLighting,
cframe->framebuffer,
0, 0, 0,
};
VkCommandBufferBeginInfo beginInfo = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, 0,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
| VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, &inherit,
};
dfunc->vkBeginCommandBuffer (cmd, &beginInfo);
QFV_duCmdBeginLabel (device, cmd, "lighting", { 0.6, 0.5, 0.6, 1});
dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
lctx->pipeline);
lframe->bufferInfo[0].buffer = lframe->light_buffer;
lframe->attachInfo[0].imageView = ctx->attachment_views->a[QFV_attachDepth];
lframe->attachInfo[1].imageView = ctx->attachment_views->a[QFV_attachColor];
lframe->attachInfo[2].imageView
= ctx->attachment_views->a[QFV_attachEmission];
lframe->attachInfo[3].imageView
= ctx->attachment_views->a[QFV_attachNormal];
lframe->attachInfo[4].imageView
= ctx->attachment_views->a[QFV_attachPosition];
dfunc->vkUpdateDescriptorSets (device->dev,
LIGHTING_DESCRIPTORS,
lframe->descriptors, 0, 0);
VkDescriptorSet sets[] = {
lframe->attachWrite[0].dstSet,
lframe->bufferWrite[0].dstSet,
lframe->shadowWrite.dstSet,
};
dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
lctx->layout, 0, 3, sets, 0, 0);
dfunc->vkCmdSetViewport (cmd, 0, 1, &ctx->viewport);
dfunc->vkCmdSetScissor (cmd, 0, 1, &ctx->scissor);
VkDeviceSize offset = 0;
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &ctx->quad_buffer, &offset);
dfunc->vkCmdDraw (cmd, 4, 1, 0, 0);
QFV_duCmdEndLabel (device, cmd);
dfunc->vkEndCommandBuffer (cmd);
}
static VkDescriptorBufferInfo base_buffer_info = {
0, 0, VK_WHOLE_SIZE
};
static VkDescriptorImageInfo base_image_info = {
0, 0, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
};
static VkWriteDescriptorSet base_buffer_write = {
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0, 0,
0, 0, 1,
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
0, 0, 0
};
static VkWriteDescriptorSet base_attachment_write = {
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0, 0,
0, 0, 1,
VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
0, 0, 0
};
static VkWriteDescriptorSet base_image_write = {
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, 0, 0,
0, 0, 1,
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
0, 0, 0
};
void
Vulkan_Lighting_Init (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
lightingctx_t *lctx = calloc (1, sizeof (lightingctx_t));
ctx->lighting_context = lctx;
DARRAY_INIT (&lctx->lights, 16);
DARRAY_INIT (&lctx->lightleafs, 16);
DARRAY_INIT (&lctx->lightmats, 16);
size_t frames = ctx->frames.size;
DARRAY_INIT (&lctx->frames, frames);
DARRAY_RESIZE (&lctx->frames, frames);
lctx->frames.grow = 0;
lctx->pipeline = Vulkan_CreatePipeline (ctx, "lighting");
lctx->layout = Vulkan_CreatePipelineLayout (ctx, "lighting_layout");
lctx->sampler = Vulkan_CreateSampler (ctx, "shadow_sampler");
__auto_type lbuffers = QFV_AllocBufferSet (frames, alloca);
for (size_t i = 0; i < frames; i++) {
lbuffers->a[i] = QFV_CreateBuffer (device, sizeof (qfv_light_buffer_t),
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT
| VK_BUFFER_USAGE_TRANSFER_DST_BIT);
QFV_duSetObjectName (device, VK_OBJECT_TYPE_BUFFER,
lbuffers->a[i],
va (ctx->va_ctx, "buffer:lighting:%zd", i));
}
VkMemoryRequirements requirements;
dfunc->vkGetBufferMemoryRequirements (device->dev, lbuffers->a[0],
&requirements);
lctx->light_memory = QFV_AllocBufferMemory (device, lbuffers->a[0],
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
frames * requirements.size, 0);
QFV_duSetObjectName (device, VK_OBJECT_TYPE_DEVICE_MEMORY,
lctx->light_memory, "memory:lighting");
__auto_type cmdSet = QFV_AllocCommandBufferSet (1, alloca);
__auto_type attach = QFV_AllocDescriptorSetLayoutSet (frames, alloca);
__auto_type lights = QFV_AllocDescriptorSetLayoutSet (frames, alloca);
__auto_type shadow = QFV_AllocDescriptorSetLayoutSet (frames, alloca);
for (size_t i = 0; i < frames; i++) {
attach->a[i] = Vulkan_CreateDescriptorSetLayout (ctx,
"lighting_attach");
lights->a[i] = Vulkan_CreateDescriptorSetLayout (ctx,
"lighting_lights");
shadow->a[i] = Vulkan_CreateDescriptorSetLayout (ctx,
"lighting_shadow");
}
__auto_type attach_pool = Vulkan_CreateDescriptorPool (ctx,
"lighting_attach_pool");
__auto_type lights_pool = Vulkan_CreateDescriptorPool (ctx,
"lighting_lights_pool");
__auto_type shadow_pool = Vulkan_CreateDescriptorPool (ctx,
"lighting_shadow_pool");
__auto_type attach_set = QFV_AllocateDescriptorSet (device, attach_pool,
attach);
__auto_type lights_set = QFV_AllocateDescriptorSet (device, lights_pool,
lights);
__auto_type shadow_set = QFV_AllocateDescriptorSet (device, shadow_pool,
shadow);
for (size_t i = 0; i < frames; i++) {
__auto_type lframe = &lctx->frames.a[i];
QFV_duSetObjectName (device, VK_OBJECT_TYPE_DESCRIPTOR_SET,
attach_set->a[i],
va (ctx->va_ctx, "lighting:attach_set:%zd", i));
QFV_duSetObjectName (device, VK_OBJECT_TYPE_DESCRIPTOR_SET,
lights_set->a[i],
va (ctx->va_ctx, "lighting:lights_set:%zd", i));
QFV_duSetObjectName (device, VK_OBJECT_TYPE_DESCRIPTOR_SET,
shadow_set->a[i],
va (ctx->va_ctx, "lighting:shadow_set:%zd", i));
DARRAY_INIT (&lframe->lightvis, 16);
lframe->leaf = 0;
QFV_AllocateCommandBuffers (device, ctx->cmdpool, 1, cmdSet);
lframe->cmd = cmdSet->a[0];
lframe->light_buffer = lbuffers->a[i];
QFV_BindBufferMemory (device, lbuffers->a[i], lctx->light_memory,
i * requirements.size);
QFV_duSetObjectName (device, VK_OBJECT_TYPE_COMMAND_BUFFER,
lframe->cmd, "cmd:lighting");
for (int j = 0; j < LIGHTING_BUFFER_INFOS; j++) {
lframe->bufferInfo[j] = base_buffer_info;
lframe->bufferWrite[j] = base_buffer_write;
lframe->bufferWrite[j].dstSet = lights_set->a[i];
lframe->bufferWrite[j].dstBinding = j;
lframe->bufferWrite[j].pBufferInfo = &lframe->bufferInfo[j];
}
for (int j = 0; j < LIGHTING_ATTACH_INFOS; j++) {
lframe->attachInfo[j] = base_image_info;
lframe->attachInfo[j].sampler = 0;
lframe->attachWrite[j] = base_attachment_write;
lframe->attachWrite[j].dstSet = attach_set->a[i];
lframe->attachWrite[j].dstBinding = j;
lframe->attachWrite[j].pImageInfo = &lframe->attachInfo[j];
}
for (int j = 0; j < LIGHTING_SHADOW_INFOS; j++) {
lframe->shadowInfo[j] = base_image_info;
lframe->shadowInfo[j].sampler = lctx->sampler;
lframe->shadowInfo[j].imageView = ctx->default_black->view;
}
lframe->shadowWrite = base_image_write;
lframe->shadowWrite.dstSet = shadow_set->a[i];
lframe->shadowWrite.dstBinding = 0;
lframe->shadowWrite.descriptorCount = NUM_LIGHTS;
lframe->shadowWrite.pImageInfo = lframe->shadowInfo;
}
free (attach_set);
free (lights_set);
}
void
Vulkan_Lighting_Shutdown (vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
lightingctx_t *lctx = ctx->lighting_context;
for (size_t i = 0; i < lctx->frames.size; i++) {
lightingframe_t *lframe = &lctx->frames.a[i];
dfunc->vkDestroyBuffer (device->dev, lframe->light_buffer, 0);
DARRAY_CLEAR (&lframe->lightvis);
}
dfunc->vkFreeMemory (device->dev, lctx->light_memory, 0);
dfunc->vkDestroyPipeline (device->dev, lctx->pipeline, 0);
DARRAY_CLEAR (&lctx->lights);
DARRAY_CLEAR (&lctx->lightleafs);
DARRAY_CLEAR (&lctx->lightmats);
free (lctx->frames.a);
free (lctx);
}
static void
dump_light (qfv_light_t *light, int leaf)
{
Sys_MaskPrintf (SYS_vulkan,
"[%g, %g, %g] %d %d %d, "
"[%g %g %g] %g, [%g %g %g] %g, %d\n",
VectorExpand (light->color),
(light->data & 0x07f),
(light->data & 0x380) >> 7,
(light->data & 0xc00) >> 10,
VectorExpand (light->position), light->light,
VectorExpand (light->direction), light->cone,
leaf);
}
static float
parse_float (const char *str, float defval)
{
float val = defval;
if (str) {
char *end;
val = strtof (str, &end);
if (end == str) {
val = defval;
}
}
return val;
}
static void
parse_vector (const char *str, vec_t *val)
{
if (str) {
int num = sscanf (str, "%f %f %f", VectorExpandAddr (val));
while (num < 3) {
val[num++] = 0;
}
}
}
static float
ecos (float ang)
{
if (ang == 90 || ang == -90) {
return 0;
}
if (ang == 180 || ang == -180) {
return -1;
}
if (ang == 0 || ang == 360) {
return 1;
}
return cos (ang * M_PI / 180);
}
static float
esin (float ang)
{
if (ang == 90) {
return 1;
}
if (ang == -90) {
return -1;
}
if (ang == 180 || ang == -180) {
return 0;
}
if (ang == 0 || ang == 360) {
return 0;
}
return sin (ang * M_PI / 180);
}
static void
sun_vector (const vec_t *ang, vec_t *vec)
{
// ang is yaw, pitch (maybe roll, but ignored
vec[0] = ecos (ang[1]) * ecos (ang[0]);
vec[1] = ecos (ang[1]) * esin (ang[0]);
vec[2] = esin (ang[1]);
}
static void
parse_sun (lightingctx_t *lctx, plitem_t *entity)
{
qfv_light_t light = {};
float sunlight;
//float sunlight2;
vec3_t sunangle = { 0, -90, 0 };
sunlight = parse_float (PL_String (PL_ObjectForKey (entity,
"_sunlight")), 0);
//sunlight2 = parse_float (PL_String (PL_ObjectForKey (entity,
// "_sunlight2")), 0);
parse_vector (PL_String (PL_ObjectForKey (entity, "_sun_mangle")),
sunangle);
if (sunlight <= 0) {
return;
}
VectorSet (1, 1, 1, light.color);
light.data = 3 << 7; //FIXME magic number (LM_INFINITE)
light.light = sunlight;
sun_vector (sunangle, light.direction);
light.cone = 1;
DARRAY_APPEND (&lctx->lights, light);
DARRAY_APPEND (&lctx->lightleafs, -1);
dump_light (&light, -1);
}
static void
parse_light (qfv_light_t *light, const plitem_t *entity,
const plitem_t *targets)
{
const char *str;
int model = 0;
/*Sys_Printf ("{\n");
for (int i = PL_D_NumKeys (entity); i-- > 0; ) {
const char *field = PL_KeyAtIndex (entity, i);
const char *value = PL_String (PL_ObjectForKey (entity, field));
Sys_Printf ("\t%s = %s\n", field, value);
}
Sys_Printf ("}\n");*/
light->cone = 1;
light->data = 0;
light->light = 300;
VectorSet (1, 1, 1, light->color);
if ((str = PL_String (PL_ObjectForKey (entity, "origin")))) {
sscanf (str, "%f %f %f", VectorExpandAddr (light->position));
}
if ((str = PL_String (PL_ObjectForKey (entity, "target")))) {
vec3_t position = {};
plitem_t *target = PL_ObjectForKey (targets, str);
if (target) {
if ((str = PL_String (PL_ObjectForKey (target, "origin")))) {
sscanf (str, "%f %f %f", VectorExpandAddr (position));
}
VectorSubtract (position, light->position, light->direction);
VectorNormalize (light->direction);
}
float angle = 40;
if ((str = PL_String (PL_ObjectForKey (entity, "angle")))) {
angle = atof (str);
}
light->cone = -cos (angle * M_PI / 360); // half angle
}
if ((str = PL_String (PL_ObjectForKey (entity, "light_lev")))
|| (str = PL_String (PL_ObjectForKey (entity, "_light")))) {
light->light = atof (str);
}
if ((str = PL_String (PL_ObjectForKey (entity, "style")))) {
light->data = atoi (str) & 0x3f;
}
if ((str = PL_String (PL_ObjectForKey (entity, "delay")))) {
model = atoi (str) & 0x7;
if (model == 2) model = 5; //FIXME for marcher (need a map)
light->data |= model << 7;
}
if ((str = PL_String (PL_ObjectForKey (entity, "color")))
|| (str = PL_String (PL_ObjectForKey (entity, "_color")))) {
sscanf (str, "%f %f %f", VectorExpandAddr (light->color));
VectorScale (light->color, 1/255.0, light->color);
}
//FIXME magic numbers
if (model == 3) { // infinite
light->data |= 1 << 10; // cascade
} else if (model != 4) {// ambient
if (light->cone > -0.5) {
light->data |= 3 << 10; // cube
} else {
light->data |= 2 << 10; // plane
}
}
}
void
Vulkan_LoadLights (model_t *model, const char *entity_data, vulkan_ctx_t *ctx)
{
lightingctx_t *lctx = ctx->lighting_context;
plitem_t *entities = 0;
lctx->lights.size = 0;
lctx->lightleafs.size = 0;
lctx->lightmats.size = 0;
script_t *script = Script_New ();
Script_Start (script, "ent data", entity_data);
if (Script_GetToken (script, 1)) {
if (strequal (script->token->str, "(")) {
// new style (plist) entity data
entities = PL_GetPropertyList (entity_data, &ctx->hashlinks);
} else {
// old style entity data
Script_UngetToken (script);
// FIXME ED_ConvertToPlist aborts if an error is encountered.
entities = ED_ConvertToPlist (script, 0, &ctx->hashlinks);
}
}
Script_Delete (script);
if (entities) {
plitem_t *targets = PL_NewDictionary (&ctx->hashlinks);
// find all the targets so spotlights can be aimed
for (int i = 1; i < PL_A_NumObjects (entities); i++) {
plitem_t *entity = PL_ObjectAtIndex (entities, i);
const char *targetname = PL_String (PL_ObjectForKey (entity,
"targetname"));
if (targetname && !PL_ObjectForKey (targets, targetname)) {
PL_D_AddObject (targets, targetname, entity);
}
}
for (int i = 0; i < PL_A_NumObjects (entities); i++) {
plitem_t *entity = PL_ObjectAtIndex (entities, i);
const char *classname = PL_String (PL_ObjectForKey (entity,
"classname"));
if (!classname) {
continue;
}
if (strequal (classname, "worldspawn")) {
// parse_sun can add many lights
parse_sun (lctx, entity);
} else if (strnequal (classname, "light", 5)) {
qfv_light_t light = {};
parse_light (&light, entity, targets);
DARRAY_APPEND (&lctx->lights, light);
mleaf_t *leaf = Mod_PointInLeaf (&light.position[0],
model);
DARRAY_APPEND (&lctx->lightleafs,
leaf - model->brush.leafs - 1);
dump_light (&light,
lctx->lightleafs.a[lctx->lightleafs.size - 1]);
}
}
for (size_t i = 0; i < ctx->frames.size; i++) {
lightingframe_t *lframe = &lctx->frames.a[i];
DARRAY_RESIZE (&lframe->lightvis, lctx->lights.size);
}
// targets does not own the objects, so need to remove them before
// freeing targets
for (int i = PL_D_NumKeys (targets); i-- > 0; ) {
PL_RemoveObjectForKey (targets, PL_KeyAtIndex (targets, i));
}
PL_Free (targets);
PL_Free (entities);
}
Sys_MaskPrintf (SYS_vulkan, "loaded %zd lights\n", lctx->lights.size);
}